- struct Rect
- {
- Real x; Real y; Real w; Real h;
- Rect() = default; // Needed so we can fread/fwrite this struct
- Rect(Real _x, Real _y, Real _w, Real _h) : x(_x), y(_y), w(_w), h(_h) {}
- std::string Str() const
- {
- std::stringstream s;
- // float conversion needed because it is fucking impossible to get ostreams working with template classes
- s << "{" << Float(x) << ", " << Float(y) << ", " << Float(w) << ", " << Float(h) << "}";
- return s.str();
- }
- };