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Allow setting type of Real at compilation time
[ipdf/code.git]
/
src
/
ipdf.h
diff --git
a/src/ipdf.h
b/src/ipdf.h
index
4041bca
..
c9a6a23
100644
(file)
--- a/
src/ipdf.h
+++ b/
src/ipdf.h
@@
-2,12
+2,15
@@
#define _IPDF_H
#include "common.h"
#define _IPDF_H
#include "common.h"
+#include "real.h"
+
+#define C_RED Colour(1,0,0,1)
+#define C_GREEN Colour(0,1,0,1)
+#define C_BLUE Colour(0,0,1,1)
namespace IPDF
{
namespace IPDF
{
- typedef float Real;
-
- inline float RealToFloat(Real r) {return r;}
+
inline Real Random(Real max=1, Real min=0)
{
return min + (max-min) * ((Real)(rand() % (int)1e6) / 1e6);
inline Real Random(Real max=1, Real min=0)
{
return min + (max-min) * ((Real)(rand() % (int)1e6) / 1e6);
@@
-16,6
+19,13
@@
namespace IPDF
typedef unsigned ObjectID;
typedef enum {RECT_FILLED, RECT_OUTLINE} ObjectType;
typedef unsigned ObjectID;
typedef enum {RECT_FILLED, RECT_OUTLINE} ObjectType;
+ enum DocChunkTypes
+ {
+ CT_NUMOBJS,
+ CT_OBJTYPES,
+ CT_OBJBOUNDS
+ };
+
struct Rect
{
Real x; Real y; Real w; Real h;
struct Rect
{
Real x; Real y; Real w; Real h;
@@
-29,6
+39,13
@@
namespace IPDF
}
};
}
};
+ struct Colour
+ {
+ float r; float g; float b; float a;
+ Colour() = default;
+ Colour(float _r, float _g, float _b, float _a) : r(_r), g(_g), b(_b), a(_a) {}
+ };
+
struct Objects
{
std::vector<ObjectType> types;
struct Objects
{
std::vector<ObjectType> types;
UCC
git Repository :: git.ucc.asn.au