+/**
+ * \brief Draw a "control" to the window
+ * \param Window Target window
+ * \param X Destination X
+ * \param Y Destination Y
+ * \param W Control width
+ * \param H Control height
+ * \param ControlID Specifies which control to use. Can be a global or application-registered (See eAxWin4_GlobalControls)
+ * \param Frame Control frame number. Used to specify a variant of the control (e.g. hovered/pressed)
+ *
+ * Controls are server-side bitmaps that can be arbitarily scaled to fit a region.
+ */
+extern void AxWin4_DrawControl(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint16_t ControlID, unsigned int Frame);
+
+extern void AxWin4_FillRect(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint32_t Colour);
+
+extern void AxWin4_DrawText(tAxWin4_Window *Window, int X, int Y, unsigned int W, unsigned int H, uint16_t FontID, const char *String);