Usermode/libc - Fix strchr and strrchr behavior
[tpg/acess2.git] / Kernel / semaphore.c
diff --git a/Kernel/semaphore.c b/Kernel/semaphore.c
deleted file mode 100644 (file)
index d4583e7..0000000
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
- * Acess2 Kernel
- * - By John Hodge (thePowersGang)
- *
- * semaphore.c
- * - Semaphores
- */
-#include <acess.h>
-#include <semaphore.h>
-#include <threads_int.h>
-
-#define SEMAPHORE_DEBUG        0       // Debug semaphores
-
-// === CODE ===
-//
-// Initialise a semaphore
-//
-void Semaphore_Init(tSemaphore *Sem, int Value, int MaxValue, const char *Module, const char *Name)
-{
-       memset(Sem, 0, sizeof(tSemaphore));
-       Sem->Value = Value;
-       Sem->ModName = Module;
-       Sem->Name = Name;
-       Sem->MaxValue = MaxValue;
-}
-//
-// Wait for items to be avaliable
-//
-int Semaphore_Wait(tSemaphore *Sem, int MaxToTake)
-{
-       tThread *us;
-        int    taken;
-       if( MaxToTake < 0 ) {
-               Log_Warning("Threads", "Semaphore_Wait: User bug - MaxToTake(%i) < 0, Sem=%p(%s)",
-                       MaxToTake, Sem, Sem->Name);
-       }
-       
-       SHORTLOCK( &Sem->Protector );
-       
-       // Check if there's already items avaliable
-       if( Sem->Value > 0 )
-       {
-               // Take what we need
-               if( MaxToTake && Sem->Value > MaxToTake )
-                       taken = MaxToTake;
-               else
-                       taken = Sem->Value;
-               Sem->Value -= taken;
-       }
-       else
-       {
-               SHORTLOCK( &glThreadListLock );
-               
-               // - Remove from active list
-               us = Threads_RemActive();
-               us->Next = NULL;
-               // - Mark as sleeping
-               us->Status = THREAD_STAT_SEMAPHORESLEEP;
-               us->WaitPointer = Sem;
-               us->RetStatus = MaxToTake;      // Use RetStatus as a temp variable
-               
-               // - Add to waiting
-               if(Sem->LastWaiting) {
-                       Sem->LastWaiting->Next = us;
-                       Sem->LastWaiting = us;
-               }
-               else {
-                       Sem->Waiting = us;
-                       Sem->LastWaiting = us;
-               }
-               
-               #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-               Log("%p (%i %s) waiting on semaphore %p %s:%s",
-                       us, us->TID, us->ThreadName,
-                       Sem, Sem->ModName, Sem->Name);
-               #endif
-               
-               SHORTREL( &Sem->Protector );    // Release first to make sure it is released
-               SHORTREL( &glThreadListLock );
-               while( us->Status == THREAD_STAT_SEMAPHORESLEEP )
-               {
-                       Threads_Yield();
-                       if(us->Status == THREAD_STAT_SEMAPHORESLEEP)
-                               Log_Warning("Threads", "Semaphore %p %s:%s re-schedulued while asleep",
-                                       Sem, Sem->ModName, Sem->Name);
-               }
-               #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-               Log("Semaphore %p %s:%s woken", Sem, Sem->ModName, Sem->Name);
-               #endif
-               // We're only woken when there's something avaliable (or a signal arrives)
-               us->WaitPointer = NULL;
-               
-               taken = us->RetStatus;
-               
-               // Get the lock again
-               SHORTLOCK( &Sem->Protector );
-       }
-       
-       // While there is space, and there are thread waiting
-       // wake the first thread and give it what it wants (or what's left)
-       while( (Sem->MaxValue == 0 || Sem->Value < Sem->MaxValue) && Sem->Signaling )
-       {
-                int    given;
-               tThread *toWake = Sem->Signaling;
-               
-               Sem->Signaling = Sem->Signaling->Next;
-               // Reset ->LastWaiting to NULL if we have just removed the last waiting thread
-               if( Sem->Signaling == NULL )
-                       Sem->LastSignaling = NULL;
-               
-               // Figure out how much to give
-               if( toWake->RetStatus && Sem->Value + toWake->RetStatus < Sem->MaxValue )
-                       given = toWake->RetStatus;
-               else
-                       given = Sem->MaxValue - Sem->Value;
-               Sem->Value -= given;
-               
-               
-               #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-               Log("%p (%i %s) woken by wait on %p %s:%s",
-                       toWake, toWake->TID, toWake->ThreadName,
-                       Sem, Sem->ModName, Sem->Name);
-               #endif
-               
-               // Save the number we gave to the thread's status
-               toWake->RetStatus = given;
-               
-               // Wake the sleeper
-               SHORTLOCK( &glThreadListLock );
-               if( toWake->Status != THREAD_STAT_ACTIVE )
-                       Threads_AddActive(toWake);
-               SHORTREL( &glThreadListLock );
-       }
-       SHORTREL( &Sem->Protector );
-       
-       #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-       Log("Semaphore %p %s:%s took %i by wait",
-               Sem, Sem->ModName, Sem->Name, taken);
-       #endif
-
-       return taken;
-}
-
-//
-// Add items to a semaphore
-//
-int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd)
-{
-        int    given;
-        int    added;
-       
-       if( AmmountToAdd < 0 ) {
-               Log_Warning("Threads", "Semaphore_Signal: User bug - AmmountToAdd(%i) < 0, Sem=%p(%s)",
-                       AmmountToAdd, Sem, Sem->Name);
-       }
-       SHORTLOCK( &Sem->Protector );
-       
-       // Check if we have to block
-       if( Sem->MaxValue && Sem->Value == Sem->MaxValue )
-       {
-               tThread *us;
-               #if 0
-               Log_Debug("Threads", "Semaphore_Signal: IDLE Sem = %s:%s", Sem->ModName, Sem->Name);
-               Log_Debug("Threads", "Semaphore_Signal: Sem->Value(%i) == Sem->MaxValue(%i)", Sem->Value, Sem->MaxValue);
-               #endif
-               
-               SHORTLOCK( &glThreadListLock );
-               // - Remove from active list
-               us = Threads_RemActive();
-               us->Next = NULL;
-               // - Mark as sleeping
-               us->Status = THREAD_STAT_SEMAPHORESLEEP;
-               us->WaitPointer = Sem;
-               us->RetStatus = AmmountToAdd;   // Use RetStatus as a temp variable
-               
-               // - Add to waiting
-               if(Sem->LastSignaling) {
-                       Sem->LastSignaling->Next = us;
-                       Sem->LastSignaling = us;
-               }
-               else {
-                       Sem->Signaling = us;
-                       Sem->LastSignaling = us;
-               }
-               
-               #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-               Log("%p (%i %s) signaling semaphore %p %s:%s",
-                       us, us->TID, us->ThreadName,
-                       Sem, Sem->ModName, Sem->Name);
-               #endif
-               
-               SHORTREL( &glThreadListLock );  
-               SHORTREL( &Sem->Protector );
-               while(us->Status == THREAD_STAT_SEMAPHORESLEEP) Threads_Yield();
-               // We're only woken when there's something avaliable
-               us->WaitPointer = NULL;
-               
-               added = us->RetStatus;
-               
-               // Get the lock again
-               SHORTLOCK( &Sem->Protector );
-       }
-       // Non blocking
-       else
-       {
-               // Figure out how much we need to take off
-               if( Sem->MaxValue && Sem->Value + AmmountToAdd > Sem->MaxValue)
-                       added = Sem->MaxValue - Sem->Value;
-               else
-                       added = AmmountToAdd;
-               Sem->Value += added;
-       }
-       
-       // While there are items avaliable, and there are thread waiting
-       // wake the first thread and give it what it wants (or what's left)
-       while( Sem->Value && Sem->Waiting )
-       {
-               tThread *toWake = Sem->Waiting;
-               
-               // Remove thread from list (double ended, so clear LastWaiting if needed)
-               Sem->Waiting = Sem->Waiting->Next;
-               if( Sem->Waiting == NULL )
-                       Sem->LastWaiting = NULL;
-               
-               // Figure out how much to give to woken thread
-               // - Requested count is stored in ->RetStatus
-               if( toWake->RetStatus && Sem->Value > toWake->RetStatus )
-                       given = toWake->RetStatus;
-               else
-                       given = Sem->Value;
-               Sem->Value -= given;
-               
-               // Save the number we gave to the thread's status
-               toWake->RetStatus = given;
-               
-               if(toWake->bInstrTrace)
-                       Log("%s(%i) given %i from %p", toWake->ThreadName, toWake->TID, given, Sem);
-               #if DEBUG_TRACE_STATE || SEMAPHORE_DEBUG
-               Log("%p (%i %s) woken by signal on %p %s:%s",
-                       toWake, toWake->TID, toWake->ThreadName,
-                       Sem, Sem->ModName, Sem->Name);
-               #endif
-               
-               // Wake the sleeper
-               if( toWake->Status != THREAD_STAT_ACTIVE )
-                       Threads_AddActive(toWake);
-               else
-                       Warning("Thread %p (%i %s) is already awake", toWake, toWake->TID, toWake->ThreadName);
-       }
-       SHORTREL( &Sem->Protector );
-       
-       return added;
-}
-
-//
-// Get the current value of a semaphore
-//
-int Semaphore_GetValue(tSemaphore *Sem)
-{
-       return Sem->Value;
-}
-
-// === EXPORTS ===
-EXPORT(Semaphore_Init);
-EXPORT(Semaphore_Wait);
-EXPORT(Semaphore_Signal);

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