+ doc.AddBezierData(Bezier(0,0,0,1,1,0));
+ doc.AddBezierData(Bezier(0,0,1,0,0,1));
+ doc.AddBezierData(Bezier(0,0,1,1,1,0));
+ doc.AddBezierData(Bezier(0,1,1,0,0,1));
+
+
+
+ for(int x = 0; x < 8; ++x)
+ {
+
+ for (int y = 0; y < 8; ++y)
+ {
+ //doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
+ //doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
+ }
+ }
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 0);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 1);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 2);
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 3);
+ //doc.Add(CIRCLE_FILLED, Rect(0.1,0.1,0.8,0.8), 0);