-void makeMenu() {\r
- //int main, object, objectsize, material, texture, gtexture, light;\r
-\r
- /*glutCreateMenu(processMainEvents);\r
- \r
-\r
- int objectSize = sizeof(objectMenuEntries) / sizeof(objectMenuEntries[0]);\r
- int numMenus = objectSize/10 + 1;\r
- int objectSubmenu[numMenus];\r
-\r
- for( int i = 0; objectSubmenu[i]; i++ ) {\r
- objectSubmenu[i] = 0;\r
- }\r