#define DEFAULT_INPUT "/Devices/PS2Keyboard"
#define DEFAULT_WIDTH 80
#define DEFAULT_HEIGHT 25
-#define DEFAULT_COLOUR (VT_COL_BLACK|(VT_COL_WHITE<<16))
+#define DEFAULT_COLOUR (VT_COL_BLACK|(0xAAA<<16))
#define VT_FLAG_HIDECSR 0x01
// === CONSTANTS ===
const Uint16 caVT100Colours[] = {
- VT_COL_BLACK, 0x700, 0x070, 0x770, 0x007, 0x707, 0x077, 0x777,
+ VT_COL_BLACK, 0x700, 0x070, 0x770, 0x007, 0x707, 0x077, 0xAAA,
VT_COL_GREY, 0xF00, 0x0F0, 0xFF0, 0x00F, 0xF0F, 0x0FF, VT_COL_WHITE
};
NULL, "VTerm",
{
.Flags = VFS_FFLAG_DIRECTORY,
+ .Size = NUM_VTS,
.Inode = -1,
.NumACLs = 0,
.ReadDir = VT_ReadDir,
{
if(Pos < 0) return NULL;
if(Pos >= NUM_VTS) return NULL;
- return gVT_Terminals[Pos].Name;
+ return strdup( gVT_Terminals[Pos].Name );
}
/**