Kernel/IPStack - (minor) TODO retransmit timer
[tpg/acess2.git] / KernelLand / Kernel / threads.c
index 545896c..80b2796 100644 (file)
@@ -198,7 +198,7 @@ void Threads_Delete(tThread *Thread)
                        proc->Next->Prev = proc->Prev;
 
                // VFS Cleanup
-               VFS_CloseAllUserHandles();
+               VFS_CloseAllUserHandles( proc );
                // Architecture cleanup
                Proc_ClearProcess( proc );
                // VFS Configuration strings
@@ -480,18 +480,26 @@ tTID Threads_WaitTID(int TID, int *Status)
                tTID    ret = -1;
                if( ev & THREAD_EVENT_DEADCHILD )
                {
+                       tThread * const us = Proc_GetCurThread();
                        // A child died, get the TID
-                       tThread *us = Proc_GetCurThread();
                        ASSERT(us->LastDeadChild);
-                       ret = us->LastDeadChild->TID;
+                       tThread *dead_thread = us->LastDeadChild;
+                       us->LastDeadChild = dead_thread->Next;
+                       if( us->LastDeadChild )
+                               Threads_PostEvent( us, THREAD_EVENT_DEADCHILD );
+                       else
+                               Threads_ClearEvent( THREAD_EVENT_DEADCHILD );
+                       Mutex_Release(&us->DeadChildLock);
+                       
+                       ret = dead_thread->TID;
                        // - Mark as dead (as opposed to undead)
-                       ASSERT(us->LastDeadChild->Status == THREAD_STAT_ZOMBIE);
-                       us->LastDeadChild->Status = THREAD_STAT_DEAD;
+                       ASSERTC(dead_thread->Status, ==, THREAD_STAT_ZOMBIE);
+                       dead_thread->Status = THREAD_STAT_DEAD;
                        // - Set return status
                        if(Status)
-                               *Status = us->LastDeadChild->RetStatus;
-                       us->LastDeadChild = NULL;
-                       Mutex_Release(&us->DeadChildLock);
+                               *Status = dead_thread->RetStatus;
+                       
+                       Threads_Delete( dead_thread );
                }
                else
                {
@@ -722,9 +730,11 @@ void Threads_Kill(tThread *Thread, int Status)
        SHORTREL( &glThreadListLock );
        // TODO: It's possible that we could be timer-preempted here, should disable that... somehow
        Mutex_Acquire( &Thread->Parent->DeadChildLock );        // released by parent
+       Thread->Next = Thread->Parent->LastDeadChild;
        Thread->Parent->LastDeadChild = Thread;
        Threads_PostEvent( Thread->Parent, THREAD_EVENT_DEADCHILD );
        
+       // Process cleanup happens on reaping
        Log("Thread %i went *hurk* (%i)", Thread->TID, Status);
        
        // And, reschedule
@@ -1246,17 +1256,20 @@ int *Threads_GetErrno(void)
 }
 
 // --- Configuration ---
-int *Threads_GetMaxFD(void)
+int *Threads_GetMaxFD(tProcess *Process)
 {
-       return &Proc_GetCurThread()->Process->MaxFD;
+       if(!Process)    Process = Proc_GetCurThread()->Process;
+       return &Process->MaxFD;
 }
-char **Threads_GetChroot(void)
+char **Threads_GetChroot(tProcess *Process)
 {
-       return &Proc_GetCurThread()->Process->RootDir;
+       if(!Process)    Process = Proc_GetCurThread()->Process;
+       return &Process->RootDir;
 }
-char **Threads_GetCWD(void)
+char **Threads_GetCWD(tProcess *Process)
 {
-       return &Proc_GetCurThread()->Process->CurrentWorkingDir;
+       if(!Process)    Process = Proc_GetCurThread()->Process;
+       return &Process->CurrentWorkingDir;
 }
 // ---
 
@@ -1314,22 +1327,16 @@ void Threads_int_DumpThread(tThread *thread)
  */
 void Threads_DumpActive(void)
 {
-       tThread *thread;
-       tThreadList     *list;
-       #if SCHEDULER_TYPE == SCHED_RR_PRI
-        int    i;
-       #endif
-       
        Log("Active Threads: (%i reported)", giNumActiveThreads);
        
        #if SCHEDULER_TYPE == SCHED_RR_PRI
-       for( i = 0; i < MIN_PRIORITY+1; i++ )
+       for( int i = 0; i < MIN_PRIORITY+1; i++ )
        {
-               list = &gaActiveThreads[i];
+               tThreadList *list = &gaActiveThreads[i];
        #else
-               list = &gActiveThreads;
+               tThreadList *list = &gActiveThreads;
        #endif
-               for(thread=list->Head;thread;thread=thread->Next)
+               for(tThread *thread = list->Head; thread; thread = thread->Next)
                {
                        Threads_int_DumpThread(thread);
                        if(thread->Status != THREAD_STAT_ACTIVE)

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