volatile int CurCPU;
int bInstrTrace;
+
+ // --- event.c
+ Uint32 EventState;
} tThread;
THREAD_STAT_MUTEXSLEEP, // Mutex Sleep
THREAD_STAT_SEMAPHORESLEEP, // Semaphore Sleep
THREAD_STAT_QUEUESLEEP, // Queue
+ THREAD_STAT_EVENTSLEEP, // Event sleep
THREAD_STAT_WAITING, // ??? (Waiting for a thread)
THREAD_STAT_PREINIT, // Being created
THREAD_STAT_ZOMBIE, // Died/Killed, but parent not informed
"THREAD_STAT_MUTEXSLEEP",
"THREAD_STAT_SEMAPHORESLEEP",
"THREAD_STAT_QUEUESLEEP",
+ "THREAD_STAT_EVENTSLEEP",
"THREAD_STAT_WAITING",
"THREAD_STAT_PREINIT",
"THREAD_STAT_ZOMBIE",