temp = inb(0x61);
outb(0x61, temp | 0x80);
outb(0x61, temp & 0x7F);
+ inb(0x60); // Clear keyboard buffer
IRQ_AddHandler(1, KB_IRQHandler);
DevFS_AddDevice( &gKB_DevInfo );
Uint32 ch;
// int keyNum;
- //if( inportb(0x64) & 0x20 ) return;
+ // Check port 0x64 to tell if this is from the aux port
+ //if( inb(0x64) & 0x20 ) return;
scancode = inb(0x60); // Read from the keyboard's data buffer
- Log_Debug("KB", "scancode = %02x");
-
- //Log("KB_IRQHandler: scancode = 0x%02x", scancode);
+ //Log_Debug("Keyboard", "scancode = %02x", scancode);
// Ignore ACKs
if(scancode == 0xFA) {
- // Oh man! This is anachic (I'm leaving it here to represent the
- // mess that Acess once was)
+ // Oh man! This is anarchic (I'm leaving it here to represent
+ // the mess that Acess once was)
//kb_lastChar = KB_ACK;
return;
}
//keyNum = giKB_KeyLayer * 256 + scancode;
// Check for unknown key
if(!ch && !gbKB_KeyUp)
- Warning("UNK %i %x", giKB_KeyLayer, scancode);
+ Log_Warning("Keyboard", "UNK %i %x", giKB_KeyLayer, scancode);
// Key Up?
if (gbKB_KeyUp)
#if USE_KERNEL_MAGIC
if(ch == KEY_LCTRL) {
gbKB_MagicState |= 1;
- Log_Log("KB", "Kernel Magic LCTRL Down\n");
+ //Log_Log("Keyboard", "Kernel Magic LCTRL Down\n");
}
if(ch == KEY_LALT) {
gbKB_MagicState |= 2;
- Log_Log("KB", "Kernel Magic LALT Down\n");
+ //Log_Log("Keyboard", "Kernel Magic LALT Down\n");
}
if(gbKB_MagicState == 3)
{