#include <acess.h>
#include <fs_devfs.h>
#include <modules.h>
-#include <tpl_drv_video.h>
-#include <tpl_drv_keyboard.h>
-#include <tpl_drv_terminal.h>
+#include <api_drv_video.h>
+#include <api_drv_keyboard.h>
+#include <api_drv_terminal.h>
#include <errno.h>
-
-#define USE_CTRL_ALT 0
+#include <semaphore.h>
// === CONSTANTS ===
#define VERSION ((0<<8)|(50))
#define NUM_VTS 8
#define MAX_INPUT_CHARS32 64
#define MAX_INPUT_CHARS8 (MAX_INPUT_CHARS32*4)
-#define VT_SCROLLBACK 2 // 2 Screens of text
-//#define DEFAULT_OUTPUT "VGA"
//#define DEFAULT_OUTPUT "BochsGA"
#define DEFAULT_OUTPUT "Vesa"
+#define FALLBACK_OUTPUT "x86_VGAText"
#define DEFAULT_INPUT "PS2Keyboard"
-#define DEFAULT_WIDTH 80
-#define DEFAULT_HEIGHT 25
+#define DEFAULT_WIDTH 640
+#define DEFAULT_HEIGHT 480
+#define DEFAULT_SCROLLBACK 2 // 2 Screens of text + current screen
+//#define DEFAULT_SCROLLBACK 0
#define DEFAULT_COLOUR (VT_COL_BLACK|(0xAAA<<16))
#define VT_FLAG_HIDECSR 0x01
+#define VT_FLAG_ALTBUF 0x02 //!< Alternate screen buffer
+#define VT_FLAG_RAWIN 0x04 //!< Don't handle ^Z/^C/^V
#define VT_FLAG_HASFB 0x10 //!< Set if the VTerm has requested the Framebuffer
+#define VT_FLAG_SHOWCSR 0x20 //!< Always show the text cursor
enum eVT_InModes {
- VT_INMODE_TEXT8, // UTF-8 Text Mode (VT100 Emulation)
+ VT_INMODE_TEXT8, // UTF-8 Text Mode (VT100/xterm Emulation)
VT_INMODE_TEXT32, // UTF-32 Text Mode (Acess Native)
NUM_VT_INMODES
};
typedef struct {
int Mode; //!< Current Mode (see ::eTplTerminal_Modes)
int Flags; //!< Flags (see VT_FLAG_*)
+
+ short NewWidth; //!< Un-applied dimensions (Width)
+ short NewHeight; //!< Un-applied dimensions (Height)
short Width; //!< Virtual Width
short Height; //!< Virtual Height
+ short TextWidth; //!< Text Virtual Width
+ short TextHeight; //!< Text Virtual Height
+
+ Uint32 CurColour; //!< Current Text Colour
int ViewPos; //!< View Buffer Offset (Text Only)
int WritePos; //!< Write Buffer Offset (Text Only)
- Uint32 CurColour; //!< Current Text Colour
+ tVT_Char *Text;
+
+ tVT_Char *AltBuf; //!< Alternate Screen Buffer
+ int AltWritePos; //!< Alternate write position
+ short ScrollTop; //!< Top of scrolling region (smallest)
+ short ScrollHeight; //!< Length of scrolling region
+
+ int VideoCursorX;
+ int VideoCursorY;
+ tMutex ReadingLock; //!< Lock the VTerm when a process is reading from it
+ tTID ReadingThread; //!< Owner of the lock
int InputRead; //!< Input buffer read position
int InputWrite; //!< Input buffer write position
char InputBuffer[MAX_INPUT_CHARS8];
- union {
- tVT_Char *Text;
- Uint32 *Buffer;
- };
+// tSemaphore InputSemaphore;
+
+ Uint32 *Buffer;
+
+ // TODO: Do I need to keep this about?
+ // When should it be deallocated? on move to text mode, or some other time
+ // Call set again, it's freed, and if NULL it doesn't get reallocated.
+ tVideo_IOCtl_Bitmap *VideoCursor;
+
char Name[2]; //!< Name of the terminal
tVFS_Node Node;
} tVTerm;
// === IMPORTS ===
-extern void Debug_SetKTerminal(char *File);
+extern void Debug_SetKTerminal(const char *File);
// === PROTOTYPES ===
int VT_Install(char **Arguments);
void VT_InitOutput(void);
void VT_InitInput(void);
char *VT_ReadDir(tVFS_Node *Node, int Pos);
-tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name);
+tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name);
int VT_Root_IOCtl(tVFS_Node *Node, int Id, void *Data);
Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
Uint64 VT_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
int VT_Terminal_IOCtl(tVFS_Node *Node, int Id, void *Data);
-void VT_SetResolution(int IsTextMode, int Width, int Height);
+void VT_SetResolution(int Width, int Height);
+void VT_SetMode(int Mode);
void VT_SetTerminal(int ID);
void VT_KBCallBack(Uint32 Codepoint);
void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count);
+void VT_int_ClearLine(tVTerm *Term, int Num);
int VT_int_ParseEscape(tVTerm *Term, char *Buffer);
void VT_int_PutChar(tVTerm *Term, Uint32 Ch);
+void VT_int_ScrollText(tVTerm *Term, int Count);
+void VT_int_ScrollFramebuffer( tVTerm *Term, int Count );
+void VT_int_UpdateCursor( tVTerm *Term, int bShow );
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll );
-void VT_int_ChangeMode(tVTerm *Term, int NewMode);
+void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight);
+void VT_int_ToggleAltBuffer(tVTerm *Term, int Enabled);
// === CONSTANTS ===
const Uint16 caVT100Colours[] = {
+ // Black, Red, Green, Yellow, Blue, Purple, Cyan, Gray
+ // Same again, but bright
VT_COL_BLACK, 0x700, 0x070, 0x770, 0x007, 0x707, 0x077, 0xAAA,
VT_COL_GREY, 0xF00, 0x0F0, 0xFF0, 0x00F, 0xF0F, 0x0FF, VT_COL_WHITE
};
// === GLOBALS ===
-MODULE_DEFINE(0, VERSION, VTerm, VT_Install, NULL, DEFAULT_OUTPUT, DEFAULT_INPUT, NULL);
+MODULE_DEFINE(0, VERSION, VTerm, VT_Install, NULL, DEFAULT_INPUT, NULL);
tDevFS_Driver gVT_DrvInfo = {
NULL, "VTerm",
{
int giVT_CurrentTerminal = 0;
tVTerm *gpVT_CurTerm = &gVT_Terminals[0];
// --- Video State ---
-short giVT_RealWidth; //!< Real Width
-short giVT_RealHeight; //!< Real Height
+short giVT_RealWidth = DEFAULT_WIDTH; //!< Screen Width
+short giVT_RealHeight = DEFAULT_HEIGHT; //!< Screen Height
+ int giVT_Scrollback = DEFAULT_SCROLLBACK;
// --- Driver Handles ---
char *gsVT_OutputDevice = NULL;
char *gsVT_InputDevice = NULL;
*/
int VT_Install(char **Arguments)
{
- char **args = Arguments;
- char *arg;
int i;
// Scan Arguments
if(Arguments)
{
- for( ; (arg = *args); args++ )
+ char **args;
+ const char *arg;
+ for(args = Arguments; (arg = *args); args++ )
{
- if(arg[0] != '-') continue;
+ char data[strlen(arg)+1];
+ char *opt = data;
+ char *val;
- switch(arg[1])
- {
- // Set output device
- case 'o':
- if(args[1] == NULL) break;
- if(gsVT_OutputDevice) free(gsVT_OutputDevice);
- gsVT_OutputDevice = malloc(strlen(args[1])+1);
- strcpy(gsVT_OutputDevice, args[1]);
- args ++;
- break;
+ val = strchr(arg, '=');
+ strcpy(data, arg);
+ if( val ) {
+ data[ val - arg ] = '\0';
+ val ++;
+ }
+ Log_Debug("VTerm", "Argument '%s'", arg);
- // Set input device
- case 'i':
- if(args[1] == NULL) break;
- if(gsVT_InputDevice) free(gsVT_InputDevice);
- gsVT_InputDevice = malloc(strlen(args[1])+1);
- strcpy(gsVT_InputDevice, args[1]);
- args ++;
- break;
+ if( strcmp(opt, "Video") == 0 ) {
+ if( !gsVT_OutputDevice )
+ gsVT_OutputDevice = strdup(val);
+ }
+ else if( strcmp(opt, "Input") == 0 ) {
+ if( !gsVT_InputDevice )
+ gsVT_InputDevice = strdup(val);
+ }
+ else if( strcmp(opt, "Width") == 0 ) {
+ giVT_RealWidth = atoi( val );
+ }
+ else if( strcmp(opt, "Height") == 0 ) {
+ giVT_RealHeight = atoi( val );
+ }
+ else if( strcmp(opt, "Scrollback") == 0 ) {
+ giVT_Scrollback = atoi( val );
}
}
}
// Apply Defaults
- if(!gsVT_OutputDevice) gsVT_OutputDevice = "/Devices/"DEFAULT_OUTPUT;
- if(!gsVT_InputDevice) gsVT_InputDevice = "/Devices/"DEFAULT_INPUT;
+ if(!gsVT_OutputDevice) gsVT_OutputDevice = (char*)DEFAULT_OUTPUT;
+ else if( Module_EnsureLoaded( gsVT_OutputDevice ) ) gsVT_OutputDevice = (char*)DEFAULT_OUTPUT;
+ if( Module_EnsureLoaded( gsVT_OutputDevice ) ) gsVT_OutputDevice = (char*)FALLBACK_OUTPUT;
+ if( Module_EnsureLoaded( gsVT_OutputDevice ) ) {
+ Log_Error("VTerm", "Fallback video '%s' is not avaliable, giving up", FALLBACK_OUTPUT);
+ return MODULE_ERR_MISC;
+ }
+
+ if(!gsVT_InputDevice) gsVT_InputDevice = (char*)DEFAULT_INPUT;
+ else if( Module_EnsureLoaded( gsVT_InputDevice ) ) gsVT_InputDevice = (char*)DEFAULT_INPUT;
+
+ // Create device paths
+ {
+ char *tmp;
+ tmp = malloc( 9 + strlen(gsVT_OutputDevice) + 1 );
+ strcpy(tmp, "/Devices/");
+ strcpy(&tmp[9], gsVT_OutputDevice);
+ gsVT_OutputDevice = tmp;
+
+ tmp = malloc( 9 + strlen(gsVT_InputDevice) + 1 );
+ strcpy(tmp, "/Devices/");
+ strcpy(&tmp[9], gsVT_InputDevice);
+ gsVT_InputDevice = tmp;
+ }
Log_Log("VTerm", "Using '%s' as output", gsVT_OutputDevice);
Log_Log("VTerm", "Using '%s' as input", gsVT_InputDevice);
+ VT_InitOutput();
+ VT_InitInput();
+
// Create Nodes
for( i = 0; i < NUM_VTS; i++ )
{
gVT_Terminals[i].Mode = TERM_MODE_TEXT;
gVT_Terminals[i].Flags = 0;
- gVT_Terminals[i].Width = DEFAULT_WIDTH;
- gVT_Terminals[i].Height = DEFAULT_HEIGHT;
gVT_Terminals[i].CurColour = DEFAULT_COLOUR;
gVT_Terminals[i].WritePos = 0;
+ gVT_Terminals[i].AltWritePos = 0;
gVT_Terminals[i].ViewPos = 0;
+ gVT_Terminals[i].ReadingThread = -1;
+ gVT_Terminals[i].ScrollHeight = 0;
- gVT_Terminals[i].Buffer = calloc( DEFAULT_WIDTH*DEFAULT_HEIGHT*VT_SCROLLBACK, sizeof(tVT_Char) );
+ // Initialise
+ VT_int_ChangeMode( &gVT_Terminals[i],
+ TERM_MODE_TEXT, giVT_RealWidth, giVT_RealHeight );
gVT_Terminals[i].Name[0] = '0'+i;
gVT_Terminals[i].Name[1] = '\0';
gVT_Terminals[i].Node.Read = VT_Read;
gVT_Terminals[i].Node.Write = VT_Write;
gVT_Terminals[i].Node.IOCtl = VT_Terminal_IOCtl;
+// Semaphore_Init(&gVT_Terminals[i].InputSemaphore, 0, MAX_INPUT_CHARS8, "VTerm", gVT_Terminals[i].Name);
}
// Add to DevFS
DevFS_AddDevice( &gVT_DrvInfo );
- VT_InitOutput();
- VT_InitInput();
-
// Set kernel output to VT0
Debug_SetKTerminal("/Devices/VTerm/0");
- Log_Log("VTerm", "Returning %i", MODULE_ERR_OK);
return MODULE_ERR_OK;
}
void VT_InitOutput()
{
giVT_OutputDevHandle = VFS_Open(gsVT_OutputDevice, VFS_OPENFLAG_WRITE);
- if(giVT_InputDevHandle == -1) {
+ if(giVT_OutputDevHandle == -1) {
Log_Warning("VTerm", "Oh F**k, I can't open the video device '%s'", gsVT_OutputDevice);
return ;
}
+ VT_SetResolution( giVT_RealWidth, giVT_RealHeight );
VT_SetTerminal( 0 );
- VT_SetResolution(1, 640, 400);
+ VT_SetMode( VIDEO_BUFFMT_TEXT );
}
/**
void VT_InitInput()
{
giVT_InputDevHandle = VFS_Open(gsVT_InputDevice, VFS_OPENFLAG_READ);
- if(giVT_InputDevHandle == -1) return ;
+ if(giVT_InputDevHandle == -1) {
+ Log_Warning("VTerm", "Can't open the input device '%s'", gsVT_InputDevice);
+ return ;
+ }
VFS_IOCtl(giVT_InputDevHandle, KB_IOCTL_SETCALLBACK, VT_KBCallBack);
}
+/**
+ * \brief Set the video resolution
+ * \param Width New screen width
+ * \param Height New screen height
+ */
+void VT_SetResolution(int Width, int Height)
+{
+ tVideo_IOCtl_Mode mode = {0};
+ int tmp;
+ int i;
+
+ // Create the video mode
+ mode.width = Width;
+ mode.height = Height;
+ mode.bpp = 32;
+ mode.flags = 0;
+
+ // Set video mode
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_FINDMODE, &mode );
+ tmp = mode.id;
+ if( Width != mode.width || Height != mode.height )
+ {
+ Log_Warning("VTerm",
+ "Selected resolution (%ix%i is not supported) by the device, using (%ix%i)",
+ giVT_RealWidth, giVT_RealHeight,
+ mode.width, mode.height
+ );
+ }
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_GETSETMODE, &tmp );
+
+ // Resize text terminals if needed
+ if( gVT_Terminals[0].Text && (giVT_RealWidth != mode.width || giVT_RealHeight != mode.height) )
+ {
+ int newBufSize = (giVT_RealWidth/giVT_CharWidth)
+ *(giVT_RealHeight/giVT_CharHeight)
+ *(giVT_Scrollback+1);
+ //tVT_Char *tmp;
+ // Resize the text terminals
+ giVT_RealWidth = mode.width;
+ giVT_RealHeight = mode.height;
+ Log_Debug("VTerm", "Resizing terminals to %ix%i",
+ giVT_RealWidth/giVT_CharWidth, giVT_RealHeight/giVT_CharHeight);
+ for( i = 0; i < NUM_VTS; i ++ )
+ {
+ if( gVT_Terminals[i].Mode != TERM_MODE_TEXT ) continue;
+
+ gVT_Terminals[i].TextWidth = giVT_RealWidth/giVT_CharWidth;
+ gVT_Terminals[i].TextHeight = giVT_RealHeight/giVT_CharHeight;
+ gVT_Terminals[i].ScrollHeight = gVT_Terminals[i].TextHeight;
+
+ gVT_Terminals[i].Text = realloc(
+ gVT_Terminals[i].Text,
+ newBufSize*sizeof(tVT_Char)
+ );
+ }
+ }
+}
+
+/**
+ * \brief Set video output buffer mode
+ */
+void VT_SetMode(int Mode)
+{
+ VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &Mode );
+}
+
/**
* \fn char *VT_ReadDir(tVFS_Node *Node, int Pos)
* \brief Read from the VTerm Directory
}
/**
- * \fn tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name)
+ * \fn tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name)
* \brief Find an item in the VTerm directory
+ * \param Node Root node
+ * \param Name Name (number) of the terminal
*/
-tVFS_Node *VT_FindDir(tVFS_Node *Node, char *Name)
+tVFS_Node *VT_FindDir(tVFS_Node *Node, const char *Name)
{
int num;
len = strlen(Data);
+ // TODO: Check if the string used is a heap string
+
free(gsVT_OutputDevice);
gsVT_OutputDevice = malloc(len+1);
}
/**
- * \fn Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
* \brief Read from a virtual terminal
*/
Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
int pos = 0;
+ int avail;
tVTerm *term = &gVT_Terminals[ Node->Inode ];
+ Uint32 *codepoint_buf = Buffer;
+ Uint32 *codepoint_in;
+
+ Mutex_Acquire( &term->ReadingLock );
+
+ // Update cursor
+ VT_int_UpdateCursor(term, 1);
// Check current mode
switch(term->Mode)
{
+ // Text Mode (UTF-8)
case TERM_MODE_TEXT:
- while(pos < Length)
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UTF-8)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS8;
+ if(avail > Length - pos)
+ avail = Length - pos;
+
+ while( avail -- )
{
- while(term->InputRead == term->InputWrite) Threads_Yield();
-
((char*)Buffer)[pos] = term->InputBuffer[term->InputRead];
pos ++;
term->InputRead ++;
- term->InputRead %= MAX_INPUT_CHARS8;
+ while(term->InputRead > MAX_INPUT_CHARS8)
+ term->InputRead -= MAX_INPUT_CHARS8;
}
break;
//case TERM_MODE_FB:
+ // Other - UCS-4
default:
- while(pos < Length)
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UCS-4)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS32;
+ if(avail > Length - pos)
+ avail = Length/4 - pos;
+
+ codepoint_in = (void*)term->InputBuffer;
+ codepoint_buf = Buffer;
+
+ while( avail -- )
{
- while(term->InputRead == term->InputWrite) Threads_Yield();
- ((Uint32*)Buffer)[pos] = ((Uint32*)term->InputBuffer)[term->InputRead];
+ codepoint_buf[pos] = codepoint_in[term->InputRead];
pos ++;
term->InputRead ++;
- term->InputRead %= MAX_INPUT_CHARS32;
+ while(term->InputRead > MAX_INPUT_CHARS32)
+ term->InputRead -= MAX_INPUT_CHARS32;
}
+ pos *= 4;
break;
}
- return 0;
+
+ // Mark none avaliable if buffer empty
+ if( term->InputRead == term->InputWrite )
+ VFS_MarkAvaliable(&term->Node, 0);
+
+ term->ReadingThread = -1;
+
+// VT_int_UpdateCursor(term, term->Mode == TERM_MODE_TEXT);
+
+ Mutex_Release( &term->ReadingLock );
+
+ return pos;
}
/**
Uint64 VT_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
tVTerm *term = &gVT_Terminals[ Node->Inode ];
+ int size;
// Write
switch( term->Mode )
{
+ // Print Text
case TERM_MODE_TEXT:
VT_int_PutString(term, Buffer, Length);
break;
+ // Framebuffer :)
case TERM_MODE_FB:
+
+ // - Sanity Checking
+ size = term->Width*term->Height*4;
+ if( Offset > size ) {
+ Log_Notice("VTerm", "VT_Write: Offset (0x%llx) > FBSize (0x%x)",
+ Offset, size);
+ return 0;
+ }
+ if( Offset + Length > size ) {
+ Log_Notice("VTerm", "VT_Write: Offset+Length (0x%llx) > FBSize (0x%x)",
+ Offset+Length, size);
+ Length = size - Offset;
+ }
+
+ // Copy to the local cache
memcpy( (void*)((Uint)term->Buffer + (Uint)Offset), Buffer, Length );
+ // Update screen if needed
if( Node->Inode == giVT_CurrentTerminal )
{
+ // Fill entire screen?
if( giVT_RealWidth > term->Width || giVT_RealHeight > term->Height )
{
- #if 0
- int x, y, h;
+ // No? :( Well, just center it
+ int x, y, w, h;
x = Offset/4; y = x / term->Width; x %= term->Width;
w = Length/4+x; h = w / term->Width; w %= term->Width;
+ // Center
+ x += (giVT_RealWidth - term->Width) / 2;
+ y += (giVT_RealHeight - term->Height) / 2;
while(h--)
{
VFS_WriteAt( giVT_OutputDevHandle,
- (x+y*term->RealWidth)*4,
+ (x + y * giVT_RealWidth)*4,
term->Width * 4,
Buffer
);
- Buffer = (void*)( (Uint)Buffer + term->Width*term->Height*4 );
+ Buffer = (void*)( (Uint)Buffer + term->Width*4 );
+ y ++;
}
- #endif
return 0;
}
else {
return VFS_WriteAt( giVT_OutputDevHandle, Offset, Length, Buffer );
}
}
+ // Just pass on (for now)
+ // TODO: Handle locally too to ensure no information is lost on
+ // VT Switch (and to isolate terminals from each other)
+ case TERM_MODE_2DACCEL:
+ //case TERM_MODE_3DACCEL:
+ if( Node->Inode == giVT_CurrentTerminal )
+ {
+ VFS_Write( giVT_OutputDevHandle, Length, Buffer );
+ }
+ break;
}
return 0;
int VT_Terminal_IOCtl(tVFS_Node *Node, int Id, void *Data)
{
int *iData = Data;
+ int ret;
tVTerm *term = Node->ImplPtr;
ENTER("pNode iId pData", Node, Id, Data);
switch(Id)
{
+ // --- Core Defined
case DRV_IOCTL_TYPE:
LEAVE('i', DRV_TYPE_TERMINAL);
return DRV_TYPE_TERMINAL;
case TERM_IOCTL_MODETYPE:
if(Data != NULL)
{
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ Log_Log("VTerm", "VTerm %i mode set to %i", (int)Node->Inode, *iData);
+
// Update mode if needed
- if(term->Mode != *iData)
- VT_int_ChangeMode(term, *iData);
+ if( term->Mode != *iData || term->NewWidth || term->NewHeight)
+ {
+ // Adjust for text mode
+ if( *iData == TERM_MODE_TEXT ) {
+ term->NewHeight *= giVT_CharHeight;
+ term->NewWidth *= giVT_CharWidth;
+ }
+ // Fill unchanged dimensions
+ if(term->NewHeight == 0) term->NewHeight = term->Height;
+ if(term->NewWidth == 0) term->NewWidth = term->Width;
+ // Set new mode
+ VT_int_ChangeMode(term, *iData, term->NewWidth, term->NewHeight);
+ // Clear unapplied dimensions
+ term->NewWidth = 0;
+ term->NewHeight = 0;
+ }
// Update the screen dimensions
if(Node->Inode == giVT_CurrentTerminal)
// Get/set the terminal width
case TERM_IOCTL_WIDTH:
- if(Data != NULL) term->Width = *iData;
- Log("VT_Terminal_IOCtl - RETURN term->Width = %i", term->Width);
- LEAVE('i', term->Width);
- return term->Width;
+ if(Data != NULL) {
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ term->NewWidth = *iData;
+ }
+ if( term->NewWidth )
+ ret = term->NewWidth;
+ else if( term->Mode == TERM_MODE_TEXT )
+ ret = term->TextWidth;
+ else
+ ret = term->Width;
+ LEAVE('i', ret);
+ return ret;
// Get/set the terminal height
case TERM_IOCTL_HEIGHT:
- if(Data != NULL) term->Height = *iData;
- Log("VT_Terminal_IOCtl - RETURN term->Height = %i", term->Height);
- LEAVE('i', term->Height);
- return term->Height;
+ if(Data != NULL) {
+ if( CheckMem(Data, sizeof(int)) == 0 ) {
+ LEAVE('i', -1);
+ return -1;
+ }
+ term->NewHeight = *iData;
+ }
+ if( term->NewHeight )
+ ret = term->NewHeight;
+ else if( term->Mode == TERM_MODE_TEXT )
+ ret = term->TextHeight;
+ else
+ ret = term->Height;
+ LEAVE('i', ret);
+ return ret;
case TERM_IOCTL_FORCESHOW:
+ Log_Log("VTerm", "Thread %i forced VTerm %i to be shown",
+ Threads_GetTID(), (int)Node->Inode);
VT_SetTerminal( Node->Inode );
LEAVE('i', 1);
return 1;
- }
- LEAVE('i', -1);
- return -1;
-}
-
-void VT_SetResolution(int IsTextMode, int Width, int Height)
-{
- tVideo_IOCtl_Mode mode = {0};
- int tmp;
- // Create the video mode
- mode.width = Width;
- mode.height = Height;
- mode.bpp = 32;
- mode.flags = 0;
+ case TERM_IOCTL_GETSETCURSOR:
+ if(Data != NULL)
+ {
+ tVideo_IOCtl_Pos *pos = Data;
+ if( !CheckMem(Data, sizeof(*pos)) ) {
+ errno = -EINVAL;
+ LEAVE('i', -1);
+ return -1;
+ }
+
+ if( term->Mode == TERM_MODE_TEXT )
+ {
+ if(term->Flags & VT_FLAG_ALTBUF)
+ term->AltWritePos = pos->x + pos->y * term->TextWidth;
+ else
+ term->WritePos = pos->x + pos->y * term->TextWidth + term->ViewPos;
+ VT_int_UpdateCursor(term, 0);
+ }
+ else
+ {
+ term->VideoCursorX = pos->x;
+ term->VideoCursorY = pos->y;
+ VT_int_UpdateCursor(term, 1);
+ }
+ }
+ ret = (term->Flags & VT_FLAG_ALTBUF) ? term->AltWritePos : term->WritePos-term->ViewPos;
+ LEAVE('i', ret);
+ return ret;
+
+ case TERM_IOCTL_SETCURSORBITMAP: {
+ tVideo_IOCtl_Bitmap *bmp = Data;
+ if( Data == NULL )
+ {
+ free( term->VideoCursor );
+ term->VideoCursor = NULL;
+ LEAVE('i', 0);
+ return 0;
+ }
+
+ // Sanity check bitmap
+ if( !CheckMem(bmp, sizeof(tVideo_IOCtl_Bitmap)) ) {
+ Log_Notice("VTerm", "%p in TERM_IOCTL_SETCURSORBITMAP invalid", bmp);
+ errno = -EINVAL;
+ LEAVE_RET('i', -1);
+ }
+ if( !CheckMem(bmp->Data, bmp->W*bmp->H*sizeof(Uint32)) ) {
+ Log_Notice("VTerm", "%p in TERM_IOCTL_SETCURSORBITMAP invalid", bmp);
+ errno = -EINVAL;
+ LEAVE_RET('i', -1);
+ }
+
+ // Reallocate if needed
+ if(term->VideoCursor)
+ {
+ if(bmp->W * bmp->H != term->VideoCursor->W * term->VideoCursor->H) {
+ free(term->VideoCursor);
+ term->VideoCursor = NULL;
+ }
+ }
+ if(!term->VideoCursor) {
+ term->VideoCursor = malloc(sizeof(tVideo_IOCtl_Pos) + bmp->W*bmp->H*sizeof(Uint32));
+ if(!term->VideoCursor) {
+ Log_Error("VTerm", "Unable to allocate memory for cursor");
+ errno = -ENOMEM;
+ LEAVE_RET('i', -1);
+ }
+ }
+
+ memcpy(term->VideoCursor, bmp, sizeof(tVideo_IOCtl_Pos) + bmp->W*bmp->H*sizeof(Uint32));
- // Set video mode
- VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_FINDMODE, &mode );
- tmp = mode.id;
- giVT_RealWidth = mode.width;
- giVT_RealHeight = mode.height;
- VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_GETSETMODE, &tmp );
+ Log_Debug("VTerm", "Set VT%i's cursor to %p %ix%i",
+ (int)term->Node.Inode, bmp, bmp->W, bmp->H);
+
+ if(gpVT_CurTerm == term)
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSORBITMAP, term->VideoCursor);
- tmp = IsTextMode ? VIDEO_BUFFMT_TEXT : VIDEO_BUFFMT_FRAMEBUFFER;
- VFS_IOCtl( giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp );
+ LEAVE('i', 0);
+ return 0; }
+ }
+ LEAVE('i', -1);
+ return -1;
}
/**
giVT_CurrentTerminal = ID;
gpVT_CurTerm = &gVT_Terminals[ID];
- // Update cursor
- if( gpVT_CurTerm->Mode == TERM_MODE_TEXT && !(gpVT_CurTerm->Flags & VT_FLAG_HIDECSR) )
- {
- tVideo_IOCtl_Pos pos;
- pos.x = gpVT_CurTerm->WritePos % gpVT_CurTerm->Width;
- pos.y = gpVT_CurTerm->WritePos / gpVT_CurTerm->Width;
- VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
- }
if( gpVT_CurTerm->Mode == TERM_MODE_TEXT )
- VT_SetResolution( 1, gpVT_CurTerm->Width*giVT_CharWidth, gpVT_CurTerm->Height*giVT_CharHeight );
+ {
+ VT_SetMode( VIDEO_BUFFMT_TEXT );
+ }
else
- VT_SetResolution( 0, gpVT_CurTerm->Width, gpVT_CurTerm->Height );
+ {
+ // Update the cursor image
+ if(gpVT_CurTerm->VideoCursor)
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSORBITMAP, gpVT_CurTerm->VideoCursor);
+ VT_SetMode( VIDEO_BUFFMT_FRAMEBUFFER );
+ }
+
+ VT_int_UpdateCursor(gpVT_CurTerm, 1);
// Update the screen
- VT_int_UpdateScreen( &gVT_Terminals[ ID ], 1 );
+ VT_int_UpdateScreen( gpVT_CurTerm, 1 );
}
/**
*/
void VT_KBCallBack(Uint32 Codepoint)
{
- tVTerm *term = &gVT_Terminals[giVT_CurrentTerminal];
+ tVTerm *term = gpVT_CurTerm;
- // How the hell did we get a Codepoint of zero?
+ // How the hell did we get a codepoint of zero?
if(Codepoint == 0) return;
// Key Up
Codepoint &= 0x7FFFFFFF;
switch(Codepoint)
{
- #if !USE_CTRL_ALT
- case KEY_RSHIFT: gbVT_CtrlDown = 0; break;
- case KEY_LSHIFT: gbVT_AltDown = 0; break;
- #else
- case KEY_LALT:
- case KEY_RALT:
- gbVT_AltDown = 0;
- break;
- case KEY_LCTRL:
- case KEY_RCTRL:
- gbVT_CtrlDown = 0;
- break;
- #endif
+ case KEY_LALT: gbVT_AltDown &= ~1; break;
+ case KEY_RALT: gbVT_AltDown &= ~2; break;
+ case KEY_LCTRL: gbVT_CtrlDown &= ~1; break;
+ case KEY_RCTRL: gbVT_CtrlDown &= ~2; break;
}
return;
}
switch(Codepoint)
{
- #if !USE_CTRL_ALT
- case KEY_RSHIFT: gbVT_CtrlDown = 1; break;
- case KEY_LSHIFT: gbVT_AltDown = 1; break;
- #else
- case KEY_LALT:
- case KEY_RALT:
- gbVT_AltDown = 1;
- break;
- case KEY_LCTRL:
- case KEY_RCTRL:
- gbVT_CtrlDown = 1;
- break;
- #endif
+ case KEY_LALT: gbVT_AltDown |= 1; break;
+ case KEY_RALT: gbVT_AltDown |= 2; break;
+ case KEY_LCTRL: gbVT_CtrlDown |= 1; break;
+ case KEY_RCTRL: gbVT_CtrlDown |= 2; break;
default:
- #if USE_CTRL_ALT
if(!gbVT_AltDown || !gbVT_CtrlDown)
break;
- #endif
switch(Codepoint)
{
case KEY_F1: VT_SetTerminal(0); return;
case KEY_F10: VT_SetTerminal(9); return;
case KEY_F11: VT_SetTerminal(10); return;
case KEY_F12: VT_SetTerminal(11); return;
+ // Scrolling
case KEY_PGUP:
+ if( gpVT_CurTerm->Flags & VT_FLAG_ALTBUF )
+ return ;
if( gpVT_CurTerm->ViewPos > gpVT_CurTerm->Width )
gpVT_CurTerm->ViewPos -= gpVT_CurTerm->Width;
else
gpVT_CurTerm->ViewPos = 0;
return;
case KEY_PGDOWN:
- if( gpVT_CurTerm->ViewPos < gpVT_CurTerm->Width*(gpVT_CurTerm->Height*(VT_SCROLLBACK-1)) )
+ if( gpVT_CurTerm->Flags & VT_FLAG_ALTBUF )
+ return ;
+ if( gpVT_CurTerm->ViewPos < gpVT_CurTerm->Width*gpVT_CurTerm->Height*(giVT_Scrollback) )
gpVT_CurTerm->ViewPos += gpVT_CurTerm->Width;
else
- gpVT_CurTerm->ViewPos = gpVT_CurTerm->Width*(gpVT_CurTerm->Height*(VT_SCROLLBACK-1));
+ gpVT_CurTerm->ViewPos = gpVT_CurTerm->Width*gpVT_CurTerm->Height*(giVT_Scrollback);
return;
}
}
break;
case KEY_PGUP:
- buf[0] = '\x1B'; buf[1] = '['; buf[2] = '5'; // Some overline also
+ //buf[0] = '\x1B'; buf[1] = '['; buf[2] = '5'; // Some overline also
//len = 4; // Commented out until I'm sure
+ len = 0;
break;
case KEY_PGDOWN:
len = 0;
// Unprintable / Don't Pass
return;
}
+
+#if 0
+ // Handle meta characters
+ if( !(term->Flags & VT_FLAG_RAWIN) )
+ {
+ switch(buf[0])
+ {
+ case '\3': // ^C
+
+ break;
+ }
+ }
+#endif
// Write
if( MAX_INPUT_CHARS8 - term->InputWrite >= len )
term->InputRead = term->InputWrite + 1;
term->InputRead %= MAX_INPUT_CHARS8;
}
-
}
else
{
// Encode the raw UTF-32 Key
- ((Uint32*)term->InputBuffer)[ term->InputWrite ] = Codepoint;
+ Uint32 *raw_in = (void*)term->InputBuffer;
+ raw_in[ term->InputWrite ] = Codepoint;
term->InputWrite ++;
term->InputWrite %= MAX_INPUT_CHARS32;
if(term->InputRead == term->InputWrite) {
term->InputRead %= MAX_INPUT_CHARS32;
}
}
+
+ VFS_MarkAvaliable(&term->Node, 1);
}
/**
void VT_int_ClearLine(tVTerm *Term, int Num)
{
int i;
- //ENTER("pTerm iNum", Term, Num);
- for( i = Term->Width; i--; )
+ tVT_Char *cell;
+
+ if( Num < 0 || Num >= Term->TextHeight * (giVT_Scrollback + 1) ) return ;
+
+ cell = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltBuf : Term->Text;
+ cell = &cell[ Num*Term->TextWidth ];
+
+ for( i = Term->TextWidth; i--; )
{
- Term->Text[ Num*Term->Width + i ].Ch = 0;
- Term->Text[ Num*Term->Width + i ].Colour = Term->CurColour;
+ cell[ i ].Ch = 0;
+ cell[ i ].Colour = Term->CurColour;
}
- //LEAVE('-');
}
/**
char c;
int argc = 0, j = 1;
int tmp;
- int args[4] = {0,0,0,0};
+ int args[6] = {0,0,0,0};
+ int bQuestionMark = 0;
- switch(Buffer[0]) {
+ switch(Buffer[0])
+ {
//Large Code
case '[':
// Get Arguments
- c = Buffer[1];
- do {
- while('0' <= c && c <= '9') {
- args[argc] *= 10;
- args[argc] += c-'0';
- c = Buffer[++j];
- }
- if( j != 1 ) argc ++;
- } while(c == ';');
-
- // Get string (what does this do?)
- if(c == '"') {
- c = Buffer[++j];
- while(c != '"')
- c = Buffer[++j];
+ c = Buffer[j++];
+ if(c == '?') {
+ bQuestionMark = 1;
+ c = Buffer[j++];
+ }
+ if( '0' <= c && c <= '9' )
+ {
+ do {
+ if(c == ';') c = Buffer[j++];
+ while('0' <= c && c <= '9') {
+ args[argc] *= 10;
+ args[argc] += c-'0';
+ c = Buffer[j++];
+ }
+ argc ++;
+ } while(c == ';');
}
// Get Command
- if( ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'))
+ if( ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'))
{
- switch(c)
+ if( bQuestionMark )
{
- // Left
- case 'D':
- if(argc == 1) tmp = args[0];
- else tmp = 1;
-
- if( Term->WritePos-(tmp-1) % Term->Width == 0 )
- Term->WritePos -= Term->WritePos % Term->Width;
- else
- Term->WritePos -= tmp;
- break;
-
- // Right
- case 'C':
- if(argc == 1) tmp = args[0];
- else tmp = 1;
- if( (Term->WritePos + tmp) % Term->Width == 0 ) {
- Term->WritePos -= Term->WritePos % Term->Width;
- Term->WritePos += Term->Width - 1;
- } else
- Term->WritePos += tmp;
- break;
-
- // Clear By Line
- case 'J':
- // Clear Screen
- switch(args[0])
+ switch(c)
{
- case 2:
+ // DEC Private Mode Set
+ case 'h':
+ if(argc != 1) break;
+ switch(args[0])
{
- int i = Term->Height * VT_SCROLLBACK;
- while( i-- ) VT_int_ClearLine(Term, i);
- Term->WritePos = 0;
- Term->ViewPos = 0;
- VT_int_UpdateScreen(Term, 1);
+ case 1047:
+ VT_int_ToggleAltBuffer(Term, 1);
+ break;
}
break;
+ case 'l':
+ if(argc != 1) break;
+ switch(args[0])
+ {
+ case 1047:
+ VT_int_ToggleAltBuffer(Term, 0);
+ break;
+ }
+ break;
+ default:
+ Log_Warning("VTerm", "Unknown control sequence '\\x1B[?%c'", c);
+ break;
}
- break;
- // Set Font flags
- case 'm':
- for( ; argc--; )
+ }
+ else
+ {
+ tmp = 1;
+ switch(c)
{
- // Flags
- if( 0 <= args[argc] && args[argc] <= 8)
+ // Left
+ case 'D':
+ tmp = -1;
+ // Right
+ case 'C':
+ if(argc == 1) tmp *= args[0];
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ if( (Term->AltWritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->AltWritePos -= Term->AltWritePos % Term->TextWidth;
+ Term->AltWritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->AltWritePos += tmp;
+ }
+ else
{
- switch(args[argc])
+ if( (Term->WritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
+ Term->WritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->WritePos += tmp;
+ }
+ break;
+
+ // Erase
+ case 'J':
+ switch(args[0])
+ {
+ case 0: // Erase below
+ break;
+ case 1: // Erase above
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i = Term->TextHeight;
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->AltWritePos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ else
{
- case 0: Term->CurColour = DEFAULT_COLOUR; break; // Reset
- case 1: Term->CurColour |= 0x80000000; break; // Bright
- case 2: Term->CurColour &= ~0x80000000; break; // Dim
+ int i = Term->TextHeight * (giVT_Scrollback + 1);
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->WritePos = 0;
+ Term->ViewPos = 0;
+ VT_int_UpdateScreen(Term, 1);
}
+ break;
}
- // Foreground Colour
- else if(30 <= args[argc] && args[argc] <= 37) {
- Term->CurColour &= 0xF000FFFF;
- Term->CurColour |= (Uint32)caVT100Colours[ args[argc]-30+(Term->CurColour>>28) ] << 16;
+ break;
+
+ // Erase in line
+ case 'K':
+ switch(args[0])
+ {
+ case 0: // Erase to right
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i, max;
+ max = Term->Width - Term->AltWritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->AltBuf[Term->AltWritePos+i].Ch = 0;
+ }
+ else
+ {
+ int i, max;
+ max = Term->Width - Term->WritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->Text[Term->WritePos+i].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 1: // Erase to left
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i = Term->AltWritePos % Term->Width;
+ while( i -- )
+ Term->AltBuf[Term->AltWritePos++].Ch = 0;
+ }
+ else
+ {
+ int i = Term->WritePos % Term->Width;
+ while( i -- )
+ Term->Text[Term->WritePos++].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ VT_int_ClearLine(Term, Term->AltWritePos / Term->Width);
+ }
+ else
+ {
+ VT_int_ClearLine(Term, Term->WritePos / Term->Width);
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
}
- // Background Colour
- else if(40 <= args[argc] && args[argc] <= 47) {
- Term->CurColour &= 0xFFFF8000;
- Term->CurColour |= caVT100Colours[ args[argc]-40+((Term->CurColour>>12)&15) ];
+ break;
+
+ // Set cursor position
+ case 'H':
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = args[0] + args[1]*Term->TextWidth;
+ else
+ Term->WritePos = args[0] + args[1]*Term->TextWidth;
+ //Log_Debug("VTerm", "args = {%i, %i}", args[0], args[1]);
+ break;
+
+ // Scroll up `n` lines
+ case 'S':
+ tmp = -1;
+ // Scroll down `n` lines
+ case 'T':
+ if(argc == 1) tmp *= args[0];
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ VT_int_ScrollText(Term, tmp);
+ else
+ {
+ if(Term->ViewPos/Term->TextWidth + tmp < 0)
+ break;
+ if(Term->ViewPos/Term->TextWidth + tmp > Term->TextHeight * (giVT_Scrollback + 1))
+ break;
+
+ Term->ViewPos += Term->TextWidth*tmp;
}
+ break;
+
+ // Set Font flags
+ case 'm':
+ for( ; argc--; )
+ {
+ // Flags
+ if( 0 <= args[argc] && args[argc] <= 8)
+ {
+ switch(args[argc])
+ {
+ case 0: Term->CurColour = DEFAULT_COLOUR; break; // Reset
+ case 1: Term->CurColour |= 0x80000000; break; // Bright
+ case 2: Term->CurColour &= ~0x80000000; break; // Dim
+ }
+ }
+ // Foreground Colour
+ else if(30 <= args[argc] && args[argc] <= 37) {
+ Term->CurColour &= 0xF000FFFF;
+ Term->CurColour |= (Uint32)caVT100Colours[ args[argc]-30+(Term->CurColour>>28) ] << 16;
+ }
+ // Background Colour
+ else if(40 <= args[argc] && args[argc] <= 47) {
+ Term->CurColour &= 0xFFFF8000;
+ Term->CurColour |= caVT100Colours[ args[argc]-40+((Term->CurColour>>12)&15) ];
+ }
+ }
+ break;
+
+ // Set scrolling region
+ case 'r':
+ if( argc != 2 ) break;
+ Term->ScrollTop = args[0];
+ Term->ScrollHeight = args[1] - args[0];
+ break;
+
+ default:
+ Log_Warning("VTerm", "Unknown control sequence '\\x1B[%c'", c);
+ break;
}
- break;
}
}
break;
- default:
- break;
+ default: break;
}
- return j + 1;
+ //Log_Debug("VTerm", "j = %i, Buffer = '%s'", j, Buffer);
+ return j;
}
/**
{
Uint32 val;
int i;
+
+ // Iterate
for( i = 0; i < Count; i++ )
{
- if( Buffer[i] == 0x1B ) // Escape Sequence
+ // Handle escape sequences
+ if( Buffer[i] == 0x1B )
{
i ++;
- i += VT_int_ParseEscape(Term, (char*)&Buffer[i]);
+ i += VT_int_ParseEscape(Term, (char*)&Buffer[i]) - 1;
continue;
}
+ // Fast check for non UTF-8
if( Buffer[i] < 128 ) // Plain ASCII
VT_int_PutChar(Term, Buffer[i]);
else { // UTF-8
- i += ReadUTF8(&Buffer[i], &val);
+ i += ReadUTF8(&Buffer[i], &val) - 1;
VT_int_PutChar(Term, val);
}
}
// Update Screen
VT_int_UpdateScreen( Term, 0 );
-
- // Update cursor
- if( Term == gpVT_CurTerm && !(Term->Flags & VT_FLAG_HIDECSR) )
- {
- tVideo_IOCtl_Pos pos;
- pos.x = Term->WritePos % Term->Width;
- pos.y = Term->WritePos / Term->Width;
- VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
- }
}
/**
void VT_int_PutChar(tVTerm *Term, Uint32 Ch)
{
int i;
- //ENTER("pTerm xCh", Term, Ch);
- //LOG("Term = {WritePos:%i, ViewPos:%i}", Term->WritePos, Term->ViewPos);
+ tVT_Char *buffer;
+ int write_pos;
+
+ if(Term->Flags & VT_FLAG_ALTBUF) {
+ buffer = Term->AltBuf;
+ write_pos = Term->AltWritePos;
+ }
+ else {
+ buffer = Term->Text;
+ write_pos = Term->WritePos;
+ }
switch(Ch)
{
case '\0': return; // Ignore NULL byte
case '\n':
VT_int_UpdateScreen( Term, 0 ); // Update the line before newlining
- Term->WritePos += Term->Width;
+ write_pos += Term->TextWidth;
case '\r':
- Term->WritePos -= Term->WritePos % Term->Width;
+ write_pos -= write_pos % Term->TextWidth;
break;
- case '\t':
+ case '\t': { int tmp = write_pos / Term->TextWidth;
+ write_pos %= Term->TextWidth;
do {
- Term->Text[ Term->WritePos ].Ch = '\0';
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos ++;
- } while(Term->WritePos & 7);
- break;
+ buffer[ write_pos ].Ch = '\0';
+ buffer[ write_pos ].Colour = Term->CurColour;
+ write_pos ++;
+ } while(write_pos & 7);
+ write_pos += tmp * Term->TextWidth;
+ break; }
case '\b':
// Backspace is invalid at Offset 0
- if(Term->WritePos == 0) break;
+ if(write_pos == 0) break;
- Term->WritePos --;
+ write_pos --;
// Singe Character
- if(Term->Text[ Term->WritePos ].Ch != '\0') {
- Term->Text[ Term->WritePos ].Ch = 0;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
+ if(buffer[ write_pos ].Ch != '\0') {
+ buffer[ write_pos ].Ch = 0;
+ buffer[ write_pos ].Colour = Term->CurColour;
break;
}
// Tab
i = 7; // Limit it to 8
do {
- Term->Text[ Term->WritePos ].Ch = 0;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos --;
- } while(Term->WritePos && i-- && Term->Text[ Term->WritePos ].Ch == '\0');
- if(Term->Text[ Term->WritePos ].Ch != '\0')
- Term->WritePos ++;
+ buffer[ write_pos ].Ch = 0;
+ buffer[ write_pos ].Colour = Term->CurColour;
+ write_pos --;
+ } while(write_pos && i-- && buffer[ write_pos ].Ch == '\0');
+ if(buffer[ write_pos ].Ch != '\0')
+ write_pos ++;
break;
default:
- Term->Text[ Term->WritePos ].Ch = Ch;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos ++;
+ buffer[ write_pos ].Ch = Ch;
+ buffer[ write_pos ].Colour = Term->CurColour;
+ // Update the line before wrapping
+ if( (write_pos + 1) % Term->TextWidth == 0 )
+ VT_int_UpdateScreen( Term, 0 );
+ write_pos ++;
break;
}
-
- // Move Screen
- if(Term->WritePos >= Term->Width*Term->Height*VT_SCROLLBACK)
+ if(Term->Flags & VT_FLAG_ALTBUF)
{
- int base, i;
- Term->WritePos -= Term->Width;
+ Term->AltBuf = buffer;
+ Term->AltWritePos = write_pos;
- // Update view position
- base = Term->Width*Term->Height*(VT_SCROLLBACK-1);
- if(Term->ViewPos < base) Term->ViewPos += Term->Width;
- if(Term->ViewPos > base) Term->ViewPos = base;
+ if(Term->AltWritePos >= Term->TextWidth*Term->TextHeight)
+ {
+ Term->AltWritePos -= Term->TextWidth;
+ VT_int_ScrollText(Term, 1);
+ }
- // Scroll terminal cache
- base = Term->Width*(Term->Height*VT_SCROLLBACK-1);
+ }
+ else
+ {
+ Term->Text = buffer;
+ Term->WritePos = write_pos;
+ // Move Screen
+ // - Check if we need to scroll the entire scrollback buffer
+ if(Term->WritePos >= Term->TextWidth*Term->TextHeight*(giVT_Scrollback+1))
+ {
+ int base;
+
+ // Update previous line
+ Term->WritePos -= Term->TextWidth;
+ VT_int_UpdateScreen( Term, 0 );
+
+ // Update view position
+ base = Term->TextWidth*Term->TextHeight*(giVT_Scrollback);
+ if(Term->ViewPos < base)
+ Term->ViewPos += Term->Width;
+ if(Term->ViewPos > base)
+ Term->ViewPos = base;
+
+ VT_int_ScrollText(Term, 1);
+ }
+ // Ok, so we only need to scroll the screen
+ else if(Term->WritePos >= Term->ViewPos + Term->TextWidth*Term->TextHeight)
+ {
+ // Update the last line
+ Term->WritePos -= Term->TextWidth;
+ VT_int_UpdateScreen( Term, 0 );
+ Term->WritePos += Term->TextWidth;
+
+ VT_int_ScrollText(Term, 1);
+
+ Term->ViewPos += Term->TextWidth;
+ }
+ }
+
+ //LEAVE('-');
+}
+
+void VT_int_ScrollText(tVTerm *Term, int Count)
+{
+ tVT_Char *buf;
+ int height, init_write_pos;
+ int len, i;
+ int scroll_top, scroll_height;
+
+ // Get buffer pointer and attributes
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ buf = Term->AltBuf;
+ height = Term->TextHeight;
+ init_write_pos = Term->AltWritePos;
+ scroll_top = Term->ScrollTop;
+ scroll_height = Term->ScrollHeight;
+ }
+ else
+ {
+ buf = Term->Text;
+ height = Term->TextHeight*(giVT_Scrollback+1);
+ init_write_pos = Term->WritePos;
+ scroll_top = 0;
+ scroll_height = height;
+ }
+
+ // Scroll text downwards
+ if( Count > 0 )
+ {
+ int base;
+
+ // Set up
+ if(Count > scroll_height) Count = scroll_height;
+ base = Term->TextWidth*(scroll_top + scroll_height - Count);
+ len = Term->TextWidth*(scroll_height - Count);
- // Scroll Back
- memcpy(
- Term->Text,
- &Term->Text[Term->Width],
- (Term->Width*Term->Height*VT_SCROLLBACK-Term->Width)*sizeof(tVT_Char)
+ // Scroll terminal cache
+ memmove(
+ &buf[Term->TextWidth*scroll_top],
+ &buf[Term->TextWidth*(scroll_top+Count)],
+ len*sizeof(tVT_Char)
);
+ // Clear last rows
+ for( i = 0; i < Term->TextWidth*Count; i ++ )
+ {
+ buf[ base + i ].Ch = 0;
+ buf[ base + i ].Colour = Term->CurColour;
+ }
+
+ // Update Screen
+ VT_int_ScrollFramebuffer( Term, Count );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = base;
+ else
+ Term->WritePos = Term->ViewPos + Term->TextWidth*(Term->TextHeight - Count);
+ for( i = 0; i < Count; i ++ )
+ {
+ VT_int_UpdateScreen( Term, 0 );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos += Term->TextWidth;
+ else
+ Term->WritePos += Term->TextWidth;
+ }
+ }
+ else
+ {
+ Count = -Count;
+ if(Count > scroll_height) Count = scroll_height;
+
+ len = Term->TextWidth*(scroll_height - Count);
- // Clear last row
- for( i = 0; i < Term->Width; i ++ )
+ // Scroll terminal cache
+ memmove(
+ &buf[Term->TextWidth*(scroll_top+Count)],
+ &buf[Term->TextWidth*scroll_top],
+ len*sizeof(tVT_Char)
+ );
+ // Clear preceding rows
+ for( i = 0; i < Term->TextWidth*Count; i ++ )
{
- Term->Text[ base + i ].Ch = 0;
- Term->Text[ base + i ].Colour = Term->CurColour;
+ buf[ i ].Ch = 0;
+ buf[ i ].Colour = Term->CurColour;
}
- //LOG("Scrolled buffer");
- VT_int_UpdateScreen( Term, 1 );
+ VT_int_ScrollFramebuffer( Term, -Count );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = Term->TextWidth*scroll_top;
+ else
+ Term->WritePos = Term->ViewPos;
+ for( i = 0; i < Count; i ++ )
+ {
+ VT_int_UpdateScreen( Term, 0 );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos += Term->TextWidth;
+ else
+ Term->WritePos += Term->TextWidth;
+ }
}
- else if(Term->WritePos >= Term->Width*Term->Height+Term->ViewPos)
+
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = init_write_pos;
+ else
+ Term->WritePos = init_write_pos;
+}
+
+/**
+ * \fn void VT_int_ScrollFramebuffer( tVTerm *Term, int Count )
+ * \note Scrolls the framebuffer down by \a Count text lines
+ */
+void VT_int_ScrollFramebuffer( tVTerm *Term, int Count )
+{
+ int tmp;
+ struct {
+ Uint8 Op;
+ Uint16 DstX, DstY;
+ Uint16 SrcX, SrcY;
+ Uint16 W, H;
+ } PACKED buf;
+
+ // Only update if this is the current terminal
+ if( Term != gpVT_CurTerm ) return;
+
+ if( Count > Term->ScrollHeight ) Count = Term->ScrollHeight;
+ if( Count < -Term->ScrollHeight ) Count = -Term->ScrollHeight;
+
+ // Switch to 2D Command Stream
+ tmp = VIDEO_BUFFMT_2DSTREAM;
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp);
+
+ // BLIT to 0,0 from 0,giVT_CharHeight
+ buf.Op = VIDEO_2DOP_BLIT;
+ buf.SrcX = 0; buf.DstX = 0;
+ // TODO: Don't assume character dimensions
+ buf.W = Term->TextWidth * giVT_CharWidth;
+ if( Count > 0 )
+ {
+ buf.SrcY = (Term->ScrollTop+Count) * giVT_CharHeight;
+ buf.DstY = Term->ScrollTop * giVT_CharHeight;
+ }
+ else // Scroll up, move text down
{
- Term->ViewPos += Term->Width;
- //LOG("Scrolled screen");
- VT_int_UpdateScreen( Term, 1 );
+ Count = -Count;
+ buf.SrcY = Term->ScrollTop * giVT_CharHeight;
+ buf.DstY = (Term->ScrollTop+Count) * giVT_CharHeight;
}
+ buf.H = (Term->ScrollHeight-Count) * giVT_CharHeight;
+ VFS_WriteAt(giVT_OutputDevHandle, 0, sizeof(buf), &buf);
- //LEAVE('-');
+ // Restore old mode (this function is only called during text mode)
+ tmp = VIDEO_BUFFMT_TEXT;
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp);
}
+void VT_int_UpdateCursor( tVTerm *Term, int bShow )
+{
+ tVideo_IOCtl_Pos csr_pos;
+
+ if( Term != gpVT_CurTerm ) return ;
+
+ if( !bShow )
+ {
+ csr_pos.x = -1;
+ csr_pos.y = -1;
+ }
+ else if( Term->Mode == TERM_MODE_TEXT )
+ {
+ int offset;
+
+// if( !(Term->Flags & VT_FLAG_SHOWCSR)
+// && ( (Term->Flags & VT_FLAG_HIDECSR) || !Term->Node.ReadThreads)
+// )
+ if( !Term->Text || Term->Flags & VT_FLAG_HIDECSR )
+ {
+ csr_pos.x = -1;
+ csr_pos.y = -1;
+ }
+ else
+ {
+ if(Term->Flags & VT_FLAG_ALTBUF)
+ offset = Term->AltWritePos;
+ else
+ offset = Term->WritePos - Term->ViewPos;
+
+ csr_pos.x = offset % Term->TextWidth;
+ csr_pos.y = offset / Term->TextWidth;
+ if( 0 > csr_pos.y || csr_pos.y >= Term->TextHeight )
+ csr_pos.y = -1, csr_pos.x = -1;
+ }
+ }
+ else
+ {
+ csr_pos.x = Term->VideoCursorX;
+ csr_pos.y = Term->VideoCursorY;
+ }
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &csr_pos);
+}
+
/**
* \fn void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll )
* \brief Updates the video framebuffer
*/
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll )
{
+ tVT_Char *buffer;
+ int view_pos, write_pos;
// Only update if this is the current terminal
if( Term != gpVT_CurTerm ) return;
switch( Term->Mode )
{
case TERM_MODE_TEXT:
+ view_pos = (Term->Flags & VT_FLAG_ALTBUF) ? 0 : Term->ViewPos;
+ write_pos = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltWritePos : Term->WritePos;
+ buffer = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltBuf : Term->Text;
+ // Re copy the entire screen?
if(UpdateAll) {
- //LOG("UpdateAll = 1");
- //LOG("VFS_WriteAt(0x%x, 0, %i*sizeof(tVT_Char), &Term->Text[%i])",
- // giVT_OutputDevHandle, Term->Width*Term->Height, Term->ViewPos);
VFS_WriteAt(
giVT_OutputDevHandle,
0,
- Term->Width*Term->Height*sizeof(tVT_Char),
- &Term->Text[Term->ViewPos]
+ Term->TextWidth*Term->TextHeight*sizeof(tVT_Char),
+ &buffer[view_pos]
);
- } else {
- int pos = Term->WritePos - Term->WritePos % Term->Width;
- //LOG("UpdateAll = 0");
- //LOG("VFS_WriteAt(0x%x, %i*sizeof(tVT_Char), %i*sizeof(tVT_Char), &Term->Text[%i])",
- // giVT_OutputDevHandle, (pos - Term->ViewPos), Term->Width, pos);
+ }
+ // Only copy the current line
+ else {
+ int ofs = write_pos - write_pos % Term->TextWidth;
VFS_WriteAt(
giVT_OutputDevHandle,
- (pos - Term->ViewPos)*sizeof(tVT_Char),
- Term->Width*sizeof(tVT_Char),
- &Term->Text[pos]
+ (ofs - view_pos)*sizeof(tVT_Char),
+ Term->TextWidth*sizeof(tVT_Char),
+ &buffer[ofs]
);
}
break;
);
break;
}
+
+ VT_int_UpdateCursor(Term, 1);
}
/**
- * \fn void VT_int_ChangeMode(tVTerm *Term, int NewMode)
- * \brief Change the mode of a VTerm
+ * \brief Update the screen mode
+ * \param Term Terminal to update
+ * \param NewMode New mode to set
+ * \param NewWidth New framebuffer width
+ * \param NewHeight New framebuffer height
*/
-void VT_int_ChangeMode(tVTerm *Term, int NewMode)
-{
- switch(NewMode)
+void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight)
+{
+ // TODO: Increase RealWidth/RealHeight when this happens
+ if(NewWidth > giVT_RealWidth) NewWidth = giVT_RealWidth;
+ if(NewHeight > giVT_RealHeight) NewHeight = giVT_RealHeight;
+
+ Term->Mode = NewMode;
+
+ if(NewWidth != Term->Width || NewHeight != Term->Height)
{
- case TERM_MODE_TEXT:
- Log_Log("VTerm", "Set VT %p to text mode", Term);
- free(Term->Buffer);
- Term->Text = calloc( Term->Width*Term->Height*VT_SCROLLBACK, sizeof(tVT_Char) );
- break;
- case TERM_MODE_FB:
- Log_Log("VTerm", "Set VT %p to framebuffer mode", Term);
- free(Term->Text);
- Term->Buffer = calloc( Term->Width*Term->Height, sizeof(Uint32) );
- break;
- //case TERM_MODE_2DACCEL:
- //case TERM_MODE_3DACCEL:
- // return;
+ int oldW = Term->Width;
+ int oldTW = Term->TextWidth;
+ int oldH = Term->Height;
+ int oldTH = Term->TextHeight;
+ tVT_Char *oldTBuf = Term->Text;
+ Uint32 *oldFB = Term->Buffer;
+ int w, h, i;
+ // Calculate new dimensions
+ Term->Width = NewWidth;
+ Term->Height = NewHeight;
+ Term->TextWidth = NewWidth / giVT_CharWidth;
+ Term->TextHeight = NewHeight / giVT_CharHeight;
+ Term->ScrollHeight = Term->TextHeight - (oldTH - Term->ScrollHeight) - Term->ScrollTop;
+
+ // Allocate new buffers
+ // - Text
+ Term->Text = calloc(
+ Term->TextWidth * Term->TextHeight * (giVT_Scrollback+1),
+ sizeof(tVT_Char)
+ );
+ if(oldTBuf) {
+ // Copy old buffer
+ w = (oldTW > Term->TextWidth) ? Term->TextWidth : oldTW;
+ h = (oldTH > Term->TextHeight) ? Term->TextHeight : oldTH;
+ h *= giVT_Scrollback + 1;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Text[i*Term->TextWidth],
+ &oldTBuf[i*oldTW],
+ w*sizeof(tVT_Char)
+ );
+ }
+ free(oldTBuf);
+ }
+
+ // - Alternate Text
+ Term->AltBuf = realloc(
+ Term->AltBuf,
+ Term->TextWidth * Term->TextHeight * sizeof(tVT_Char)
+ );
+
+ // - Framebuffer
+ Term->Buffer = calloc( Term->Width * Term->Height, sizeof(Uint32) );
+ if(oldFB) {
+ // Copy old buffer
+ w = (oldW > Term->Width) ? Term->Width : oldW;
+ h = (oldH > Term->Height) ? Term->Height : oldH;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Buffer[i*Term->Width],
+ &oldFB[i*oldW],
+ w*sizeof(Uint32)
+ );
+ }
+ free(oldFB);
+ }
+
+ // Debug
+ switch(NewMode)
+ {
+ case TERM_MODE_TEXT:
+ Log_Log("VTerm", "Set VT %p to text mode (%ix%i)",
+ Term, Term->TextWidth, Term->TextHeight);
+ break;
+ case TERM_MODE_FB:
+ Log_Log("VTerm", "Set VT %p to framebuffer mode (%ix%i)",
+ Term, Term->Width, Term->Height);
+ break;
+ //case TERM_MODE_2DACCEL:
+ //case TERM_MODE_3DACCEL:
+ // return;
+ }
}
- Term->Mode = NewMode;
+}
+
+
+void VT_int_ToggleAltBuffer(tVTerm *Term, int Enabled)
+{
+ if(Enabled)
+ Term->Flags |= VT_FLAG_ALTBUF;
+ else
+ Term->Flags &= ~VT_FLAG_ALTBUF;
+ VT_int_UpdateScreen(Term, 1);
}
// ---
// === CODE ===
/**
- * \fn void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
* \brief Render a font character
*/
-void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
+void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Depth, int Pitch, Uint32 BGC, Uint32 FGC)
{
Uint8 *font;
- Uint32 *buf = Buffer;
int x, y;
- font = VT_Font_GetChar(Codepoint);
-
- for(y = 0; y < FONT_HEIGHT; y ++)
+ // 8-bpp and below
+ if( Depth <= 8 )
{
- for(x = 0; x < FONT_WIDTH; x ++)
+ Uint8 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
{
- if(*font & (1 << (FONT_WIDTH-x-1)))
- buf[x] = FGC;
- else
- buf[x] = BGC;
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 16-bpp and below
+ else if( Depth <= 16 )
+ {
+ Uint16 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 24-bpp colour
+ // - Special handling to not overwrite the next pixel
+ //TODO: Endian issues here
+ else if( Depth == 24 )
+ {
+ Uint8 *buf = Buffer;
+ Uint8 bg_r = (BGC >> 16) & 0xFF;
+ Uint8 bg_g = (BGC >> 8) & 0xFF;
+ Uint8 bg_b = (BGC >> 0) & 0xFF;
+ Uint8 fg_r = (FGC >> 16) & 0xFF;
+ Uint8 fg_g = (FGC >> 8) & 0xFF;
+ Uint8 fg_b = (FGC >> 0) & 0xFF;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ Uint8 r, g, b;
+
+ if(*font & (1 << (FONT_WIDTH-x-1))) {
+ r = fg_r; g = fg_g; b = fg_b;
+ }
+ else {
+ r = bg_r; g = bg_g; b = bg_b;
+ }
+ buf[x*3+0] = b;
+ buf[x*3+1] = g;
+ buf[x*3+2] = r;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 32-bpp colour (nice and easy)
+ else if( Depth == 32 )
+ {
+ Uint32 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (Uint32*)( (tVAddr)buf + Pitch );
+ font ++;
}
- buf += Pitch;
- font ++;
}
}
/**
* \fn Uint32 VT_Colour12to24(Uint16 Col12)
- * \brief Converts a
+ * \brief Converts a 12-bit colour into 24 bits
*/
Uint32 VT_Colour12to24(Uint16 Col12)
{
ret |= (tmp << 16) | (tmp << 20);
return ret;
}
+/**
+ * \brief Converts a 12-bit colour into 15 bits
+ */
+Uint16 VT_Colour12to15(Uint16 Col12)
+{
+ Uint32 ret;
+ int tmp;
+ tmp = Col12 & 0xF;
+ ret = (tmp << 1) | (tmp & 1);
+ tmp = (Col12 & 0xF0) >> 4;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 5;
+ tmp = (Col12 & 0xF00) >> 8;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 10;
+ return ret;
+}
+
+/**
+ * \brief Converts a 12-bit colour into any other depth
+ * \param Col12 12-bit source colour
+ * \param Depth Desired bit deptj
+ * \note Green then blue get the extra avaliable bits (16:5-6-5, 14:4-5-5)
+ */
+Uint32 VT_Colour12toN(Uint16 Col12, int Depth)
+{
+ Uint32 ret;
+ Uint32 r, g, b;
+ int rSize, gSize, bSize;
+
+ // Fast returns
+ if( Depth == 24 ) return VT_Colour12to24(Col12);
+ if( Depth == 15 ) return VT_Colour12to15(Col12);
+ // - 32 is a special case, it's usually 24-bit colour with an unused byte
+ if( Depth == 32 ) return VT_Colour12to24(Col12);
+
+ // Bounds checks
+ if( Depth < 8 ) return 0;
+ if( Depth > 32 ) return 0;
+
+ r = Col12 & 0xF;
+ g = (Col12 & 0xF0) >> 4;
+ b = (Col12 & 0xF00) >> 8;
+
+ rSize = gSize = bSize = Depth / 3;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 1
+ gSize ++;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 2
+ bSize ++;
+
+ // Expand
+ r <<= rSize - 4; g <<= gSize - 4; b <<= bSize - 4;
+ // Fill with the lowest bit
+ if( Col12 & 0x001 ) r |= (1 << (rSize - 4)) - 1;
+ if( Col12 & 0x010 ) r |= (1 << (gSize - 4)) - 1;
+ if( Col12 & 0x100 ) r |= (1 << (bSize - 4)) - 1;
+
+ // Create output
+ ret = r;
+ ret |= g << rSize;
+ ret |= b << (rSize + gSize);
+
+ return ret;
+}
/**
* \fn Uint8 *VT_Font_GetChar(Uint32 Codepoint)