+
+ double m_spf_cpu_mean;
+ double m_spf_gpu_mean;
+ double m_spf_cpu_stddev;
+ double m_spf_gpu_stddev;
+
+ struct PerformanceData
+ {
+ clock_t clock;
+ unsigned object_count;
+ VRect view_bounds;
+ };
+
+ PerformanceData m_perf_start;
+ PerformanceData m_perf_last;
+
+ void PrintPerformance(View * view, Screen * scr);
+ void ClearPerformance(View * view, Screen * scr);
+
+ void ParseAction(View * view, Screen * scr);