Kernel - Removed while() loops in locks with Threads_int_WaitForStatusEnd
[tpg/acess2.git] / KernelLand / Kernel / threads.c
index 6099621..7dd9f6e 100644 (file)
@@ -11,6 +11,7 @@
 #include <hal_proc.h>
 #include <semaphore.h>
 #include <vfs_threads.h>       // VFS Handle maintainence
+#include <events.h>
 
 // Configuration
 #define DEBUG_TRACE_TICKETS    0       // Trace ticket counts
@@ -442,9 +443,30 @@ tThread *Threads_CloneThreadZero(void)
 tTID Threads_WaitTID(int TID, int *Status)
 {      
        // Any Child
-       if(TID == -1) {
-               Log_Error("Threads", "TODO: Threads_WaitTID(TID=-1) - Any Child");
-               return -1;
+       if(TID == -1)
+       {
+               Uint32 ev = Threads_WaitEvents(THREAD_EVENT_DEADCHILD);
+               tTID    ret = -1;
+               if( ev & THREAD_EVENT_DEADCHILD )
+               {
+                       // A child died, get the TID
+                       tThread *us = Proc_GetCurThread();
+                       ASSERT(us->LastDeadChild);
+                       ret = us->LastDeadChild->TID;
+                       // - Mark as dead (as opposed to undead)
+                       ASSERT(us->LastDeadChild->Status == THREAD_STAT_ZOMBIE);
+                       us->LastDeadChild->Status = THREAD_STAT_DEAD;
+                       // - Set return status
+                       if(Status)
+                               *Status = us->LastDeadChild->RetStatus;
+                       us->LastDeadChild = NULL;
+                       Mutex_Release(&us->DeadChildLock);
+               }
+               else
+               {
+                       Log_Error("Threads", "TODO: Threads_WaitTID(TID=-1) - Any Child");
+               }
+               return ret;
        }
        
        // Any peer/child thread
@@ -460,33 +482,14 @@ tTID Threads_WaitTID(int TID, int *Status)
        }
        
        // Specific Thread
-       if(TID > 0) {
-               tThread *t = Threads_GetThread(TID);
+       if(TID > 0)
+       {
                tTID    ret;
-               
-               // Wait for the thread to die!
-               // TODO: Handle child also being suspended if wanted
-               while(t->Status != THREAD_STAT_ZOMBIE) {
-                       Threads_Sleep();
-                       Log_Debug("Threads", "%i waiting for %i, t->Status = %i",
-                               Threads_GetTID(), t->TID, t->Status);
-               }
-               
-               // Set return status
-               ret = t->TID;
-               switch(t->Status)
+               // NOTE: Race condition - Other child dies, desired child dies, first death is 'lost'
+               while( (ret = Threads_WaitTID(-1, Status)) != TID )
                {
-               case THREAD_STAT_ZOMBIE:
-                       // Kill the thread
-                       t->Status = THREAD_STAT_DEAD;
-                       // TODO: Child return value?
-                       if(Status)      *Status = t->RetStatus;
-                       // add to delete queue
-                       Threads_Delete( t );
-                       break;
-               default:
-                       if(Status)      *Status = -1;
-                       break;
+                       if( ret == -1 )
+                               break;
                }
                return ret;
        }
@@ -504,15 +507,13 @@ tThread *Threads_GetThread(Uint TID)
        tThread *thread;
        
        // Search global list
-       for(thread = gAllThreads;
-               thread;
-               thread = thread->GlobalNext)
+       for( thread = gAllThreads; thread; thread = thread->GlobalNext )
        {
                if(thread->TID == TID)
                        return thread;
        }
 
-       Log("Unable to find TID %i on main list\n", TID);
+       Log_Notice("Threads", "Unable to find TID %i on main list\n", TID);
        
        return NULL;
 }
@@ -687,8 +688,10 @@ void Threads_Kill(tThread *Thread, int Status)
 
        Thread->Status = THREAD_STAT_ZOMBIE;
        SHORTREL( &glThreadListLock );
-       // TODO: Send something like SIGCHLD
-       Threads_Wake( Thread->Parent );
+       // TODO: It's possible that we could be timer-preempted here, should disable that... somehow
+       Mutex_Acquire( &Thread->Parent->DeadChildLock );        // released by parent
+       Thread->Parent->LastDeadChild = Thread;
+       Threads_PostEvent( Thread->Parent, THREAD_EVENT_DEADCHILD );
        
        Log("Thread %i went *hurk* (%i)", Thread->TID, Status);
        
@@ -709,6 +712,22 @@ void Threads_Yield(void)
        Proc_Reschedule();
 }
 
+/**
+ * \breif Wait for the thread status to not be a specified value
+ */
+void Threads_int_WaitForStatusEnd(enum eThreadStatus Status)
+{
+       tThread *us = Proc_GetCurThread();
+       ASSERT(Status != THREAD_STAT_ACTIVE);
+       ASSERT(Status != THREAD_STAT_DEAD);
+       while( us->Status == Status )
+       {
+               Proc_Reschedule();
+               if( us->Status == Status )
+                       Debug("Thread %p(%i %s) rescheduled while in %s state", casTHREAD_STAT[Status]);
+       }
+}
+
 /**
  * \fn void Threads_Sleep(void)
  * \brief Take the current process off the run queue
@@ -740,12 +759,7 @@ void Threads_Sleep(void)
        
        // Release Spinlock
        SHORTREL( &glThreadListLock );
-
-       while(cur->Status != THREAD_STAT_ACTIVE) {
-               Proc_Reschedule();
-               if( cur->Status != THREAD_STAT_ACTIVE )
-                       Log("%i - Huh? why am I up? zzzz...", cur->TID);
-       }
+       Threads_int_WaitForStatusEnd(THREAD_STAT_SLEEPING);
 }
 
 
@@ -767,11 +781,11 @@ int Threads_Wake(tThread *Thread)
                return -EALREADY;
        
        case THREAD_STAT_SLEEPING:
-               SHORTLOCK( &glThreadListLock );
                // Remove from sleeping queue
+               SHORTLOCK( &glThreadListLock );
                Threads_int_DelFromQueue(&gSleepingThreads, Thread);
-               
                SHORTREL( &glThreadListLock );
+               
                Threads_AddActive( Thread );
                
                #if DEBUG_TRACE_STATE
@@ -837,7 +851,7 @@ int Threads_Wake(tThread *Thread)
                return -ENOTIMPL;
        
        default:
-               Warning("Threads_Wake - Unknown process status (%i)\n", Thread->Status);
+               Log_Warning("Threads", "Threads_Wake - Unknown process status (%i)", Thread->Status);
                return -EINTERNAL;
        }
 }
@@ -1081,7 +1095,7 @@ void Threads_int_DumpThread(tThread *thread)
        default:        break;
        }
        Log("  Priority %i, Quantum %i", thread->Priority, thread->Quantum);
-       Log("  KStack 0x%x", thread->KernelStack);
+       Log("  KStack %p", thread->KernelStack);
        if( thread->bInstrTrace )
                Log("  Tracing Enabled");
        Proc_DumpThreadCPUState(thread);

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