+void Widget_TextInput_Init(tElement *Element)
+{
+ int h;
+
+ // TODO: Select font correctly
+ WM_Render_GetTextDims(NULL, "jJ", NULL, &h);
+
+ if( Element->Parent && (Element->Parent->Flags & ELEFLAG_VERTICAL) )
+ Element->MinWith = h;
+ else
+ Element->MinCross = h;
+
+ // No need to explicitly update parent min dims, as the AddElement routine does that
+}
+