#define UNIX_TO_2K ((30*365*3600*24) + (7*3600*24)) //Normal years + leap years
// === PROTOTYPES ===
+ int atoi(const char *string);
+void itoa(char *buf, Uint num, int base, int minLength, char pad);
+ int vsnprintf(char *__s, size_t __maxlen, const char *__format, va_list args);
+ int sprintf(char *__s, const char *__format, ...);
+ int tolower(int c);
+ int strucmp(const char *Str1, const char *Str2);
+ int strpos(const char *Str, char Ch);
+ Uint8 ByteSum(void *Ptr, int Size);
+size_t strlen(const char *__s);
+char *strcpy(char *__str1, const char *__str2);
+char *strncpy(char *__str1, const char *__str2, size_t max);
+ int strcmp(const char *str1, const char *str2);
+ int strncmp(const char *str1, const char *str2, size_t num);
+char *strdup(const char *Str);
+ int DivUp(int num, int dem);
+ int strpos8(const char *str, Uint32 Search);
int ReadUTF8(Uint8 *str, Uint32 *Val);
+ int WriteUTF8(Uint8 *str, Uint32 Val);
+Sint64 timestamp(int sec, int mins, int hrs, int day, int month, int year);
+Uint rand(void);
+ int CheckString(char *String);
+ int CheckMem(void *Mem, int NumBytes);
+ int ModUtil_LookupString(char **Array, char *Needle);
+ int ModUtil_SetIdent(char *Dest, char *Value);
+
+// === EXPORTS ===
+EXPORT(atoi);
+EXPORT(itoa);
+EXPORT(vsnprintf);
+EXPORT(sprintf);
+EXPORT(tolower);
+EXPORT(strucmp);
+EXPORT(strpos);
+EXPORT(ByteSum);
+EXPORT(strlen);
+EXPORT(strcpy);
+EXPORT(strncpy);
+EXPORT(strcmp);
+EXPORT(strncmp);
+EXPORT(strdup);
+EXPORT(DivUp);
+EXPORT(strpos8);
+EXPORT(ReadUTF8);
+EXPORT(WriteUTF8);
+EXPORT(timestamp);
+EXPORT(CheckString);
+EXPORT(CheckMem);
+EXPORT(ModUtil_LookupString);
+EXPORT(ModUtil_SetIdent);
// === GLOBALS ===
static Uint giRandomState = RANDOM_SEED;
// === CODE ===
+/**
+ * \brief Convert a string into an integer
+ */
+int atoi(const char *string)
+{
+ int ret = 0;
+
+ // Clear non-numeric characters
+ while( !('0' <= *string && *string <= '9') ) string++;
+
+ if(*string == '0')
+ {
+ string ++;
+ if(*string == 'x')
+ {
+ // Hex
+ string ++;
+ for( ;; ) {
+ ret *= 16;
+ if('0' <= *string && *string <= '9')
+ ret += *string - '0';
+ else if('A' <= *string && *string <= 'F')
+ ret += *string - 'A' + 10;
+ else if('a' <= *string && *string <= 'f')
+ ret += *string - 'a' + 10;
+ else
+ break;
+ string ++;
+ }
+ }
+ else
+ {
+ for( ;; )
+ {
+ ret *= 8;
+ if('0' <= *string && *string <= '7')
+ ret += *string - '0';
+ else
+ break;
+ }
+ }
+ }
+ else
+ {
+ for( ; '0' <= *string && *string <= '9'; string++)
+ {
+ ret *= 10;
+ ret += *string - '0';
+ }
+ }
+ return ret;
+}
+
static const char cUCDIGITS[] = "0123456789ABCDEF";
/**
- * \fn static void itoa(char *buf, Uint num, int base, int minLength, char pad)
+ * \fn void itoa(char *buf, Uint num, int base, int minLength, char pad)
* \brief Convert an integer into a character string
*/
void itoa(char *buf, Uint num, int base, int minLength, char pad)
PUTCH( (Uint8)val );
break;
}
+
+ if(pos == __maxlen)
+ break;
}
if(__s && pos != __maxlen)
}
/**
- * \fn int strucmp(char *Str1, char *Str2)
+ * \fn int strucmp(const char *Str1, const char *Str2)
* \brief Compare \a Str1 and \a Str2 case-insensitively
*/
int strucmp(const char *Str1, const char *Str2)
}
/**
- * \fn char *strcpy(const char *__str1, const char *__str2)
+ * \fn char *strcpy(char *__str1, const char *__str2)
* \brief Copy a string to a new location
*/
char *strcpy(char *__str1, const char *__str2)
}
/**
- * \fn char *strcpy(const char *__str1, const char *__str2)
+ * \fn char *strncpy(char *__str1, const char *__str2, size_t max)
* \brief Copy a string to a new location
*/
char *strncpy(char *__str1, const char *__str2, size_t max)
* \brief Pseudo random number generator
* \note Unknown effectiveness (made up on the spot)
*/
-Uint rand()
+Uint rand(void)
{
Uint old = giRandomState;
// Get the next state value
strncpy(Dest, Value, 32);
return 1;
}
-
-EXPORT(strlen);
-EXPORT(strdup);
-EXPORT(strcmp);
-EXPORT(strncmp);
-EXPORT(strcpy);
-EXPORT(strncpy);
-
-EXPORT(timestamp);
-EXPORT(ReadUTF8);
-EXPORT(CheckMem);
-EXPORT(CheckString);
-EXPORT(ModUtil_LookupString);
-EXPORT(ModUtil_SetIdent);