Hore work to allow ARM builds
[tpg/acess2.git] / Kernel / threads.c
index ee48e3e..ecddf94 100644 (file)
@@ -5,6 +5,7 @@
  */
 #include <acess.h>
 #include <threads.h>
+#include <threads_int.h>
 #include <errno.h>
 #include <semaphore.h>
 
@@ -33,6 +34,7 @@ const enum eConfigTypes       cCONFIG_TYPES[] = {
 // === IMPORTS ===
 extern void    ArchThreads_Init(void);
 extern void    Proc_CallFaultHandler(tThread *Thread);
+extern void    Proc_DumpThreadCPUState(tThread *Thread);
 extern int     GetCPUNum(void);
 
 // === PROTOTYPES ===
@@ -58,6 +60,7 @@ void  Threads_Sleep(void);
 void   Threads_AddActive(tThread *Thread);
 tThread        *Threads_RemActive(void);
 #endif
+void   Threads_ToggleTrace(int TID);
 void   Threads_Fault(int Num);
 void   Threads_SegFault(tVAddr Addr);
 #if 0
@@ -70,7 +73,6 @@ tGID  Threads_GetGID(void);
 #endif
 void   Threads_Dump(void);
 void   Threads_DumpActive(void);
-
 #if 0
  int   Mutex_Acquire(tMutex *Mutex);
 void   Mutex_Release(tMutex *Mutex);
@@ -81,11 +83,11 @@ void        Mutex_Release(tMutex *Mutex);
 // -- Core Thread --
 // Only used for the core kernel
 tThread        gThreadZero = {
-       Status: THREAD_STAT_ACTIVE,     // Status
-       ThreadName:     (char*)"ThreadZero",    // Name
-       Quantum: DEFAULT_QUANTUM,       // Default Quantum
-       Remaining:      DEFAULT_QUANTUM,        // Current Quantum
-       Priority:       DEFAULT_PRIORITY        // Number of tickets
+       .Status         = THREAD_STAT_ACTIVE,   // Status
+       .ThreadName     = (char*)"ThreadZero",  // Name
+       .Quantum        = DEFAULT_QUANTUM,      // Default Quantum
+       .Remaining      = DEFAULT_QUANTUM,      // Current Quantum
+       .Priority       = DEFAULT_PRIORITY      // Number of tickets
        };
 // -- Processes --
 // --- Locks ---
@@ -121,6 +123,9 @@ void Threads_Init(void)
 {
        ArchThreads_Init();
        
+       Log_Debug("Threads", "Offsets of tThread");
+       Log_Debug("Threads", ".Priority = %i", offsetof(tThread, Priority));
+       
        // Create Initial Task
        #if SCHEDULER_TYPE == SCHED_RR_PRI
        gaActiveThreads[gThreadZero.Priority] = &gThreadZero;
@@ -183,6 +188,7 @@ void Threads_SetPriority(tThread *Thread, int Pri)
        if(Thread == NULL)      Thread = Proc_GetCurThread();
        // Bounds checking
        // - If < 0, set to lowest priority
+       // - Minumum priority is actualy a high number, 0 is highest
        if(Pri < 0)     Pri = MIN_PRIORITY;
        if(Pri > MIN_PRIORITY)  Pri = MIN_PRIORITY;
        
@@ -207,7 +213,9 @@ void Threads_SetPriority(tThread *Thread, int Pri)
                #if SCHEDULER_TYPE == SCHED_LOTTERY
                giFreeTickets -= caiTICKET_COUNTS[Thread->Priority] - caiTICKET_COUNTS[Pri];
                # if DEBUG_TRACE_TICKETS
-               Log("Threads_SetTickets: new giFreeTickets = %i", giFreeTickets);
+               Log("Threads_SetTickets: new giFreeTickets = %i [-%i+%i]",
+                       giFreeTickets,
+                       caiTICKET_COUNTS[Thread->Priority], caiTICKET_COUNTS[Pri]);
                # endif
                #endif
                Thread->Priority = Pri;
@@ -216,6 +224,12 @@ void Threads_SetPriority(tThread *Thread, int Pri)
        else
                Thread->Priority = Pri;
        #endif
+       
+       #if DEBUG_TRACE_STATE
+       Log("Threads_SetPriority: %p(%i %s) pri set %i",
+               Thread, Thread->TID, Thread->ThreadName,
+               Pri);
+       #endif
 }
 
 /**
@@ -232,10 +246,7 @@ tThread *Threads_CloneTCB(Uint *Err, Uint Flags)
        
        // Allocate and duplicate
        new = malloc(sizeof(tThread));
-       if(new == NULL) {
-               *Err = -ENOMEM;
-               return NULL;
-       }
+       if(new == NULL) { *Err = -ENOMEM; return NULL; }
        memcpy(new, cur, sizeof(tThread));
        
        new->CurCPU = -1;
@@ -247,6 +258,7 @@ tThread *Threads_CloneTCB(Uint *Err, Uint Flags)
        // Get Thread ID
        new->TID = giNextTID++;
        new->Parent = cur;
+       new->bInstrTrace = 0;
        
        // Clone Name
        new->ThreadName = strdup(cur->ThreadName);
@@ -333,6 +345,7 @@ tThread *Threads_CloneThreadZero(void)
        // Set State
        new->Remaining = new->Quantum = cur->Quantum;
        new->Priority = cur->Priority;
+       new->bInstrTrace = 0;
        
        // Set Signal Handlers
        new->CurFaultNum = 0;
@@ -771,6 +784,13 @@ int Threads_WakeTID(tTID TID)
        return ret;
 }
 
+void Threads_ToggleTrace(int TID)
+{
+       tThread *thread = Threads_GetThread(TID);
+       if(!thread)     return ;
+       thread->bInstrTrace = !thread->bInstrTrace;
+}
+
 /**
  * \brief Adds a thread to the active queue
  */
@@ -782,11 +802,12 @@ void Threads_AddActive(tThread *Thread)
                tThread *cur = Proc_GetCurThread();
                Warning("WTF, CPU%i %p (%i %s) is adding %p (%i %s) when it is active",
                        GetCPUNum(), cur, cur->TID, cur->ThreadName, Thread, Thread->TID, Thread->ThreadName);
+               SHORTREL( &glThreadListLock );
+               return ;
        }
        
        // Set state
        Thread->Status = THREAD_STAT_ACTIVE;
-       Thread->CurCPU = -1;
        // Add to active list
        #if SCHEDULER_TYPE == SCHED_RR_PRI
        Thread->Next = gaActiveThreads[Thread->Priority];
@@ -800,11 +821,22 @@ void Threads_AddActive(tThread *Thread)
        giNumActiveThreads ++;
        
        #if SCHEDULER_TYPE == SCHED_LOTTERY
-       giFreeTickets += caiTICKET_COUNTS[ Thread->Priority ];
-       # if DEBUG_TRACE_TICKETS
-       Log("Threads_AddActive: CPU%i %p %i (%s) added, new giFreeTickets = %i",
-               GetCPUNum(), Thread, Thread->TID, Thread->ThreadName, giFreeTickets);
-       # endif
+       {
+                int    delta;
+               // Only change the ticket count if the thread is un-scheduled
+               if(Thread->CurCPU != -1)
+                       delta = 0;
+               else
+                       delta = caiTICKET_COUNTS[ Thread->Priority ];
+               
+               giFreeTickets += delta;
+               # if DEBUG_TRACE_TICKETS
+               Log("CPU%i %p (%i %s) added, new giFreeTickets = %i [+%i]",
+                       GetCPUNum(), Thread, Thread->TID, Thread->ThreadName,
+                       giFreeTickets, delta
+                       );
+               # endif
+       }
        #endif
        
        SHORTREL( &glThreadListLock );
@@ -834,13 +866,12 @@ tThread *Threads_RemActive(void)
        
        ret->Next = NULL;
        ret->Remaining = 0;
-       ret->CurCPU = -1;
        
        giNumActiveThreads --;
        // no need to decrement tickets, scheduler did it for us
        
        #if SCHEDULER_TYPE == SCHED_LOTTERY && DEBUG_TRACE_TICKETS
-       Log("Threads_RemActive: CPU%i %p %i (%s) removed, giFreeTickets = %i",
+       Log("CPU%i %p (%i %s) removed, giFreeTickets = %i [nc]",
                GetCPUNum(), ret, ret->TID, ret->ThreadName, giFreeTickets);
        #endif
        
@@ -975,6 +1006,9 @@ void Threads_DumpActive(void)
                                Log("  ERROR State (%i) != THREAD_STAT_ACTIVE (%i)", thread->Status, THREAD_STAT_ACTIVE);
                        Log("  Priority %i, Quantum %i", thread->Priority, thread->Quantum);
                        Log("  KStack 0x%x", thread->KernelStack);
+                       if( thread->bInstrTrace )
+                               Log("  Tracing Enabled");
+                       Proc_DumpThreadCPUState(thread);
                }
        
        #if SCHEDULER_TYPE == SCHED_RR_PRI
@@ -1018,6 +1052,9 @@ void Threads_Dump(void)
                }
                Log("  Priority %i, Quantum %i", thread->Priority, thread->Quantum);
                Log("  KStack 0x%x", thread->KernelStack);
+               if( thread->bInstrTrace )
+                       Log("  Tracing Enabled");
+               Proc_DumpThreadCPUState(thread);
        }
 }
 
@@ -1096,14 +1133,15 @@ tThread *Threads_GetNextToRun(int CPU, tThread *Last)
                        #if SCHEDULER_TYPE == SCHED_LOTTERY
                        giFreeTickets += caiTICKET_COUNTS[ Last->Priority ];
                        # if DEBUG_TRACE_TICKETS
-                       LogF(" CPU %i released %p (%i %s) into the pool (%i tickets in pool)\n",
-                               CPU, Last, Last->TID, Last->ThreadName, giFreeTickets);
+                       LogF("Log: CPU%i released %p (%i %s) into the pool (%i [+%i] tickets in pool)\n",
+                               CPU, Last, Last->TID, Last->ThreadName, giFreeTickets,
+                               caiTICKET_COUNTS[ Last->Priority ]);
                        # endif
                        #endif
                }
                #if SCHEDULER_TYPE == SCHED_LOTTERY && DEBUG_TRACE_TICKETS
                else
-                       LogF(" CPU %i released %p (%i %s)->Status = %i (Released)\n",
+                       LogF("Log: CPU%i released %p (%i %s)->Status = %i (Released,not in pool)\n",
                                CPU, Last, Last->TID, Last->ThreadName, Last->Status);
                #endif
                Last->CurCPU = -1;
@@ -1162,12 +1200,13 @@ tThread *Threads_GetNextToRun(int CPU, tThread *Last)
                        Panic("Bookeeping Failed - giFreeTickets(%i) > true count (%i)",
                                giFreeTickets, number);
                }
-               # if DEBUG_TRACE_TICKETS
-               LogF(" CPU%i giFreeTickets = %i, running %p (%i %s CPU=%i)\n",
-                       CPU, giFreeTickets, thread, thread->TID, thread->ThreadName, thread->CurCPU);
-               # endif
                
                giFreeTickets -= caiTICKET_COUNTS[ thread->Priority ];
+               # if DEBUG_TRACE_TICKETS
+               LogF("Log: CPU%i allocated %p (%i %s), (%i [-%i] tickets in pool), \n",
+                       CPU, thread, thread->TID, thread->ThreadName,
+                       giFreeTickets, caiTICKET_COUNTS[ thread->Priority ]);
+               # endif
        }
        
        // ---
@@ -1240,16 +1279,7 @@ tThread *Threads_GetNextToRun(int CPU, tThread *Last)
        return thread;
 }
 
-/**
- * \brief Acquire a heavy mutex
- * \param Mutex        Mutex to acquire
- * 
- * This type of mutex checks if the mutex is avaliable, and acquires it
- * if it is. Otherwise, the current thread is added to the mutex's wait
- * queue and the thread suspends. When the holder of the mutex completes,
- * the oldest thread (top thread) on the queue is given the lock and
- * restarted.
- */
+// Acquire mutex (see mutex.h for documentation)
 int Mutex_Acquire(tMutex *Mutex)
 {
        tThread *us = Proc_GetCurThread();
@@ -1278,6 +1308,12 @@ int Mutex_Acquire(tMutex *Mutex)
                        Mutex->Waiting = us;
                        Mutex->LastWaiting = us;
                }
+               
+               #if DEBUG_TRACE_STATE
+               Log("%p (%i %s) waiting on mutex %p",
+                       us, us->TID, us->ThreadName, Mutex);
+               #endif
+               
                #if 0
                {
                         int    i = 0;
@@ -1309,10 +1345,7 @@ int Mutex_Acquire(tMutex *Mutex)
        return 0;
 }
 
-/**
- * \brief Release a held mutex
- * \param Mutex        Mutex to release
- */
+// Release a mutex
 void Mutex_Release(tMutex *Mutex)
 {
        SHORTLOCK( &Mutex->Protector );
@@ -1345,10 +1378,7 @@ void Mutex_Release(tMutex *Mutex)
        #endif
 }
 
-/**
- * \brief Is this mutex locked?
- * \param Mutex        Mutex pointer
- */
+// Check if a mutex is locked
 int Mutex_IsLocked(tMutex *Mutex)
 {
        return Mutex->Owner != NULL;
@@ -1359,9 +1389,11 @@ int Mutex_IsLocked(tMutex *Mutex)
 //
 void Semaphore_Init(tSemaphore *Sem, int Value, int MaxValue, const char *Module, const char *Name)
 {
+       memset(Sem, 0, sizeof(tSemaphore));
        Sem->Value = Value;
        Sem->ModName = Module;
        Sem->Name = Name;
+       Sem->MaxValue = MaxValue;
 }
 //
 // Wait for items to be avaliable
@@ -1409,6 +1441,12 @@ int Semaphore_Wait(tSemaphore *Sem, int MaxToTake)
                        Sem->LastWaiting = us;
                }
                
+               #if DEBUG_TRACE_STATE
+               Log("%p (%i %s) waiting on semaphore %p %s:%s",
+                       us, us->TID, us->ThreadName,
+                       Sem, Sem->ModName, Sem->Name);
+               #endif
+               
                SHORTREL( &glThreadListLock );  
                SHORTREL( &Sem->Protector );
                while(us->Status == THREAD_STAT_SEMAPHORESLEEP) Threads_Yield();
@@ -1440,6 +1478,13 @@ int Semaphore_Wait(tSemaphore *Sem, int MaxToTake)
                        given = Sem->MaxValue - Sem->Value;
                Sem->Value -= given;
                
+               
+               #if DEBUG_TRACE_STATE
+               Log("%p (%i %s) woken by wait on %p %s:%s",
+                       toWake, toWake->TID, toWake->ThreadName,
+                       Sem, Sem->ModName, Sem->Name);
+               #endif
+               
                // Save the number we gave to the thread's status
                toWake->RetStatus = given;
                
@@ -1472,8 +1517,12 @@ int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd)
        if( Sem->MaxValue && Sem->Value == Sem->MaxValue )
        {
                tThread *us;
-               SHORTLOCK( &glThreadListLock );
+               #if 0
+               Log_Debug("Threads", "Semaphore_Signal: IDLE Sem = %s:%s", Sem->ModName, Sem->Name);
+               Log_Debug("Threads", "Semaphore_Signal: Sem->Value(%i) == Sem->MaxValue(%i)", Sem->Value, Sem->MaxValue);
+               #endif
                
+               SHORTLOCK( &glThreadListLock );
                // - Remove from active list
                us = Threads_RemActive();
                us->Next = NULL;
@@ -1492,6 +1541,12 @@ int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd)
                        Sem->LastSignaling = us;
                }
                
+               #if DEBUG_TRACE_STATE
+               Log("%p (%i %s) signaling semaphore %p %s:%s",
+                       us, us->TID, us->ThreadName,
+                       Sem, Sem->ModName, Sem->Name);
+               #endif
+               
                SHORTREL( &glThreadListLock );  
                SHORTREL( &Sem->Protector );
                while(us->Status == THREAD_STAT_SEMAPHORESLEEP) Threads_Yield();
@@ -1520,12 +1575,13 @@ int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd)
        {
                tThread *toWake = Sem->Waiting;
                
+               // Remove thread from list (double ended, so clear LastWaiting if needed)
                Sem->Waiting = Sem->Waiting->Next;
-               // Reset ->LastWaiting to NULL if we have just removed the last waiting thread
                if( Sem->Waiting == NULL )
                        Sem->LastWaiting = NULL;
                
-               // Figure out how much to give
+               // Figure out how much to give to woken thread
+               // - Requested count is stored in ->RetStatus
                if( toWake->RetStatus && Sem->Value > toWake->RetStatus )
                        given = toWake->RetStatus;
                else
@@ -1535,6 +1591,14 @@ int Semaphore_Signal(tSemaphore *Sem, int AmmountToAdd)
                // Save the number we gave to the thread's status
                toWake->RetStatus = given;
                
+               if(toWake->bInstrTrace)
+                       Log("%s(%i) given %i from %p", toWake->ThreadName, toWake->TID, given, Sem);
+               #if DEBUG_TRACE_STATE
+               Log("%p (%i %s) woken by signal on %p %s:%s",
+                       toWake, toWake->TID, toWake->ThreadName,
+                       Sem, Sem->ModName, Sem->Name);
+               #endif
+               
                // Wake the sleeper
                SHORTLOCK( &glThreadListLock );
                if( toWake->Status != THREAD_STAT_ACTIVE )

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