Trying to reduce the ability for a fork bomb to fault the kernel
[tpg/acess2.git] / Kernel / heap.c
index 3f767eb..b55687b 100644 (file)
@@ -35,7 +35,7 @@ void  Heap_Dump(void);
 void   Heap_Stats(void);
 
 // === GLOBALS ===
-tSpinlock      glHeap;
+tMutex glHeap;
 void   *gHeapStart;
 void   *gHeapEnd;
 
@@ -151,7 +151,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
        #endif
        
        // Lock Heap
-       LOCK(&glHeap);
+       Mutex_Acquire(&glHeap);
        
        // Traverse Heap
        for( head = gHeapStart;
@@ -165,7 +165,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
                #else
                if( head->Size & (MIN_SIZE-1) ) {
                #endif
-                       RELEASE(&glHeap);       // Release spinlock
+                       Mutex_Release(&glHeap); // Release spinlock
                        #if WARNINGS
                        Log_Warning("Heap", "Size of heap address %p is invalid not aligned (0x%x)", head, head->Size);
                        Heap_Dump();
@@ -177,7 +177,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
                if(head->Magic == MAGIC_USED)   continue;
                // Error check
                if(head->Magic != MAGIC_FREE)   {
-                       RELEASE(&glHeap);       // Release spinlock
+                       Mutex_Release(&glHeap); // Release spinlock
                        #if WARNINGS
                        Log_Warning("Heap", "Magic of heap address %p is invalid (0x%x)", head, head->Magic);
                        Heap_Dump();
@@ -193,7 +193,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
                        head->Magic = MAGIC_USED;
                        head->File = File;
                        head->Line = Line;
-                       RELEASE(&glHeap);       // Release spinlock
+                       Mutex_Release(&glHeap); // Release spinlock
                        #if DEBUG_TRACE
                        Log("[Heap   ] Malloc'd %p (%i bytes), returning to %p", head->Data, head->Size,  __builtin_return_address(0));
                        #endif
@@ -220,7 +220,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
                best = Heap_Extend( Bytes );
                // Check for errors
                if(!best) {
-                       RELEASE(&glHeap);       // Release spinlock
+                       Mutex_Release(&glHeap); // Release spinlock
                        return NULL;
                }
                // Check size
@@ -228,7 +228,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
                        best->Magic = MAGIC_USED;       // Mark block as used
                        best->File = File;
                        best->Line = Line;
-                       RELEASE(&glHeap);       // Release spinlock
+                       Mutex_Release(&glHeap); // Release spinlock
                        #if DEBUG_TRACE
                        Log("[Heap   ] Malloc'd %p (%i bytes), returning to %p", best->Data, best->Size, __builtin_return_address(0));
                        #endif
@@ -251,7 +251,7 @@ void *Heap_Allocate(const char *File, int Line, size_t Bytes)
        best->File = File;
        best->Line = Line;
        
-       RELEASE(&glHeap);       // Release spinlock
+       Mutex_Release(&glHeap); // Release spinlock
        #if DEBUG_TRACE
        Log_Debug("Heap", "newhead(%p)->Size = 0x%x", newhead, newhead->Size);
        Log_Debug("Heap", "Malloc'd %p (0x%x bytes), returning to %s:%i",
@@ -314,7 +314,7 @@ void Heap_Deallocate(void *Ptr)
        }
        
        // Lock
-       LOCK( &glHeap );
+       Mutex_Acquire( &glHeap );
        
        // Mark as free
        head->Magic = MAGIC_FREE;
@@ -325,7 +325,7 @@ void Heap_Deallocate(void *Ptr)
        Heap_Merge( head );
        
        // Release
-       RELEASE( &glHeap );
+       Mutex_Release( &glHeap );
 }
 
 /**

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