*/
#include <stdio.h>
#include <stdlib.h>
+#include <signal.h>
// === IMPORTS ===
extern int UI_Initialise(int Width, int Height);
extern int Video_Install(char **Arguments);
extern int NativeKeyboard_Install(char **Arguments);
extern int VT_Install(char **Arguments);
+extern int VFS_Mount(const char *Device, const char *MountPoint, const char *Filesystem, const char *Options);
+extern int SyscallServer(void);
+
+// === GLOBALS ===
+const char *gsAcessDir = "../Usermode/Output/i386";
// === CODE ===
int main(int argc, char *argv[])
{
// Parse command line settings
-
+
+ // - Ignore SIGUSR1 (used to wake threads)
+ signal(SIGUSR1, SIG_IGN);
+
// Start UI subsystem
- UI_Initialise(640, 480);
+ UI_Initialise(800, 480);
// Initialise VFS
VFS_Init();
// - Start IO Drivers
Video_Install(NULL);
NativeKeyboard_Install(NULL);
+ NativeFS_Install(NULL);
// - Start VTerm
{
char *args[] = {
VT_Install(args);
}
+ VFS_Mount(gsAcessDir, "/Acess", "nativefs", "");
+
+ Debug_SetKTerminal("/Devices/VTerm/8");
+
// Start syscall server
- for( ;; )
- {
- UI_Redraw();
- }
+ // - Blocks
+ SyscallServer();
return 0;
}