#define TRACE_LOCKS 0
#if TRACE_LOCKS
-struct sShortSpinlock glDebug_Lock;
+extern struct sShortSpinlock glDebug_Lock;
#endif
+// === IMPRORTS ===
extern int GetCPUNum(void);
+// === PROTOTYPES ==
+Uint64 __udivdi3(Uint64 Num, Uint64 Den);
+Uint64 __umoddi3(Uint64 Num, Uint64 Den);
+
// === CODE ===
/**
* \brief Determine if a short spinlock is locked
*/
int memcmp(const void *m1, const void *m2, size_t Num)
{
+ const Uint8 *d1 = m1;
+ const Uint8 *d2 = m2;
if( Num == 0 ) return 0; // No bytes are always identical
while(Num--)
{
- if(*(Uint8*)m1 != *(Uint8*)m2)
- return *(Uint8*)m1 - *(Uint8*)m2;
- m1 ++;
- m2 ++;
+ if(*d1 != *d2)
+ return *d1 - *d2;
+ d1 ++;
+ d2 ++;
}
return 0;
}
if(Num < Den*2) return 1;
if(Num == Den*2) return 2;
+ #if 1
+ i = 0; // Shut up
+ P[0] = Num;
+ P[1] = Den;
+ __asm__ __volatile__ (
+ "fildq %2\n\t" // Num
+ "fildq %1\n\t" // Den
+ "fdivp\n\t"
+ "fistpq %0"
+ : "=m" (q)
+ : "m" (P[0]), "m" (P[1])
+ );
+
+ //Log("%llx / %llx = %llx\n", Num, Den, q);
+ #else
// Restoring division, from wikipedia
// http://en.wikipedia.org/wiki/Division_(digital)
P[0] = Num; P[1] = 0;
P[1] += Den;
}
}
+ #endif
return q;
}