// - Memory Layout
#define MM_USER_MIN 0x00200000
-#define USER_STACK_SZ 0x00010000
+#define USER_STACK_SZ 0x00020000 // 128 KiB
#define USER_STACK_TOP 0x00800000
#define USER_LIB_MAX 0xBC000000
#define MM_USER_MAX 0xBC000000 // Top load address for user libraries
// === FUNCTIONS ===
extern void MM_FinishVirtualInit(void);
extern void MM_SetCR3(Uint CR3);
-extern tPAddr MM_Allocate(tVAddr VAddr);
-extern void MM_Deallocate(tVAddr VAddr);
-extern int MM_Map(tVAddr VAddr, tPAddr PAddr);
extern tPAddr MM_Clone(void);
extern tVAddr MM_NewKStack(void);
extern tVAddr MM_NewWorkerStack(void);