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[atyndall/cits2231.git]
/
scene.c
diff --git
a/scene.c
b/scene.c
index
e1dbe14
..
8567414
100644
(file)
--- a/
scene.c
+++ b/
scene.c
@@
-538,9
+538,9
@@
void display() {
glMatrixMode(GL_MODELVIEW);
\r
glLoadIdentity();
\r
gluLookAt(
\r
glMatrixMode(GL_MODELVIEW);
\r
glLoadIdentity();
\r
gluLookAt(
\r
- 0.0,
9
0.0, 60.0, /* eye is at (x,y,z) */
\r
+ 0.0, 0.0, 60.0, /* eye is at (x,y,z) */
\r
0.0, 0.0, 0.0, /* center is at (x,y,z) */
\r
0.0, 0.0, 0.0, /* center is at (x,y,z) */
\r
- 0.0, 1
00
.0, 0.0 /* up is in postivie Y direction */
\r
+ 0.0, 1.0, 0.0 /* up is in postivie Y direction */
\r
);
\r
\r
/* Reposition the light source. */
\r
);
\r
\r
/* Reposition the light source. */
\r
@@
-558,15
+558,13
@@
void display() {
glDisable(GL_BLEND);
\r
\r
glPushMatrix();
\r
glDisable(GL_BLEND);
\r
\r
glPushMatrix();
\r
-
\r
- glTranslatef(0.0, 0.0, 0.0);
\r
+ //glTranslatef(0.0, 0.0, 0.0);
\r
\r
glutSolidTeapot(5); // Draw teapot for test
\r
glPopMatrix();
\r
\r
glPushMatrix();
\r
glDisable(GL_LIGHTING);
\r
\r
glutSolidTeapot(5); // Draw teapot for test
\r
glPopMatrix();
\r
\r
glPushMatrix();
\r
glDisable(GL_LIGHTING);
\r
- glLoadIdentity();
\r
glColor3f(1.0, 1.0, 1.0);
\r
\r
/* Draw a yellow ball at the light source. */
\r
glColor3f(1.0, 1.0, 1.0);
\r
\r
/* Draw a yellow ball at the light source. */
\r
UCC
git Repository :: git.ucc.asn.au