extern void Display_ClearLines(int Dir); // 0: All, 1: Forward, -1: Reverse
extern void Display_SetForeground(uint32_t RGB);
extern void Display_SetBackground(uint32_t RGB);
extern void Display_ClearLines(int Dir); // 0: All, 1: Forward, -1: Reverse
extern void Display_SetForeground(uint32_t RGB);
extern void Display_SetBackground(uint32_t RGB);