+void AxWin3_Widget_DestroyWindow(tHWND Window)
+{
+ // Free all element structures
+
+ // Free array
+
+ // Request window to be destroyed (will clean up any data stored in tHWND)
+}
+
+tAxWin3_Widget *AxWin3_Widget_GetRoot(tHWND Window)
+{
+ tWidgetWindowInfo *info = AxWin3_int_GetDataPtr(Window);
+ return &info->RootElement;
+}
+
+tAxWin3_Widget *AxWin3_Widget_AddWidget(tAxWin3_Widget *Parent, int Type, int Flags, const char *DebugName)
+{
+ int newID;
+ tWidgetWindowInfo *info;
+ tAxWin3_Widget *ret;
+
+ if(!Parent) return NULL;
+
+ info = AxWin3_int_GetDataPtr(Parent->Window);
+
+ // Assign ID
+ // BUG BUG BUG - Double Allocations!
+ // TODO: Atomicity
+ for( newID = info->FirstFreeID; newID < info->nElements; newID ++ )
+ {
+ if( info->Elements[newID] == NULL )
+ break;
+ }
+ if( newID == info->nElements )
+ {
+ const int size_step = 4;
+ info->nElements += 4;
+ info->Elements = realloc(info->Elements, sizeof(*info->Elements)*info->nElements);
+ newID = info->nElements - 4;
+ memset( &info->Elements[newID+1], 0, (size_step-1)*sizeof(info->Elements));
+ _SysDebug("Expanded to %i and allocated %i", info->nElements, newID);
+ }
+ else
+ _SysDebug("Allocated %i", newID);
+ info->Elements[newID] = (void*)-1;
+
+ // Create new widget structure
+ ret = calloc(sizeof(tAxWin3_Widget), 1);
+ ret->Window = Parent->Window;
+ ret->ID = newID;
+
+ info->Elements[newID] = ret;
+
+ // Send create widget message
+ {
+ char tmp[sizeof(tWidgetMsg_Create)+1];
+ tWidgetMsg_Create *msg = (void*)tmp;
+ msg->Parent = Parent->ID;
+ msg->NewID = newID;
+ msg->Type = Type;
+ msg->Flags = Flags;
+ msg->DebugName[0] = '\0';
+ AxWin3_SendMessage(ret->Window, ret->Window, MSG_WIDGET_CREATE, sizeof(tmp), tmp);
+ }
+
+ return ret;
+}
+
+void AxWin3_Widget_DelWidget(tAxWin3_Widget *Widget)
+{
+ tWidgetMsg_Delete msg;
+ tWidgetWindowInfo *info = AxWin3_int_GetDataPtr(Widget->Window);
+
+ msg.WidgetID = Widget->ID;
+ AxWin3_SendMessage(Widget->Window, Widget->Window, MSG_WIDGET_DELETE, sizeof(msg), &msg);
+
+ info->Elements[Widget->ID] = NULL;
+ if(Widget->ID < info->FirstFreeID)
+ info->FirstFreeID = Widget->ID;
+ free(Widget);
+}
+
+// --- Callbacks
+void AxWin3_Widget_SetFireHandler(tAxWin3_Widget *Widget, tAxWin3_Widget_FireCb Callback)
+{
+ if(!Widget) return;
+ Widget->Fire = Callback;
+}
+
+void AxWin3_Widget_SetKeyHandler(tAxWin3_Widget *Widget, tAxWin3_Widget_KeyUpDownCb Callback)
+{
+ if(!Widget) return;
+ Widget->KeyUpDown = Callback;
+}
+
+void AxWin3_Widget_SetKeyFireHandler(tAxWin3_Widget *Widget, tAxWin3_Widget_KeyFireCb Callback)
+{
+ if(!Widget) return;
+ Widget->KeyFire = Callback;
+}
+
+void AxWin3_Widget_SetMouseMoveHandler(tAxWin3_Widget *Widget, tAxWin3_Widget_MouseMoveCb Callback)
+{
+ if(!Widget) return;
+ Widget->MouseMove = Callback;
+}
+
+void AxWin3_Widget_SetMouseButtonHandler(tAxWin3_Widget *Widget, tAxWin3_Widget_MouseBtnCb Callback)
+{
+ if(!Widget) return;
+ Widget->MouseButton = Callback;
+}
+
+// --- Manipulation
+void AxWin3_Widget_SetFlags(tAxWin3_Widget *Widget, int FlagSet, int FlagMask)
+{
+ tWidgetMsg_SetFlags msg;
+ msg.WidgetID = Widget->ID;
+ msg.Value = FlagSet;
+ msg.Mask = FlagMask;
+
+ AxWin3_SendMessage(Widget->Window, Widget->Window, MSG_WIDGET_SETFLAGS, sizeof(msg), &msg);
+}
+
+void AxWin3_Widget_SetSize(tAxWin3_Widget *Widget, int Size)
+{
+ tWidgetMsg_SetSize msg;
+
+ msg.WidgetID = Widget->ID;
+ msg.Value = Size;
+ AxWin3_SendMessage(Widget->Window, Widget->Window, MSG_WIDGET_SETSIZE, sizeof(msg), &msg);
+}
+
+void AxWin3_Widget_SetText(tAxWin3_Widget *Widget, const char *Text)
+{
+ char buf[sizeof(tWidgetMsg_SetText) + strlen(Text) + 1];
+ tWidgetMsg_SetText *msg = (void*)buf;
+
+ msg->WidgetID = Widget->ID;
+ strcpy(msg->Text, Text);
+
+ AxWin3_SendMessage(Widget->Window, Widget->Window, MSG_WIDGET_SETTEXT, sizeof(buf), buf);
+}
+
+void AxWin3_Widget_SetColour(tAxWin3_Widget *Widget, int Index, tAxWin3_Colour Colour)
+{
+ tWidgetMsg_SetColour msg;
+
+ msg.WidgetID = Widget->ID;
+ msg.Index = Index;
+ msg.Colour = Colour;
+ AxWin3_SendMessage(Widget->Window, Widget->Window, MSG_WIDGET_SETCOLOUR, sizeof(msg), &msg);
+}