extern void SwitchTask(Uint32 NewSP, Uint32 *OldSP, Uint32 NewIP, Uint32 *OldIP, Uint32 MemPtr);
extern void KernelThreadHeader(void); // Actually takes args on stack
extern void Proc_int_DropToUser(Uint32 IP, Uint32 SP) NORETURN;
+extern Uint32 Proc_int_SwapUserSP(Uint32 NewSP);
extern Uint32 Proc_CloneInt(Uint32 *SP, Uint32 *MemPtr);
extern tVAddr MM_NewKStack(int bGlobal); // TODO: Move out into a header
extern tVAddr MM_NewUserStack(void);
// Drop to user code
Log_Debug("Proc", "Proc_int_DropToUser(%p, %p)", Entrypoint, usr_sp);
- Proc_int_DropToUser(Entrypoint, (Uint32)usr_sp);
+
+ // Needed to get around relocation truncation
+ {
+ void (*drop)(Uint32, Uint32) NORETURN = Proc_int_DropToUser;
+ drop(Entrypoint, (Uint32)usr_sp);
+ }
}
tTID Proc_Clone(Uint Flags)
new->SavedState.IP = pc;
new->SavedState.SP = sp;
+ new->SavedState.UserSP = Proc_int_SwapUserSP(0);
+ new->SavedState.UserIP = Proc_GetCurThread()->SavedState.UserIP;
new->MemState.Base = mem;
Threads_AddActive(new);
if(!next) next = gpIdleThread;
if(!next || next == cur) return;
- Log("Switching to %p (%i %s) IP=%p SP=%p TTBR0=%p",
+ Log("Switching to %p (%i %s) IP=%p SP=%p TTBR0=%p UsrSP=%p",
next, next->TID, next->ThreadName,
- next->SavedState.IP, next->SavedState.SP, next->MemState.Base
+ next->SavedState.IP, next->SavedState.SP, next->MemState.Base,
+ next->SavedState.UserSP
);
Log("Requested by %p", __builtin_return_address(0));
gpCurrentThread = next;
+ cur->SavedState.UserSP = Proc_int_SwapUserSP( next->SavedState.UserSP );
+
SwitchTask(
next->SavedState.SP, &cur->SavedState.SP,
next->SavedState.IP, &cur->SavedState.IP,