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[atyndall/cits2231.git]
/
scene.c
diff --git
a/scene.c
b/scene.c
index
bc532de
..
5b6e983
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-594,7
+594,7
@@
void drawSquare(int recurseLevel, float x1, float y1, float x2, float y2) {
*/
\r
void drawFloor() {
\r
\r
*/
\r
void drawFloor() {
\r
\r
-drawSquare(0, -100
0.0, -1000.0, 1000.0, 10
00.0);
\r
+drawSquare(0, -100
.0, -100.0, 100.0, 1
00.0);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
\r
/*if (useTexture) {
\r
glDisable(GL_TEXTURE_2D);
\r
@@
-640,7
+640,7
@@
void display() {
\r
glPushMatrix();
\r
\r
\r
glPushMatrix();
\r
\r
-
//glTranslatef(0.0, 0
.0, 0.0);
\r
+
glTranslatef(0.0, 2
.0, 0.0);
\r
glutWireTeapot(1); // Draw teapot for test
\r
glPopMatrix();
\r
\r
glutWireTeapot(1); // Draw teapot for test
\r
glPopMatrix();
\r
\r
@@
-650,7
+650,7
@@
void display() {
\r
/* Draw a yellow ball at the light source. */
\r
glTranslatef(lightPosition[0], lightPosition[1], lightPosition[2]);
\r
\r
/* Draw a yellow ball at the light source. */
\r
glTranslatef(lightPosition[0], lightPosition[1], lightPosition[2]);
\r
- glutSolidSphere(1.0, 5
, 5
);
\r
+ glutSolidSphere(1.0, 5
0, 50
);
\r
\r
glEnable(GL_LIGHTING);
\r
glPopMatrix();
\r
\r
glEnable(GL_LIGHTING);
\r
glPopMatrix();
\r
UCC
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