/*
+ * Acess2 Kernel
*/
#ifndef _THREADS_H_
#define _THREADS_H_
#include <arch.h>
#include <signal.h>
-#include <proc.h>
-
-/**
- * \brief IPC Message
- */
-typedef struct sMessage
-{
- struct sMessage *Next; //!< Next message in thread's inbox
- tTID Source; //!< Source thread ID
- Uint Length; //!< Length of message data in bytes
- Uint8 Data[]; //!< Message data
-} tMsg;
-
-/**
- * \brief Core threading structure
- *
- */
-typedef struct sThread
-{
- // --- threads.c's
- /**
- * \brief Next thread in current list
- * \note Required to be first for linked list hacks to work
- */
- struct sThread *Next;
- struct sThread *GlobalNext; //!< Next thread in global list
- struct sThread *GlobalPrev; //!< Previous thread in global list
- tShortSpinlock IsLocked; //!< Thread's spinlock
- volatile int Status; //!< Thread Status
- void *WaitPointer; //!< What (Mutex/Thread/other) is the thread waiting on
- int RetStatus; //!< Return Status
-
- Uint TID; //!< Thread ID
- Uint TGID; //!< Thread Group (Process)
- struct sThread *Parent; //!< Parent Thread
- Uint UID, GID; //!< User and Group
- char *ThreadName; //!< Name of thread
-
- // --- arch/proc.c's responsibility
- //! Kernel Stack Base
- tVAddr KernelStack;
-
- //! Memory Manager State
- tMemoryState MemState;
-
- //! State on task switch
- tTaskState SavedState;
-
- // --- threads.c's
- int CurFaultNum; //!< Current fault number, 0: none
- tVAddr FaultHandler; //!< Fault Handler
-
- tMsg * volatile Messages; //!< Message Queue
- tMsg *LastMessage; //!< Last Message (speeds up insertion)
-
- int Quantum, Remaining; //!< Quantum Size and remaining timesteps
- int Priority; //!< Priority - 0: Realtime, higher means less time
-
- Uint Config[NUM_CFG_ENTRIES]; //!< Per-process configuration
-
- volatile int CurCPU;
-} tThread;
-
-
-enum {
- THREAD_STAT_NULL, // Invalid process
- THREAD_STAT_ACTIVE, // Running and schedulable process
- THREAD_STAT_SLEEPING, // Message Sleep
- THREAD_STAT_MUTEXSLEEP, // Mutex Sleep
- THREAD_STAT_SEMAPHORESLEEP, // Semaphore Sleep
- THREAD_STAT_WAITING, // ??? (Waiting for a thread)
- THREAD_STAT_PREINIT, // Being created
- THREAD_STAT_ZOMBIE, // Died/Killed, but parent not informed
- THREAD_STAT_DEAD, // Awaiting burial (free)
- THREAD_STAT_BURIED // If it's still on the list here, something's wrong
-};
-static const char * const casTHREAD_STAT[] = {
- "THREAD_STAT_NULL",
- "THREAD_STAT_ACTIVE",
- "THREAD_STAT_SLEEPING",
- "THREAD_STAT_MUTEXSLEEP",
- "THREAD_STAT_SEMAPHORESLEEP",
- "THREAD_STAT_WAITING",
- "THREAD_STAT_PREINIT",
- "THREAD_STAT_ZOMBIE",
- "THREAD_STAT_DEAD",
- "THREAD_STAT_BURIED"
-};
+//#include <proc.h>
enum eFaultNumbers
{
#define GETMSG_IGNORE ((void*)-1)
-// === GLOBALS ===
-extern BOOL gaThreads_NoTaskSwitch[MAX_CPUS];
+typedef struct sThread tThread;
// === FUNCTIONS ===
-extern tThread *Proc_GetCurThread(void);
-extern tThread *Threads_GetThread(Uint TID);
-extern void Threads_SetPriority(tThread *Thread, int Pri);
-extern int Threads_Wake(tThread *Thread);
-extern void Threads_Kill(tThread *Thread, int Status);
-extern void Threads_AddActive(tThread *Thread);
-extern tThread *Threads_RemActive(void);
-extern tThread *Threads_GetNextToRun(int CPU, tThread *Last);
-
extern void Threads_SetFaultHandler(Uint Handler);
-extern int Threads_SetUID(Uint *Errno, tUID ID);
-extern int Threads_SetGID(Uint *Errno, tUID ID);
-extern int Threads_WaitTID(int TID, int *Status);
+extern int Threads_SetUID(tUID ID);
+extern int Threads_SetGID(tUID ID);
+extern tTID Threads_WaitTID(int TID, int *Status);
+
-extern tThread *Threads_CloneTCB(Uint *Err, Uint Flags);
-extern tThread *Threads_CloneThreadZero(void);
+extern int *Threads_GetMaxFD(void);
+extern char **Threads_GetCWD(void);
+extern char **Threads_GetChroot(void);
-extern int Proc_SendMessage(Uint *Err, Uint Dest, int Length, void *Data);
-extern int Proc_GetMessage(Uint *Err, Uint *Source, void *Buffer);
+extern int Proc_SendMessage(Uint Dest, int Length, void *Data);
+extern int Proc_GetMessage(Uint *Source, void *Buffer);
#endif