/*
- * AcessNative
+ * AcessNative Dynamic Linker
+ * - By John Hodge (thePowersGang)
+ *
+ * binary.c
+ * - Provides binary loading and type abstraction
*/
-#define DEBUG 1
+#define DEBUG 0
#include "common.h"
#include <stdint.h>
#include <stdio.h>
extern int ElfGetSymbol(void *Base, char *Name, uintptr_t *ret, size_t *size);
extern int ciNumBuiltinSymbols;
extern tSym caBuiltinSymbols[];
+extern char **gEnvP;
// === PROTOTYPES ===
void Binary_AddToList(const char *Filename, void *Base, tBinFmt *Format);
}
ret = Binary_Load(path, (uintptr_t*)&entry);
- printf("LOADED '%s' to %p (Entry=%p)\n", path, ret, entry);
+ if( ret != (void*)-1 )
+ Debug("LOADED '%s' to %p (Entry=%p)", path, ret, entry);
free(path);
#if DEBUG
#if DEBUG
printf("Calling '%s' entry point %p\n", Name, entry);
#endif
- entry(ret, 0, argv, NULL);
+ entry(ret, 0, argv, gEnvP);
}
return ret;
//printf("Binary_GetSymbol: RETURN 0, not found\n");
printf("--- ERROR: Unable to find symbol '%s'\n", SymbolName);
-
+
+ exit( -1 );
return 0;
}