+ char *Title;
+
+ int Flags;
+
+ // Text Cursor
+ int CursorX, CursorY;
+ int CursorW, CursorH;
+
+ // Gutter sizes (cached from decorator)
+ int BorderL, BorderR;
+ int BorderT, BorderB;
+
+ // Position and dimensions
+ int X, Y;
+ int RealW, RealH;
+ int W, H;
+
+ void *RenderBuffer; //!< Cached copy of the rendered window