+
+ m_bounds = SolveBounds(objects).Convert<PReal>();
+ #ifdef TRANSFORM_BEZIERS_TO_PATH
+ for (unsigned i = m_start; i <= m_end; ++i)
+ {
+ //Debug("Transform %s -> %s", objects.bounds[i].Str().c_str(), bounds.Str().c_str());
+ objects.bounds[i] = TransformRectCoordinates(m_bounds.Convert<Real>(), objects.bounds[i]);
+ //Debug("-> %s", objects.bounds[i].Str().c_str());
+ }
+ #endif