// === IMPORTS ===
extern void Threads_Dump(void);
+extern void Heap_Dump(void);
extern void KernelPanic_SetMode(void);
extern void KernelPanic_PutChar(char Ch);
extern void IPStack_SendDebugText(const char *Text);
{
Debug_PutCharDebug(ch);
- if( !gbDebug_IsKPanic )
+ if( gbDebug_IsKPanic )
+ KernelPanic_PutChar(ch);
+
+ if( gbDebug_IsKPanic < 2 )
{
if(gbInPutChar) return ;
gbInPutChar = 1;
VFS_Write(giDebug_KTerm, 1, &ch);
gbInPutChar = 0;
}
- else
- KernelPanic_PutChar(ch);
if( gbSendNetworkDebug )
{
IPStack_SendDebugText(Str);
// Output to the kernel terminal
- if( UseKTerm && !gbDebug_IsKPanic && giDebug_KTerm != -1)
+ if( UseKTerm && gbDebug_IsKPanic < 2 && giDebug_KTerm != -1)
{
if(gbInPutChar) return ;
gbInPutChar = 1;
#if LOCK_DEBUG_OUTPUT
SHORTREL(&glDebug_Lock);
#endif
- gbDebug_IsKPanic = 1;
+ gbDebug_IsKPanic ++;
KernelPanic_SetMode();
}
va_list args;
#if LOCK_DEBUG_OUTPUT
- SHORTLOCK(&glDebug_Lock);
+ if(!CPU_HAS_LOCK(&glDebug_Lock)) SHORTLOCK(&glDebug_Lock);
#endif
Debug_Puts(0, "Debug: ");
#endif
}
+
+void LogFV(const char *Fmt, va_list args)
+{
+ #if LOCK_DEBUG_OUTPUT
+ SHORTLOCK(&glDebug_Lock);
+ #endif
+
+ Debug_Fmt(1, Fmt, args);
+
+ #if LOCK_DEBUG_OUTPUT
+ SHORTREL(&glDebug_Lock);
+ #endif
+}
+
void LogV(const char *Fmt, va_list args)
{
#if LOCK_DEBUG_OUTPUT
va_list args;
#if LOCK_DEBUG_OUTPUT
- SHORTLOCK(&glDebug_Lock);
+ if( !CPU_HAS_LOCK(&glDebug_Lock) )
+ SHORTLOCK(&glDebug_Lock);
#endif
// And never SHORTREL