/*
* Acess2 Virtual Terminal Driver
*/
-#include <common.h>
+#define DEBUG 0
+#include <acess.h>
#include <fs_devfs.h>
#include <modules.h>
#include <tpl_drv_video.h>
+#include <tpl_drv_keyboard.h>
+#include <tpl_drv_terminal.h>
+#include <errno.h>
+#include <semaphore.h>
+
+#define USE_CTRL_ALT 1
// === CONSTANTS ===
-#define NUM_VTS 4
-#define MAX_INPUT_BYTES 64
-#define VT_SCROLLBACK 4 // 4 Screens of text
-#define DEFAULT_OUTPUT "/Devices/VGA"
-#define DEFAULT_INPUT "/Devices/PS2Keyboard"
-#define DEFAULT_WIDTH 80
-#define DEFAULT_HEIGHT 25
-#define DEFAULT_COLOUR (VT_COL_BLACK|(VT_COL_WHITE<<16))
-
-enum eVT_Modes {
- VT_MODE_TEXT,
- VT_MODE_8BPP,
- VT_MODE_16BPP,
- VT_MODE_24BPP,
- VT_MODE_32BPP,
- NUM_VT_MODES
+#define VERSION ((0<<8)|(50))
+
+#define NUM_VTS 8
+#define MAX_INPUT_CHARS32 64
+#define MAX_INPUT_CHARS8 (MAX_INPUT_CHARS32*4)
+//#define DEFAULT_OUTPUT "BochsGA"
+#define DEFAULT_OUTPUT "Vesa"
+#define DEFAULT_INPUT "PS2Keyboard"
+#define DEFAULT_WIDTH 640
+#define DEFAULT_HEIGHT 480
+#define DEFAULT_SCROLLBACK 2 // 2 Screens of text + current screen
+#define DEFAULT_COLOUR (VT_COL_BLACK|(0xAAA<<16))
+
+#define VT_FLAG_HIDECSR 0x01
+#define VT_FLAG_HASFB 0x10 //!< Set if the VTerm has requested the Framebuffer
+
+enum eVT_InModes {
+ VT_INMODE_TEXT8, // UTF-8 Text Mode (VT100/xterm Emulation)
+ VT_INMODE_TEXT32, // UTF-32 Text Mode (Acess Native)
+ NUM_VT_INMODES
};
// === TYPES ===
typedef struct {
- int Mode;
- int Width, Height;
- int ViewPos, WritePos;
- Uint32 CurColour;
- char Name[2];
- int NumInputBytes;
- Uint8 InputBuffer[MAX_INPUT_BYTES];
- union {
- tVT_Char *Text;
- Uint32 *Buffer;
- };
+ int Mode; //!< Current Mode (see ::eTplTerminal_Modes)
+ int Flags; //!< Flags (see VT_FLAG_*)
+
+ short NewWidth; //!< Un-applied dimensions (Width)
+ short NewHeight; //!< Un-applied dimensions (Height)
+ short Width; //!< Virtual Width
+ short Height; //!< Virtual Height
+ short TextWidth; //!< Text Virtual Width
+ short TextHeight; //!< Text Virtual Height
+
+ int ViewPos; //!< View Buffer Offset (Text Only)
+ int WritePos; //!< Write Buffer Offset (Text Only)
+ Uint32 CurColour; //!< Current Text Colour
+
+ tMutex ReadingLock; //!< Lock the VTerm when a process is reading from it
+ tTID ReadingThread; //!< Owner of the lock
+ int InputRead; //!< Input buffer read position
+ int InputWrite; //!< Input buffer write position
+ char InputBuffer[MAX_INPUT_CHARS8];
+// tSemaphore InputSemaphore;
+
+ tVT_Char *Text;
+ Uint32 *Buffer;
+
+ char Name[2]; //!< Name of the terminal
tVFS_Node Node;
} tVTerm;
+// === IMPORTS ===
+extern void Debug_SetKTerminal(const char *File);
+
// === PROTOTYPES ===
int VT_Install(char **Arguments);
+void VT_InitOutput(void);
+void VT_InitInput(void);
char *VT_ReadDir(tVFS_Node *Node, int Pos);
-tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name);
+tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name);
+ int VT_Root_IOCtl(tVFS_Node *Node, int Id, void *Data);
Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
Uint64 VT_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
- int VT_IOCtl(tVFS_Node *Node, int Id, void *Data);
+ int VT_Terminal_IOCtl(tVFS_Node *Node, int Id, void *Data);
+void VT_SetResolution(int Width, int Height);
+void VT_SetMode(int Mode);
+void VT_SetTerminal(int ID);
+void VT_KBCallBack(Uint32 Codepoint);
void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count);
+void VT_int_ClearLine(tVTerm *Term, int Num);
int VT_int_ParseEscape(tVTerm *Term, char *Buffer);
void VT_int_PutChar(tVTerm *Term, Uint32 Ch);
+void VT_int_ScrollFramebuffer( tVTerm *Term );
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll );
+void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight);
// === CONSTANTS ===
const Uint16 caVT100Colours[] = {
- VT_COL_BLACK, 0, 0, 0, 0, 0, 0, VT_COL_LTGREY,
- VT_COL_GREY, 0, 0, 0, 0, 0, 0, VT_COL_WHITE
+ // Black, Red, Green, Yellow, Blue, Purple, Cyan, Gray
+ // Same again, but bright
+ VT_COL_BLACK, 0x700, 0x070, 0x770, 0x007, 0x707, 0x077, 0xAAA,
+ VT_COL_GREY, 0xF00, 0x0F0, 0xFF0, 0x00F, 0xF0F, 0x0FF, VT_COL_WHITE
};
// === GLOBALS ===
-MODULE_DEFINE(0, 0x0032, VTerm, VT_Install, NULL, NULL);
+MODULE_DEFINE(0, VERSION, VTerm, VT_Install, NULL, DEFAULT_OUTPUT, DEFAULT_INPUT, NULL);
tDevFS_Driver gVT_DrvInfo = {
NULL, "VTerm",
{
.Flags = VFS_FFLAG_DIRECTORY,
+ .Size = NUM_VTS,
.Inode = -1,
.NumACLs = 0,
.ReadDir = VT_ReadDir,
- .FindDir = VT_FindDir
+ .FindDir = VT_FindDir,
+ .IOCtl = VT_Root_IOCtl
}
};
+// --- Terminals ---
tVTerm gVT_Terminals[NUM_VTS];
+ int giVT_CurrentTerminal = 0;
+tVTerm *gpVT_CurTerm = &gVT_Terminals[0];
+// --- Video State ---
+short giVT_RealWidth = DEFAULT_WIDTH; //!< Screen Width
+short giVT_RealHeight = DEFAULT_HEIGHT; //!< Screen Height
+ int giVT_Scrollback = DEFAULT_SCROLLBACK;
+// --- Driver Handles ---
char *gsVT_OutputDevice = NULL;
char *gsVT_InputDevice = NULL;
int giVT_OutputDevHandle = -2;
int giVT_InputDevHandle = -2;
- int giVT_CurrentTerminal = 0;
+// --- Key States --- (Used for VT Switching/Magic Combos)
+ int gbVT_CtrlDown = 0;
+ int gbVT_AltDown = 0;
+ int gbVT_SysrqDown = 0;
// === CODE ===
/**
* \fn int VT_Install(char **Arguments)
+ * \brief Installs the Virtual Terminal Driver
*/
int VT_Install(char **Arguments)
{
- char **args = Arguments;
- char *arg;
int i;
// Scan Arguments
if(Arguments)
{
- for( ; (arg = *args); args++ )
+ char **args;
+ const char *arg;
+ for(args = Arguments; (arg = *args); args++ )
{
- if(arg[0] != '-') continue;
-
- switch(arg[1])
- {
- // Set output device
- case 'o':
- if(args[1] == NULL) break;
- if(gsVT_OutputDevice) free(gsVT_OutputDevice);
- gsVT_OutputDevice = malloc(strlen(args[1])+1);
- strcpy(gsVT_OutputDevice, args[1]);
- args ++;
- break;
+ char data[strlen(arg)+1];
+ char *opt = data;
+ char *val;
- // Set input device
- case 'i':
- if(args[1] == NULL) break;
- if(gsVT_InputDevice) free(gsVT_InputDevice);
- gsVT_InputDevice = malloc(strlen(args[1])+1);
- strcpy(gsVT_InputDevice, args[1]);
- args ++;
- break;
+ val = strchr(arg, '=');
+ strcpy(data, arg);
+ if( val ) {
+ data[ val - arg ] = '\0';
+ val ++;
+ }
+ Log_Debug("VTerm", "Argument '%s'", arg);
+ if( strcmp(opt, "Video") == 0 ) {
+ if( !gsVT_OutputDevice && Modules_InitialiseBuiltin( val ) == 0 )
+ gsVT_OutputDevice = strdup(val);
+ }
+ else if( strcmp(opt, "Input") == 0 ) {
+ if( !gsVT_InputDevice && Modules_InitialiseBuiltin( val ) == 0 )
+ gsVT_InputDevice = strdup(val);
+ }
+ else if( strcmp(opt, "Width") == 0 ) {
+ giVT_RealWidth = atoi( val );
+ }
+ else if( strcmp(opt, "Height") == 0 ) {
+ giVT_RealHeight = atoi( val );
+ }
+ else if( strcmp(opt, "Scrollback") == 0 ) {
+ giVT_Scrollback = atoi( val );
}
}
}
// Apply Defaults
- if(!gsVT_OutputDevice) gsVT_OutputDevice = DEFAULT_OUTPUT;
- if(!gsVT_InputDevice) gsVT_InputDevice = DEFAULT_INPUT;
+ if(!gsVT_OutputDevice) gsVT_OutputDevice = strdup(DEFAULT_OUTPUT);
+ if(!gsVT_InputDevice) gsVT_InputDevice = strdup(DEFAULT_INPUT);
- LOG("Using '%s' as output", gsVT_OutputDevice);
- LOG("Using '%s' as input", gsVT_InputDevice);
+ // Create paths
+ {
+ char *tmp;
+ tmp = malloc( 9 + strlen(gsVT_OutputDevice) + 1 );
+ strcpy(tmp, "/Devices/");
+ strcpy(&tmp[9], gsVT_OutputDevice);
+ gsVT_OutputDevice = tmp;
+ tmp = malloc( 9 + strlen(gsVT_InputDevice) + 1 );
+ strcpy(tmp, "/Devices/");
+ strcpy(&tmp[9], gsVT_InputDevice);
+ gsVT_InputDevice = tmp;
+ }
+
+ Log_Log("VTerm", "Using '%s' as output", gsVT_OutputDevice);
+ Log_Log("VTerm", "Using '%s' as input", gsVT_InputDevice);
// Create Nodes
for( i = 0; i < NUM_VTS; i++ )
{
- gVT_Terminals[i].Mode = VT_MODE_TEXT;
- gVT_Terminals[i].Width = DEFAULT_WIDTH;
- gVT_Terminals[i].Height = DEFAULT_HEIGHT;
+ gVT_Terminals[i].Mode = TERM_MODE_TEXT;
+ gVT_Terminals[i].Flags = 0;
gVT_Terminals[i].CurColour = DEFAULT_COLOUR;
gVT_Terminals[i].WritePos = 0;
gVT_Terminals[i].ViewPos = 0;
+ gVT_Terminals[i].ReadingThread = -1;
- gVT_Terminals[i].Buffer = malloc( DEFAULT_WIDTH*DEFAULT_HEIGHT*sizeof(tVT_Char) );
- memset( gVT_Terminals[i].Buffer, 0, DEFAULT_WIDTH*DEFAULT_HEIGHT*sizeof(tVT_Char) );
+ // Initialise
+ VT_int_ChangeMode( &gVT_Terminals[i],
+ TERM_MODE_TEXT, giVT_RealWidth, giVT_RealHeight );
gVT_Terminals[i].Name[0] = '0'+i;
gVT_Terminals[i].Name[1] = '\0';
gVT_Terminals[i].Node.Inode = i;
+ gVT_Terminals[i].Node.ImplPtr = &gVT_Terminals[i];
gVT_Terminals[i].Node.NumACLs = 0; // Only root can open virtual terminals
gVT_Terminals[i].Node.Read = VT_Read;
gVT_Terminals[i].Node.Write = VT_Write;
- gVT_Terminals[i].Node.IOCtl = VT_IOCtl;
+ gVT_Terminals[i].Node.IOCtl = VT_Terminal_IOCtl;
+// Semaphore_Init(&gVT_Terminals[i].InputSemaphore, 0, MAX_INPUT_CHARS8, "VTerm", gVT_Terminals[i].Name);
}
// Add to DevFS
DevFS_AddDevice( &gVT_DrvInfo );
- return 0;
+ VT_InitOutput();
+ VT_InitInput();
+
+ // Set kernel output to VT0
+ Debug_SetKTerminal("/Devices/VTerm/0");
+
+ Log_Log("VTerm", "Returning %i", MODULE_ERR_OK);
+ return MODULE_ERR_OK;
}
/**
void VT_InitOutput()
{
giVT_OutputDevHandle = VFS_Open(gsVT_OutputDevice, VFS_OPENFLAG_WRITE);
- LOG("giVT_OutputDevHandle = %x\n", giVT_OutputDevHandle);
+ if(giVT_OutputDevHandle == -1) {
+ Log_Warning("VTerm", "Oh F**k, I can't open the video device '%s'", gsVT_OutputDevice);
+ return ;
+ }
+ VT_SetResolution( giVT_RealWidth, giVT_RealHeight );
+ VT_SetTerminal( 0 );
+ VT_SetMode( VIDEO_BUFFMT_TEXT );
}
/**
void VT_InitInput()
{
giVT_InputDevHandle = VFS_Open(gsVT_InputDevice, VFS_OPENFLAG_READ);
- LOG("giVT_InputDevHandle = %x\n", giVT_InputDevHandle);
+ if(giVT_InputDevHandle == -1) {
+ Log_Warning("VTerm", "Can't open the input device '%s'", gsVT_InputDevice);
+ return ;
+ }
+ VFS_IOCtl(giVT_InputDevHandle, KB_IOCTL_SETCALLBACK, VT_KBCallBack);
+}
+
+/**
+ * \brief Set the video resolution
+ * \param Width New screen width
+ * \param Height New screen height
+ */
+void VT_SetResolution(int Width, int Height)
+{
+ tVideo_IOCtl_Mode mode = {0};
+ int tmp;
+ int i;
+
+ // Create the video mode
+ mode.width = Width;
+ mode.height = Height;
+ mode.bpp = 32;
+ mode.flags = 0;
+
+ // Set video mode
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_FINDMODE, &mode );
+ tmp = mode.id;
+ if( Width != mode.width || Height != mode.height )
+ {
+ Log_Warning("VTerm",
+ "Selected resolution (%ix%i is not supported) by the device, using (%ix%i)",
+ giVT_RealWidth, giVT_RealHeight,
+ mode.width, mode.height
+ );
+ }
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_GETSETMODE, &tmp );
+
+ // Resize text terminals if needed
+ if( giVT_RealWidth != mode.width || giVT_RealHeight != mode.height )
+ {
+ int newBufSize = (giVT_RealWidth/giVT_CharWidth)
+ *(giVT_RealHeight/giVT_CharHeight)
+ *(giVT_Scrollback+1);
+ //tVT_Char *tmp;
+ // Resize the text terminals
+ giVT_RealWidth = mode.width;
+ giVT_RealHeight = mode.height;
+ for( i = 0; i < NUM_VTS; i ++ )
+ {
+ if( gVT_Terminals[i].Mode != TERM_MODE_TEXT ) continue;
+
+ gVT_Terminals[i].TextWidth = giVT_RealWidth/giVT_CharWidth;
+ gVT_Terminals[i].TextHeight = giVT_RealHeight/giVT_CharHeight;
+
+ gVT_Terminals[i].Text = realloc(
+ gVT_Terminals[i].Text,
+ newBufSize*sizeof(tVT_Char)
+ );
+ }
+ }
+}
+
+/**
+ * \brief Set video output buffer mode
+ */
+void VT_SetMode(int Mode)
+{
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &Mode );
}
/**
{
if(Pos < 0) return NULL;
if(Pos >= NUM_VTS) return NULL;
- return gVT_Terminals[Pos].Name;
+ return strdup( gVT_Terminals[Pos].Name );
}
/**
- * \fn tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name)
+ * \fn tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name)
* \brief Find an item in the VTerm directory
+ * \param Node Root node
+ * \param Name Name (number) of the terminal
*/
-tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name)
+tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name)
{
int num;
- //ENTER("pNode sName", Node, Name);
+ ENTER("pNode sName", Node, Name);
// Open the input and output files if needed
if(giVT_OutputDevHandle == -2) VT_InitOutput();
return NULL;
}
// Return node
- //LEAVE('p', &gVT_Terminals[num].Node);
+ LEAVE('p', &gVT_Terminals[num].Node);
return &gVT_Terminals[num].Node;
}
+/**
+ * \fn int VT_Root_IOCtl(tVFS_Node *Node, int Id, void *Data)
+ * \brief Control the VTerm Driver
+ */
+int VT_Root_IOCtl(tVFS_Node *Node, int Id, void *Data)
+{
+ int len;
+ switch(Id)
+ {
+ case DRV_IOCTL_TYPE: return DRV_TYPE_MISC;
+ case DRV_IOCTL_IDENT: memcpy(Data, "VT\0\0", 4); return 0;
+ case DRV_IOCTL_VERSION: return VERSION;
+ case DRV_IOCTL_LOOKUP: return 0;
+
+ case 4: // Get Video Driver
+ if(Data) strcpy(Data, gsVT_OutputDevice);
+ return strlen(gsVT_OutputDevice);
+
+ case 5: // Set Video Driver
+ if(!Data) return -EINVAL;
+ if(Threads_GetUID() != 0) return -EACCES;
+
+ len = strlen(Data);
+
+ // TODO: Check if the string used is a heap string
+
+ free(gsVT_OutputDevice);
+
+ gsVT_OutputDevice = malloc(len+1);
+ strcpy(gsVT_OutputDevice, Data);
+
+ VFS_Close(giVT_OutputDevHandle);
+ giVT_OutputDevHandle = -1;
+
+ VT_InitOutput();
+ return 1;
+ }
+ return 0;
+}
+
/**
* \fn Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
* \brief Read from a virtual terminal
*/
Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
- //ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer);
- //LEAVE('i', 0);
- return 0;
+ int pos = 0;
+ int avail;
+ tVTerm *term = &gVT_Terminals[ Node->Inode ];
+ Uint32 *codepoint_buf = Buffer;
+ Uint32 *codepoint_in;
+
+ Mutex_Acquire( &term->ReadingLock );
+
+ // Check current mode
+ switch(term->Mode)
+ {
+ // Text Mode (UTF-8)
+ case TERM_MODE_TEXT:
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UTF-8)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS8;
+ if(avail > Length - pos)
+ avail = Length - pos;
+
+ while( avail -- )
+ {
+ ((char*)Buffer)[pos] = term->InputBuffer[term->InputRead];
+ pos ++;
+ term->InputRead ++;
+ term->InputRead %= MAX_INPUT_CHARS8;
+ }
+ break;
+
+ //case TERM_MODE_FB:
+ // Other - UCS-4
+ default:
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UCS-4)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS32;
+ if(avail > Length - pos)
+ avail = Length/4 - pos;
+
+ codepoint_in = (void*)term->InputBuffer;
+ codepoint_buf = Buffer;
+
+ while( avail -- )
+ {
+ codepoint_buf[pos] = codepoint_in[term->InputRead];
+ pos ++;
+ term->InputRead ++;
+ term->InputRead %= MAX_INPUT_CHARS32;
+ }
+ pos *= 4;
+ break;
+ }
+
+ // Mark none avaliable if buffer empty
+ if( term->InputRead == term->InputWrite )
+ VFS_MarkAvaliable(&term->Node, 0);
+
+ term->ReadingThread = -1;
+
+ Mutex_Release( &term->ReadingLock );
+
+ return pos;
}
/**
Uint64 VT_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
tVTerm *term = &gVT_Terminals[ Node->Inode ];
-
- //ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer);
+ int size;
// Write
switch( term->Mode )
{
- case VT_MODE_TEXT:
+ // Print Text
+ case TERM_MODE_TEXT:
VT_int_PutString(term, Buffer, Length);
break;
+ // Framebuffer :)
+ case TERM_MODE_FB:
+
+ // - Sanity Checking
+ size = term->Width*term->Height*4;
+ if( Offset > size ) {
+ Log_Notice("VTerm", "VT_Write: Offset (0x%llx) > FBSize (0x%x)",
+ Offset, size);
+ return 0;
+ }
+ if( Offset + Length > size ) {
+ Log_Notice("VTerm", "VT_Write: Offset+Length (0x%llx) > FBSize (0x%x)",
+ Offset+Length, size);
+ Length = size - Offset;
+ }
+
+ // Copy to the local cache
+ memcpy( (void*)((Uint)term->Buffer + (Uint)Offset), Buffer, Length );
+
+ // Update screen if needed
+ if( Node->Inode == giVT_CurrentTerminal )
+ {
+ // Fill entire screen?
+ if( giVT_RealWidth > term->Width || giVT_RealHeight > term->Height )
+ {
+ // No? :( Well, just center it
+ int x, y, w, h;
+ x = Offset/4; y = x / term->Width; x %= term->Width;
+ w = Length/4+x; h = w / term->Width; w %= term->Width;
+ // Center
+ x += (giVT_RealWidth - term->Width) / 2;
+ y += (giVT_RealHeight - term->Height) / 2;
+ while(h--)
+ {
+ VFS_WriteAt( giVT_OutputDevHandle,
+ (x + y * giVT_RealWidth)*4,
+ term->Width * 4,
+ Buffer
+ );
+ Buffer = (void*)( (Uint)Buffer + term->Width*4 );
+ y ++;
+ }
+ return 0;
+ }
+ else {
+ return VFS_WriteAt( giVT_OutputDevHandle, Offset, Length, Buffer );
+ }
+ }
+ // Just pass on (for now)
+ // TODO: Handle locally too to ensure no information is lost on
+ // VT Switch (and to isolate terminals from each other)
+ case TERM_MODE_2DACCEL:
+ //case TERM_MODE_3DACCEL:
+ if( Node->Inode == giVT_CurrentTerminal )
+ {
+ VFS_Write( giVT_OutputDevHandle, Length, Buffer );
+ }
+ break;
}
- //LEAVE('i', 0);
+
return 0;
}
/**
- * \fn int VT_IOCtl(tVFS_Node *Node, int Id, void *Data)
+ * \fn int VT_Terminal_IOCtl(tVFS_Node *Node, int Id, void *Data)
* \brief Call an IO Control on a virtual terminal
*/
-int VT_IOCtl(tVFS_Node *Node, int Id, void *Data)
+int VT_Terminal_IOCtl(tVFS_Node *Node, int Id, void *Data)
{
- return 0;
+ int *iData = Data;
+ int ret;
+ tVTerm *term = Node->ImplPtr;
+ ENTER("pNode iId pData", Node, Id, Data);
+
+ if(Id >= DRV_IOCTL_LOOKUP) {
+ // Only root can fiddle with graphics modes
+ // TODO: Remove this and replace with user ownership
+ if( Threads_GetUID() != 0 ) return -1;
+ }
+
+ switch(Id)
+ {
+ // --- Core Defined
+ case DRV_IOCTL_TYPE:
+ LEAVE('i', DRV_TYPE_TERMINAL);
+ return DRV_TYPE_TERMINAL;
+ case DRV_IOCTL_IDENT:
+ memcpy(Data, "VT\0\0", 4);
+ LEAVE('i', 0);
+ return 0;
+ case DRV_IOCTL_VERSION:
+ LEAVE('x', VERSION);
+ return VERSION;
+ case DRV_IOCTL_LOOKUP:
+ LEAVE('i', 0);
+ return 0;
+
+ // Get/Set the mode (and apply any changes)
+ case TERM_IOCTL_MODETYPE:
+ if(Data != NULL)
+ {
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ Log_Log("VTerm", "VTerm %i mode set to %i", (int)Node->Inode, *iData);
+
+ // Update mode if needed
+ if( term->Mode != *iData
+ || term->NewWidth
+ || term->NewHeight)
+ {
+ // Adjust for text mode
+ if( *iData == TERM_MODE_TEXT ) {
+ term->NewHeight *= giVT_CharHeight;
+ term->NewWidth *= giVT_CharWidth;
+ }
+ // Fill unchanged dimensions
+ if(term->NewHeight == 0) term->NewHeight = term->Height;
+ if(term->NewWidth == 0) term->NewWidth = term->Width;
+ // Set new mode
+ VT_int_ChangeMode(term, *iData, term->NewWidth, term->NewHeight);
+ // Clear unapplied dimensions
+ term->NewWidth = 0;
+ term->NewHeight = 0;
+ }
+
+ // Update the screen dimensions
+ if(Node->Inode == giVT_CurrentTerminal)
+ VT_SetTerminal( giVT_CurrentTerminal );
+ }
+ LEAVE('i', term->Mode);
+ return term->Mode;
+
+ // Get/set the terminal width
+ case TERM_IOCTL_WIDTH:
+ if(Data != NULL) {
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ term->NewWidth = *iData;
+ }
+ if( term->NewWidth )
+ ret = term->NewWidth;
+ else if( term->Mode == TERM_MODE_TEXT )
+ ret = term->TextWidth;
+ else
+ ret = term->Width;
+ LEAVE('i', ret);
+ return ret;
+
+ // Get/set the terminal height
+ case TERM_IOCTL_HEIGHT:
+ if(Data != NULL) {
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ term->NewHeight = *iData;
+ }
+ if( term->NewHeight )
+ ret = term->NewHeight;
+ else if( term->Mode == TERM_MODE_TEXT )
+ ret = term->TextHeight;
+ else
+ ret = term->Height;
+ LEAVE('i', ret);
+ return ret;
+
+ case TERM_IOCTL_FORCESHOW:
+ Log_Log("VTerm", "Thread %i forced VTerm %i to be shown",
+ Threads_GetTID(), (int)Node->Inode);
+ VT_SetTerminal( Node->Inode );
+ LEAVE('i', 1);
+ return 1;
+ }
+ LEAVE('i', -1);
+ return -1;
}
/**
- * \fn void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count)
- * \brief Print a string to the Virtual Terminal
+ * \fn void VT_SetTerminal(int ID)
+ * \brief Set the current terminal
*/
-void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count)
+void VT_SetTerminal(int ID)
+{
+ // Update current terminal ID
+ Log_Log("VTerm", "Changed terminal from %i to %i", giVT_CurrentTerminal, ID);
+ giVT_CurrentTerminal = ID;
+ gpVT_CurTerm = &gVT_Terminals[ID];
+
+ // Update cursor
+ if( gpVT_CurTerm->Mode == TERM_MODE_TEXT && !(gpVT_CurTerm->Flags & VT_FLAG_HIDECSR) )
+ {
+ tVideo_IOCtl_Pos pos;
+ pos.x = (gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos) % gpVT_CurTerm->TextWidth;
+ pos.y = (gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos) / gpVT_CurTerm->TextWidth;
+ if( pos.x < gpVT_CurTerm->TextHeight )
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
+ }
+
+ if( gpVT_CurTerm->Mode == TERM_MODE_TEXT )
+ VT_SetMode( VIDEO_BUFFMT_TEXT );
+ else
+ VT_SetMode( VIDEO_BUFFMT_FRAMEBUFFER );
+
+ // Update the screen
+ VT_int_UpdateScreen( &gVT_Terminals[ ID ], 1 );
+}
+
+/**
+ * \fn void VT_KBCallBack(Uint32 Codepoint)
+ * \brief Called on keyboard interrupt
+ * \param Codepoint Pseudo-UTF32 character
+ *
+ * Handles a key press and sends the key code to the user's buffer.
+ * If the code creates a kernel-magic sequence, it is not passed to the
+ * user and is handled in-kernel.
+ */
+void VT_KBCallBack(Uint32 Codepoint)
{
- Uint32 val;
- int i;
- for( i = 0; i < Count; i++ )
+ tVTerm *term = gpVT_CurTerm;
+
+ // How the hell did we get a codepoint of zero?
+ if(Codepoint == 0) return;
+
+ // Key Up
+ if( Codepoint & 0x80000000 )
{
- if( Buffer[i] == 0x1B ) // Escape Sequence
+ Codepoint &= 0x7FFFFFFF;
+ switch(Codepoint)
{
- i += VT_int_ParseEscape(Term, (char*)&Buffer[i]);
- continue;
+ #if !USE_CTRL_ALT
+ case KEY_RSHIFT: gbVT_CtrlDown = 0; break;
+ case KEY_LSHIFT: gbVT_AltDown = 0; break;
+ #else
+ case KEY_LALT: gbVT_AltDown &= ~1; break;
+ case KEY_RALT: gbVT_AltDown &= ~2; break;
+ case KEY_LCTRL: gbVT_CtrlDown &= ~1; break;
+ case KEY_RCTRL: gbVT_CtrlDown &= ~2; break;
+ #endif
+ }
+ return;
+ }
+
+ switch(Codepoint)
+ {
+ #if !USE_CTRL_ALT // HACK: Use both shifts instead of Ctrl-Alt
+ case KEY_RSHIFT: gbVT_CtrlDown = 1; break;
+ case KEY_LSHIFT: gbVT_AltDown = 1; break;
+ #else
+ case KEY_LALT: gbVT_AltDown |= 1; break;
+ case KEY_RALT: gbVT_AltDown |= 2; break;
+ case KEY_LCTRL: gbVT_CtrlDown |= 1; break;
+ case KEY_RCTRL: gbVT_CtrlDown |= 2; break;
+ #endif
+
+ default:
+ if(!gbVT_AltDown || !gbVT_CtrlDown)
+ break;
+ switch(Codepoint)
+ {
+ case KEY_F1: VT_SetTerminal(0); return;
+ case KEY_F2: VT_SetTerminal(1); return;
+ case KEY_F3: VT_SetTerminal(2); return;
+ case KEY_F4: VT_SetTerminal(3); return;
+ case KEY_F5: VT_SetTerminal(4); return;
+ case KEY_F6: VT_SetTerminal(5); return;
+ case KEY_F7: VT_SetTerminal(6); return;
+ case KEY_F8: VT_SetTerminal(7); return;
+ case KEY_F9: VT_SetTerminal(8); return;
+ case KEY_F10: VT_SetTerminal(9); return;
+ case KEY_F11: VT_SetTerminal(10); return;
+ case KEY_F12: VT_SetTerminal(11); return;
+ // Scrolling
+ case KEY_PGUP:
+ if( gpVT_CurTerm->ViewPos > gpVT_CurTerm->Width )
+ gpVT_CurTerm->ViewPos -= gpVT_CurTerm->Width;
+ else
+ gpVT_CurTerm->ViewPos = 0;
+ return;
+ case KEY_PGDOWN:
+ if( gpVT_CurTerm->ViewPos < gpVT_CurTerm->Width*gpVT_CurTerm->Height*(giVT_Scrollback-1) )
+ gpVT_CurTerm->ViewPos += gpVT_CurTerm->Width;
+ else
+ gpVT_CurTerm->ViewPos = gpVT_CurTerm->Width*gpVT_CurTerm->Height*(giVT_Scrollback-1);
+ return;
}
+ }
+
+ // Encode key
+ if(term->Mode == TERM_MODE_TEXT)
+ {
+ Uint8 buf[6] = {0};
+ int len = 0;
- if( Buffer[i] < 128 ) // Plain ASCII
- VT_int_PutChar(Term, Buffer[i]);
- else { // UTF-8
- i += ReadUTF8(&Buffer[i], &val);
- VT_int_PutChar(Term, val);
+ // Ignore Modifer Keys
+ if(Codepoint > KEY_MODIFIERS) return;
+
+ // Get UTF-8/ANSI Encoding
+ switch(Codepoint)
+ {
+ case KEY_LEFT:
+ buf[0] = '\x1B'; buf[1] = '['; buf[2] = 'D';
+ len = 3;
+ break;
+ case KEY_RIGHT:
+ buf[0] = '\x1B'; buf[1] = '['; buf[2] = 'C';
+ len = 3;
+ break;
+ case KEY_UP:
+ buf[0] = '\x1B'; buf[1] = '['; buf[2] = 'A';
+ len = 3;
+ break;
+ case KEY_DOWN:
+ buf[0] = '\x1B'; buf[1] = '['; buf[2] = 'B';
+ len = 3;
+ break;
+
+ case KEY_PGUP:
+ buf[0] = '\x1B'; buf[1] = '['; buf[2] = '5'; // Some overline also
+ //len = 4; // Commented out until I'm sure
+ break;
+ case KEY_PGDOWN:
+ len = 0;
+ break;
+
+ // Attempt to encode in UTF-8
+ default:
+ len = WriteUTF8( buf, Codepoint );
+ if(len == 0) {
+ Warning("Codepoint (%x) is unrepresentable in UTF-8", Codepoint);
+ }
+ break;
+ }
+
+ if(len == 0) {
+ // Unprintable / Don't Pass
+ return;
+ }
+
+ // Write
+ if( MAX_INPUT_CHARS8 - term->InputWrite >= len )
+ memcpy( &term->InputBuffer[term->InputWrite], buf, len );
+ else {
+ memcpy( &term->InputBuffer[term->InputWrite], buf, MAX_INPUT_CHARS8 - term->InputWrite );
+ memcpy( &term->InputBuffer[0], buf, len - (MAX_INPUT_CHARS8 - term->InputWrite) );
+ }
+ // Roll the buffer over
+ term->InputWrite += len;
+ term->InputWrite %= MAX_INPUT_CHARS8;
+ if( (term->InputWrite - term->InputRead + MAX_INPUT_CHARS8)%MAX_INPUT_CHARS8 < len ) {
+ term->InputRead = term->InputWrite + 1;
+ term->InputRead %= MAX_INPUT_CHARS8;
+ }
+ }
+ else
+ {
+ // Encode the raw UTF-32 Key
+ Uint32 *raw_in = (void*)term->InputBuffer;
+ raw_in[ term->InputWrite ] = Codepoint;
+ term->InputWrite ++;
+ term->InputWrite %= MAX_INPUT_CHARS32;
+ if(term->InputRead == term->InputWrite) {
+ term->InputRead ++;
+ term->InputRead %= MAX_INPUT_CHARS32;
}
}
+
+ VFS_MarkAvaliable(&term->Node, 1);
+
+ // Wake up the thread waiting on us
+ //if( term->ReadingThread >= 0 ) {
+ // Threads_WakeTID(term->ReadingThread);
+ //}
+}
+
+/**
+ * \fn void VT_int_ClearLine(tVTerm *Term, int Num)
+ * \brief Clears a line in a virtual terminal
+ */
+void VT_int_ClearLine(tVTerm *Term, int Num)
+{
+ int i;
+ tVT_Char *cell = &Term->Text[ Num*Term->TextWidth ];
+ if( Num < 0 || Num >= Term->TextHeight * (giVT_Scrollback + 1) ) return ;
+ //ENTER("pTerm iNum", Term, Num);
+ for( i = Term->TextWidth; i--; )
+ {
+ cell[ i ].Ch = 0;
+ cell[ i ].Colour = Term->CurColour;
+ }
+ //LEAVE('-');
}
/**
{
char c;
int argc = 0, j = 1;
- int args[4] = {0,0,0,0};
+ int tmp;
+ int args[6] = {0,0,0,0};
- switch(Buffer[0]) {
+ switch(Buffer[0])
+ {
//Large Code
case '[':
// Get Arguments
- c = Buffer[1];
- do {
- while('0' <= c && c <= '9') {
- args[argc] *= 10;
- args[argc] += c-'0';
- c = Buffer[++j];
- }
- argc ++;
- } while(c == ';');
-
- // Get string (what does this do?)
- if(c == '"') {
- c = Buffer[++j];
- while(c != '"')
- c = Buffer[++j];
+ c = Buffer[j++];
+ if( '0' <= c && c <= '9' )
+ {
+ do {
+ if(c == ';') c = Buffer[j++];
+ while('0' <= c && c <= '9') {
+ args[argc] *= 10;
+ args[argc] += c-'0';
+ c = Buffer[j++];
+ }
+ argc ++;
+ } while(c == ';');
}
// Get Command
if( ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'))
{
- switch(c) {
- //Clear By Line
+ switch(c)
+ {
+ // Left
+ case 'D':
+ if(argc == 1) tmp = args[0];
+ else tmp = 1;
+
+ if( Term->WritePos-(tmp-1) % Term->TextWidth == 0 )
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
+ else
+ Term->WritePos -= tmp;
+ break;
+
+ // Right
+ case 'C':
+ if(argc == 1) tmp = args[0];
+ else tmp = 1;
+ if( (Term->WritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
+ Term->WritePos += Term->TextWidth - 1;
+ } else
+ Term->WritePos += tmp;
+ break;
+
+ // Clear By Line
case 'J':
// Clear Screen
- if(args[0] == 2) {
- memset(Term->Text, 0, Term->Width*Term->Height*VT_SCROLLBACK*sizeof(tVT_Char));
+ switch(args[0])
+ {
+ case 2:
+ {
+ int i = Term->TextHeight * (giVT_Scrollback + 1);
+ while( i-- ) VT_int_ClearLine(Term, i);
Term->WritePos = 0;
Term->ViewPos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ break;
}
break;
+ // Set cursor position
+ case 'h':
+ Term->WritePos = args[0] + args[1]*Term->TextWidth;
+ Log_Debug("VTerm", "args = {%i, %i}", args[0], args[1]);
+ break;
// Set Font flags
case 'm':
for( ; argc--; )
}
}
break;
+ default:
+ Log_Warning("VTerm", "Unknown control sequence");
+ break;
}
}
break;
- default:
- break;
+ default: break;
+ }
+
+ //Log_Debug("VTerm", "j = %i, Buffer = '%s'", j, Buffer);
+ return j;
+}
+
+/**
+ * \fn void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count)
+ * \brief Print a string to the Virtual Terminal
+ */
+void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count)
+{
+ Uint32 val;
+ int i;
+
+ // Iterate
+ for( i = 0; i < Count; i++ )
+ {
+ // Handle escape sequences
+ if( Buffer[i] == 0x1B )
+ {
+ i ++;
+ i += VT_int_ParseEscape(Term, (char*)&Buffer[i]) - 1;
+ continue;
+ }
+
+ // Fast check for non UTF-8
+ if( Buffer[i] < 128 ) // Plain ASCII
+ VT_int_PutChar(Term, Buffer[i]);
+ else { // UTF-8
+ i += ReadUTF8(&Buffer[i], &val) - 1;
+ VT_int_PutChar(Term, val);
+ }
}
+ // Update Screen
+ VT_int_UpdateScreen( Term, 0 );
- return j + 1;
+ // Update cursor
+ if( Term == gpVT_CurTerm && !(Term->Flags & VT_FLAG_HIDECSR) )
+ {
+ tVideo_IOCtl_Pos pos;
+ pos.x = (Term->WritePos - Term->ViewPos) % Term->TextWidth;
+ pos.y = (Term->WritePos - Term->ViewPos) / Term->TextWidth;
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
+ }
}
/**
void VT_int_PutChar(tVTerm *Term, Uint32 Ch)
{
int i;
- //ENTER("pTerm xCh", Term, Ch);
- //LOG("Term = {WritePos:%i, ViewPos:%i}\n", Term->WritePos, Term->ViewPos);
switch(Ch)
{
+ case '\0': return; // Ignore NULL byte
case '\n':
- Term->WritePos += Term->Width;
+ VT_int_UpdateScreen( Term, 0 ); // Update the line before newlining
+ Term->WritePos += Term->TextWidth;
case '\r':
- Term->WritePos -= Term->WritePos % Term->Width;
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
break;
case '\t':
do {
- Term->Text[ Term->WritePos ].Ch = '\t';
+ Term->Text[ Term->WritePos ].Ch = '\0';
Term->Text[ Term->WritePos ].Colour = Term->CurColour;
Term->WritePos ++;
} while(Term->WritePos & 7);
Term->WritePos --;
// Singe Character
- if(Term->Text[ Term->WritePos ].Ch != '\t') {
+ if(Term->Text[ Term->WritePos ].Ch != '\0') {
Term->Text[ Term->WritePos ].Ch = 0;
Term->Text[ Term->WritePos ].Colour = Term->CurColour;
break;
Term->Text[ Term->WritePos ].Ch = 0;
Term->Text[ Term->WritePos ].Colour = Term->CurColour;
Term->WritePos --;
- } while(Term->WritePos && i-- && Term->Text[ Term->WritePos ].Ch == '\t');
+ } while(Term->WritePos && i-- && Term->Text[ Term->WritePos ].Ch == '\0');
+ if(Term->Text[ Term->WritePos ].Ch != '\0')
+ Term->WritePos ++;
break;
default:
Term->Text[ Term->WritePos ].Ch = Ch;
Term->Text[ Term->WritePos ].Colour = Term->CurColour;
+ // Update the line before wrapping
+ if( (Term->WritePos + 1) % Term->TextWidth == 0 )
+ VT_int_UpdateScreen( Term, 0 );
Term->WritePos ++;
break;
}
- if(Term->WritePos >= Term->Width*Term->Height*VT_SCROLLBACK)
+ // Move Screen
+ // - Check if we need to scroll the entire scrollback buffer
+ if(Term->WritePos >= Term->TextWidth*Term->TextHeight*(giVT_Scrollback+1))
{
- int base, i;
- Term->WritePos -= Term->Width;
+ int base;
+
+ // Move back by one
+ Term->WritePos -= Term->TextWidth;
+ // Update the scren
+ VT_int_UpdateScreen( Term, 0 );
// Update view position
- base = Term->Width*Term->Height*(VT_SCROLLBACK-1);
- if(Term->ViewPos < base) Term->ViewPos += Term->Width;
- if(Term->ViewPos > base) Term->ViewPos = base;
+ base = Term->TextWidth*Term->TextHeight*(giVT_Scrollback);
+ if(Term->ViewPos < base)
+ Term->ViewPos += Term->Width;
+ if(Term->ViewPos > base)
+ Term->ViewPos = base;
// Scroll terminal cache
- base = Term->Width*(Term->Height*VT_SCROLLBACK-1);
-
- // Scroll Back
- memcpy( Term->Text, &Term->Text[Term->Width], base*sizeof(tVT_Char) );
+ base = Term->TextWidth*(Term->TextHeight*(giVT_Scrollback+1)-1);
+ memcpy(
+ Term->Text,
+ &Term->Text[Term->TextWidth],
+ base*sizeof(tVT_Char)
+ );
// Clear last row
- for( i = 0; i < Term->Width; i ++ )
+ for( i = 0; i < Term->TextWidth; i ++ )
{
Term->Text[ base + i ].Ch = 0;
Term->Text[ base + i ].Colour = Term->CurColour;
}
- VT_int_UpdateScreen( Term, 1 );
+ VT_int_ScrollFramebuffer( Term );
+ VT_int_UpdateScreen( Term, 0 );
}
- else
+ // Ok, so we only need to scroll the screen
+ else if(Term->WritePos >= Term->ViewPos + Term->TextWidth*Term->TextHeight)
+ {
+ //Debug("Term->WritePos (%i) >= %i",
+ // Term->WritePos,
+ // Term->ViewPos + Term->TextWidth*Term->TextHeight
+ // );
+ //Debug("Scrolling screen only");
+
+ // Update the last line
+ Term->WritePos -= Term->TextWidth;
+ VT_int_UpdateScreen( Term, 0 );
+ Term->WritePos += Term->TextWidth;
+ VT_int_ClearLine(Term, Term->WritePos / Term->TextWidth);
+
+ // Scroll
+ Term->ViewPos += Term->TextWidth;
+ //Debug("Term->ViewPos = %i", Term->ViewPos);
+ VT_int_ScrollFramebuffer( Term );
VT_int_UpdateScreen( Term, 0 );
+
+ //VT_int_UpdateScreen( Term, 1 ); // HACK!
+ }
//LEAVE('-');
}
+/**
+ * \fn void VT_int_ScrollFramebuffer( tVTerm *Term )
+ * \note Scrolls the framebuffer by 1 text line
+ */
+void VT_int_ScrollFramebuffer( tVTerm *Term )
+{
+ int tmp;
+ struct {
+ Uint8 Op;
+ Uint16 DstX, DstY;
+ Uint16 SrcX, SrcY;
+ Uint16 W, H;
+ } PACKED buf;
+
+ // Only update if this is the current terminal
+ if( Term != gpVT_CurTerm ) return;
+
+ // Switch to 2D Command Stream
+ tmp = VIDEO_BUFFMT_2DSTREAM;
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp);
+
+ // BLIT from 0,0 to 0,giVT_CharHeight
+ buf.Op = VIDEO_2DOP_BLIT;
+ buf.DstX = 0; buf.DstY = 0;
+ buf.SrcX = 0; buf.SrcY = giVT_CharHeight;
+ buf.W = Term->TextWidth * giVT_CharWidth;
+ buf.H = (Term->TextHeight-1) * giVT_CharHeight;
+ VFS_WriteAt(giVT_OutputDevHandle, 0, sizeof(buf), &buf);
+
+ // Restore old mode (this function is only called during text mode)
+ tmp = VIDEO_BUFFMT_TEXT;
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp);
+}
+
/**
* \fn void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll )
* \brief Updates the video framebuffer
*/
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll )
{
- if(UpdateAll) {
+ // Only update if this is the current terminal
+ if( Term != gpVT_CurTerm ) return;
+
+ switch( Term->Mode )
+ {
+ case TERM_MODE_TEXT:
+ // Re copy the entire screen?
+ if(UpdateAll) {
+ VFS_WriteAt(
+ giVT_OutputDevHandle,
+ 0,
+ Term->TextWidth*Term->TextHeight*sizeof(tVT_Char),
+ &Term->Text[Term->ViewPos]
+ );
+ }
+ // Only copy the current line
+ else {
+ int pos = Term->WritePos - Term->WritePos % Term->TextWidth;
+ VFS_WriteAt(
+ giVT_OutputDevHandle,
+ (pos - Term->ViewPos)*sizeof(tVT_Char),
+ Term->TextWidth*sizeof(tVT_Char),
+ &Term->Text[pos]
+ );
+ }
+ break;
+ case TERM_MODE_FB:
VFS_WriteAt(
giVT_OutputDevHandle,
0,
- Term->Width*Term->Height*sizeof(tVT_Char),
- &Term->Text[Term->ViewPos]
- );
- } else {
- VFS_WriteAt(
- giVT_OutputDevHandle,
- Term->ViewPos*sizeof(tVT_Char),
- Term->Width*sizeof(tVT_Char),
- &Term->Text[Term->ViewPos]
+ Term->Width*Term->Height*sizeof(Uint32),
+ Term->Buffer
);
+ break;
+ }
+}
+
+/**
+ * \brief Update the screen mode
+ * \param Term Terminal to update
+ * \param NewMode New mode to set
+ * \param NewWidth New framebuffer width
+ * \param NewHeight New framebuffer height
+ */
+void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight)
+{
+ int oldW = Term->Width;
+ int oldTW = oldW / giVT_CharWidth;
+ int oldH = Term->Height;
+ int oldTH = oldH / giVT_CharWidth;
+ tVT_Char *oldTBuf = Term->Text;
+ Uint32 *oldFB = Term->Buffer;
+ int w, h, i;
+
+ // TODO: Increase RealWidth/RealHeight when this happens
+ if(NewWidth > giVT_RealWidth) NewWidth = giVT_RealWidth;
+ if(NewHeight > giVT_RealHeight) NewHeight = giVT_RealHeight;
+
+ // Calculate new dimensions
+ Term->TextWidth = NewWidth / giVT_CharWidth;
+ Term->TextHeight = NewHeight / giVT_CharHeight;
+ Term->Width = NewWidth;
+ Term->Height = NewHeight;
+ Term->Mode = NewMode;
+
+ // Allocate new buffers
+ // - Text
+ Term->Text = calloc(
+ Term->TextWidth * Term->TextHeight * (giVT_Scrollback+1),
+ sizeof(tVT_Char)
+ );
+ if(oldTBuf) {
+ // Copy old buffer
+ w = oldTW;
+ if( w > Term->TextWidth ) w = Term->TextWidth;
+ h = oldTH;
+ if( h > Term->TextHeight ) h = Term->TextHeight;
+ h *= giVT_Scrollback + 1;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Text[i*Term->TextWidth],
+ &oldTBuf[i*oldTW],
+ w*sizeof(tVT_Char)
+ );
+
+ }
+ }
+
+ // - Framebuffer
+ Term->Buffer = calloc( Term->Width * Term->Height, sizeof(Uint32) );
+ if(oldFB) {
+ // Copy old buffer
+ w = oldW;
+ if( w > Term->Width ) w = Term->Width;
+ h = oldH;
+ if( h > Term->Height ) h = Term->Height;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Buffer[i*Term->Width],
+ &oldFB[i*oldW],
+ w*sizeof(Uint32)
+ );
+ }
+ }
+
+
+ // Debug
+ switch(NewMode)
+ {
+ case TERM_MODE_TEXT:
+ Log_Log("VTerm", "Set VT %p to text mode (%ix%i)",
+ Term, Term->TextWidth, Term->TextHeight);
+ break;
+ case TERM_MODE_FB:
+ Log_Log("VTerm", "Set VT %p to framebuffer mode (%ix%i)",
+ Term, Term->Width, Term->Height);
+ break;
+ //case TERM_MODE_2DACCEL:
+ //case TERM_MODE_3DACCEL:
+ // return;
}
}
# include "vterm_font_8x16.h"
#endif
+// === PROTOTYPES ===
+Uint8 *VT_Font_GetChar(Uint32 Codepoint);
+
+// === GLOBALS ===
+int giVT_CharWidth = FONT_WIDTH;
+int giVT_CharHeight = FONT_HEIGHT;
-int VT_Font_GetWidth(Uint32 Codepoint)
+// === CODE ===
+/**
+ * \brief Render a font character
+ */
+void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Depth, int Pitch, Uint32 BGC, Uint32 FGC)
{
- return FONT_WIDTH;
+ Uint8 *font;
+ int x, y;
+
+ // 8-bpp and below
+ if( Depth <= 8 )
+ {
+ Uint8 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 16-bpp and below
+ else if( Depth <= 16 )
+ {
+ Uint16 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 24-bpp colour
+ // - Special handling to not overwrite the next pixel
+ //TODO: Endian issues here
+ else if( Depth == 24 )
+ {
+ Uint8 *buf = Buffer;
+ Uint8 bg_r = (BGC >> 16) & 0xFF;
+ Uint8 bg_g = (BGC >> 8) & 0xFF;
+ Uint8 bg_b = (BGC >> 0) & 0xFF;
+ Uint8 fg_r = (FGC >> 16) & 0xFF;
+ Uint8 fg_g = (FGC >> 8) & 0xFF;
+ Uint8 fg_b = (FGC >> 0) & 0xFF;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ Uint8 r, g, b;
+
+ if(*font & (1 << (FONT_WIDTH-x-1))) {
+ r = fg_r; g = fg_g; b = fg_b;
+ }
+ else {
+ r = bg_r; g = bg_g; b = bg_b;
+ }
+ buf[x*3+0] = b;
+ buf[x*3+1] = g;
+ buf[x*3+2] = r;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 32-bpp colour (nice and easy)
+ else if( Depth == 32 )
+ {
+ Uint32 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (Uint32*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
}
-int VT_Font_GetHeight(Uint32 Codepoint)
+
+/**
+ * \fn Uint32 VT_Colour12to24(Uint16 Col12)
+ * \brief Converts a 12-bit colour into 24 bits
+ */
+Uint32 VT_Colour12to24(Uint16 Col12)
{
- return FONT_HEIGHT;
+ Uint32 ret;
+ int tmp;
+ tmp = Col12 & 0xF;
+ ret = (tmp << 0) | (tmp << 4);
+ tmp = (Col12 & 0xF0) >> 4;
+ ret |= (tmp << 8) | (tmp << 12);
+ tmp = (Col12 & 0xF00) >> 8;
+ ret |= (tmp << 16) | (tmp << 20);
+ return ret;
+}
+/**
+ * \brief Converts a 12-bit colour into 15 bits
+ */
+Uint16 VT_Colour12to15(Uint16 Col12)
+{
+ Uint32 ret;
+ int tmp;
+ tmp = Col12 & 0xF;
+ ret = (tmp << 1) | (tmp & 1);
+ tmp = (Col12 & 0xF0) >> 4;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 5;
+ tmp = (Col12 & 0xF00) >> 8;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 10;
+ return ret;
}
-void VT_Font_Render(Uint32 Codepoint, void *Buffer, Uint32 BGC, Uint32 FGC)
+/**
+ * \brief Converts a 12-bit colour into any other depth
+ * \param Col12 12-bit source colour
+ * \param Depth Desired bit deptj
+ * \note Green then blue get the extra avaliable bits (16:5-6-5, 14:4-5-5)
+ */
+Uint32 VT_Colour12toN(Uint16 Col12, int Depth)
{
-// Uint8 *font;
+ Uint32 ret;
+ Uint32 r, g, b;
+ int rSize, gSize, bSize;
+
+ // Fast returns
+ if( Depth == 24 ) return VT_Colour12to24(Col12);
+ if( Depth == 15 ) return VT_Colour12to15(Col12);
+ // - 32 is a special case, it's usually 24-bit colour with an unused byte
+ if( Depth == 32 ) return VT_Colour12to24(Col12);
+
+ // Bounds checks
+ if( Depth < 8 ) return 0;
+ if( Depth > 32 ) return 0;
+ r = Col12 & 0xF;
+ g = (Col12 & 0xF0) >> 4;
+ b = (Col12 & 0xF00) >> 8;
+
+ rSize = gSize = bSize = Depth / 3;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 1
+ gSize ++;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 2
+ bSize ++;
+
+ // Expand
+ r <<= rSize - 4; g <<= gSize - 4; b <<= bSize - 4;
+ // Fill with the lowest bit
+ if( Col12 & 0x001 ) r |= (1 << (rSize - 4)) - 1;
+ if( Col12 & 0x010 ) r |= (1 << (gSize - 4)) - 1;
+ if( Col12 & 0x100 ) r |= (1 << (bSize - 4)) - 1;
+
+ // Create output
+ ret = r;
+ ret |= g << rSize;
+ ret |= b << (rSize + gSize);
+
+ return ret;
}
/**
return &VTermFont[index*FONT_HEIGHT];
}
+
+EXPORTAS(&giVT_CharWidth, giVT_CharWidth);
+EXPORTAS(&giVT_CharHeight, giVT_CharHeight);
+EXPORT(VT_Font_Render);
+EXPORT(VT_Colour12to24);