- (float)Float(obj_bounds.x),
- (float)Float(obj_bounds.y),
- (float)Float(obj_bounds.x + obj_bounds.w),
- (float)Float(obj_bounds.y + obj_bounds.h)
+ Float(obj_bounds.x),
+ Float(obj_bounds.y),
+ Float(obj_bounds.x + obj_bounds.w),
+ Float(obj_bounds.y + obj_bounds.h)