AcessNative - Fix incorrect VT name, clean up a warning
[tpg/acess2.git] / AcessNative / acesskernel_src / video.c
index f3903fb..d78f6da 100644 (file)
@@ -9,13 +9,13 @@
 #include <vfs.h>
 #include <fs_devfs.h>
 #include <modules.h>
-#include <tpl_drv_video.h>
+#include <api_drv_video.h>
 #include "ui.h"
 
 // === PROTOTYPES ===
  int   Video_Install(char **Arguments);
-Uint64 Video_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
-Uint64 Video_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
+size_t Video_Read(tVFS_Node *Node, Uint64 Offset, size_t Length, void *Buffer, Uint Flags);
+size_t Video_Write(tVFS_Node *Node, Uint64 Offset, size_t Length, const void *Buffer, Uint Flags);
  int   Video_IOCtl(tVFS_Node *Node, int ID, void *Data);
 // --- 2D Acceleration Functions --
 void   Video_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour);
@@ -23,12 +23,15 @@ void        Video_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY
 
 // === GLOBALS ===
 //MODULE_DEFINE(0, VERSION, NativeVideo, Video_Install, NULL, NULL);
-tDevFS_Driver  gVideo_DriverStruct = {
-       NULL, "NativeVideo",
-       {
+tVFS_NodeType  gVideo_NodeType = {
        .Read = Video_Read,
        .Write = Video_Write,
        .IOCtl = Video_IOCtl
+};
+tDevFS_Driver  gVideo_DriverStruct = {
+       NULL, "NativeVideo",
+       {
+               .Type = &gVideo_NodeType
        }
 };
  int   giVideo_DriverID;
@@ -54,7 +57,7 @@ int Video_Install(char **Arguments)
 /**
  * \brief Read from framebuffer (unimplemented)
  */
-Uint64 Video_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
+size_t Video_Read(tVFS_Node *Node, Uint64 Offset, size_t Length, void *Buffer, Uint Flags)
 {
        return 0;
 }
@@ -62,7 +65,7 @@ Uint64 Video_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
 /**
  * \brief Write to the framebuffer
  */
-Uint64 Video_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
+size_t Video_Write(tVFS_Node *Node, Uint64 Offset, size_t Length, const void *Buffer, Uint Flags)
 {
         int    i;
        ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer);
@@ -76,7 +79,7 @@ Uint64 Video_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
        {
        case VIDEO_BUFFMT_TEXT:
                {
-               tVT_Char        *chars = Buffer;
+               const tVT_Char  *chars = Buffer;
                // int  pitch = giUI_Pitch;
                 int    widthInChars = giUI_Width/giVT_CharWidth;
                 int    heightInChars = giUI_Height/giVT_CharHeight;
@@ -165,10 +168,12 @@ Uint64 Video_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
                
                LOG("buffer = %p", Buffer);
                
+               Offset /= 4;
                startX = Offset % giUI_Width;
                startY = Offset / giUI_Width;
-               
-               if( Length + startX < giUI_Width )
+               Length /= 4;
+
+               if( startX + Length < giUI_Width )
                {
                        // Single line
                        UI_BlitBitmap(
@@ -176,6 +181,15 @@ Uint64 Video_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
                                Length, 1,
                                Buffer);
                }
+               else if( startX == 0 )
+               {
+                       int     lines = Length / giUI_Width;
+                       int     rem = Length % giUI_Width;
+                       UI_BlitBitmap(0, startY, giUI_Width, lines, Buffer);
+                       if( rem ) {
+                               UI_BlitBitmap(0, startY + lines, rem, 1, (Uint32*)Buffer + lines*giUI_Width);
+                       }
+               }
                else
                {
                        // First scanline (partial or full)
@@ -243,6 +257,8 @@ int Video_IOCtl(tVFS_Node *Node, int ID, void *Data)
        // Video mode control
        // - We cheat, and only have one mode
        case VIDEO_IOCTL_GETSETMODE:
+               // - Abuse GETSETMODE to update size
+               Node->Size = giUI_Pitch * giUI_Height;
                return 0;
        case VIDEO_IOCTL_FINDMODE:
        case VIDEO_IOCTL_MODEINFO:
@@ -264,16 +280,14 @@ int Video_IOCtl(tVFS_Node *Node, int ID, void *Data)
        #if 0
        case VIDEO_IOCTL_SETCURSOR:     // Set cursor position
                #if !BLINKING_CURSOR
-               if(giVesaCursorX > 0)
-                       Vesa_FlipCursor(Node);
+               if(giVideo_CursorX > 0)
+                       Video_FlipCursor(Node);
                #endif
-               giVesaCursorX = ((tVideo_IOCtl_Pos*)Data)->x;
-               giVesaCursorY = ((tVideo_IOCtl_Pos*)Data)->y;
-               //Log_Debug("VESA", "Cursor position (%i,%i)", giVesaCursorX, giVesaCursorY);
-               if(
-                       giVesaCursorX < 0 || giVesaCursorY < 0
-               ||      giVesaCursorX >= gpVesaCurMode->width/giVT_CharWidth
-               ||      giVesaCursorY >= gpVesaCurMode->height/giVT_CharHeight)
+               giVideo_CursorX = ((tVideo_IOCtl_Pos*)Data)->x;
+               giVideo_CursorY = ((tVideo_IOCtl_Pos*)Data)->y;
+               if(     giVideo_CursorX < 0 || giVesaCursorY < 0
+               ||      giVideo_CursorX >= gpVesaCurMode->width/giVT_CharWidth
+               ||      giVideo_CursorY >= gpVesaCurMode->height/giVT_CharHeight)
                {
                        #if BLINKING_CURSOR
                        if(giVesaCursorTimer != -1) {
@@ -296,9 +310,6 @@ int Video_IOCtl(tVFS_Node *Node, int ID, void *Data)
                //Log_Debug("VESA", "Cursor position (%i,%i) Timer %i", giVesaCursorX, giVesaCursorY, giVesaCursorTimer);
                return 0;
        #endif
-       
-       case VIDEO_IOCTL_REQLFB:        // Request Linear Framebuffer
-               return 0;
        }
        return 0;
 }

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