-/* Time varying or user-controled variables. */
-float jump = 0.0;
-
-/* Near and far parameters - calculates scene size */
-GLfloat near = -30;
-GLfloat far = 30;
-
-/* Near and far clipping planes - calculates clipping planes */
-GLfloat nearClip = -200;
-GLfloat farClip = 200;
-
-/* Recursion level for floor drawing */
-int drawFloorRecurse = 8;
-
-/* Size of floor, from -n to n */