/*
*/
-#define DEBUG 0
+#define DEBUG 1
#if DEBUG
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
+#include <inttypes.h>
#ifdef __WIN32__
# include <windows.h>
# include <winsock.h>
#include "request.h"
#include "../syscalls.h"
-#define USE_TCP 0
+#define USE_TCP 1
// === PROTOTYPES ===
void SendData(void *Data, int Length);
if( connect(gSocket, (struct sockaddr *)&gSyscall_ServerAddr, sizeof(struct sockaddr_in)) < 0 )
{
fprintf(stderr, "[ERROR -] Cannot connect to server (localhost:%i)\n", SERVER_PORT);
- fprintf(stderr, "[ERROR -] ", giSyscall_ClientID);
perror("_InitSyscalls");
#if __WIN32__
closesocket(gSocket);
}
#endif
- #if !USE_TCP
+ #if USE_TCP
+ {
+ tRequestAuthHdr auth;
+ auth.pid = giSyscall_ClientID;
+ SendData(&auth, sizeof(auth));
+ int len = ReadData(&auth, sizeof(auth), 5);
+ if( len == 0 ) {
+ fprintf(stderr, "Timeout waiting for auth response\n");
+ exit(-1);
+ }
+ giSyscall_ClientID = auth.pid;
+ }
+ #else
// Ask server for a client ID
if( !giSyscall_ClientID )
{
data += sizeof(uint32_t);
break;
case ARG_TYPE_INT64:
- DEBUG_S(" 0x%016llx", *(uint64_t*)data);
+ DEBUG_S(" 0x%016"PRIx64"", *(uint64_t*)data);
data += sizeof(uint64_t);
break;
case ARG_TYPE_STRING:
int len;
#if USE_TCP
- len = send(Data, Length, 0);
+ len = send(gSocket, Data, Length, 0);
#else
len = sendto(gSocket, Data, Length, 0,
(struct sockaddr*)&gSyscall_ServerAddr, sizeof(gSyscall_ServerAddr));