+ void ToggleLazyRendering();
+ void ToggleShowBezierBounds();
+ void ToggleShowBezierType();
+ void ToggleShowFillBounds();
+ void ToggleShowFillPoints();
+ void ToggleScreenDebugFont();
+ void ToggleEnableShading();
+ void SetViewBounds();
+ void LoadSVGIntoDocument();
+ void SetDocumentFont();
+ void StateInsertText() {ChangeState(INSERT_TEXT);}
+ void StateAbout() {ChangeState(ABOUT);}
+ void StateParseSVG() {ChangeState(PARSE_SVG);}
+ void PressOK() {if (m_on_ok != NULL) (this->*m_on_ok)();}