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Slightly better kerning maybe?
[ipdf/code.git]
/
src
/
document.h
diff --git
a/src/document.h
b/src/document.h
index
76e3b7f
..
6592f4b
100644
(file)
--- a/
src/document.h
+++ b/
src/document.h
@@
-50,7
+50,9
@@
namespace IPDF
bool operator==(const Document & equ) const;
bool operator!=(const Document & equ) const {return !(this->operator==(equ));}
bool operator==(const Document & equ) const;
bool operator!=(const Document & equ) const {return !(this->operator==(equ));}
- void Add(ObjectType type, const Rect & bounds, unsigned data_index = 0);
+ unsigned AddGroup(unsigned start_index, unsigned end_index);
+ unsigned AddBezier(const Bezier & bezier);
+ unsigned Add(ObjectType type, const Rect & bounds, unsigned data_index = 0);
unsigned AddBezierData(const Bezier & bezier);
unsigned AddBezierData(const Bezier & bezier);
@@
-67,7
+69,7
@@
namespace IPDF
/** Parse an SVG node or SVG-group node, adding children to the document **/
void ParseSVGNode(pugi::xml_node & root, SVGMatrix & transform);
/** Parse an SVG path with string **/
/** Parse an SVG node or SVG-group node, adding children to the document **/
void ParseSVGNode(pugi::xml_node & root, SVGMatrix & transform);
/** Parse an SVG path with string **/
-
void
ParseSVGPathData(const std::string & d, const SVGMatrix & transform);
+
std::pair<unsigned, unsigned>
ParseSVGPathData(const std::string & d, const SVGMatrix & transform);
/** Modify an SVG transformation matrix **/
static void ParseSVGTransform(const std::string & s, SVGMatrix & transform);
/** Modify an SVG transformation matrix **/
static void ParseSVGTransform(const std::string & s, SVGMatrix & transform);
UCC
git Repository :: git.ucc.asn.au