- drawSquare(0, -floorSize, -floorSize, floorSize, floorSize);\r
+ //drawSquare(0, -floorSize, -floorSize, floorSize, floorSize);\r
+ glBegin(GL_QUADS);\r
+ glVertex3f(-18.0, 0.0, 27.0);\r
+ glVertex3f(27.0, 0.0, 27.0);\r
+ glVertex3f(27.0, 0.0, -18.0);\r
+ glVertex3f(-18.0, 0.0, -18.0);\r
+ glEnd();\r