#define FLAG_POPULATED 0x2\r
#define FLAG_VALID 0x4\r
#define VESA_DEFAULT_FRAMEBUFFER (KERNEL_BASE|0xA0000)\r
-#define BLINKING_CURSOR 1\r
+#define BLINKING_CURSOR 0\r
#if BLINKING_CURSOR\r
# define VESA_CURSOR_PERIOD 1000\r
#endif\r
// === PROTOTYPES ===\r
int Vesa_Install(char **Arguments);\r
int VBE_int_GetModeList(void);\r
-size_t Vesa_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer);\r
+size_t Vesa_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer, Uint Flags);\r
int Vesa_IOCtl(tVFS_Node *Node, int ID, void *Data);\r
int Vesa_Int_SetMode(int Mode);\r
int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data);\r
/**\r
* \brief Write to the framebuffer\r
*/\r
-size_t Vesa_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer)\r
+size_t Vesa_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer, Uint Flags)\r
{\r
if( gVesa_Modes[giVesaCurrentMode].framebuffer == 0 ) {\r
Log_Warning("VESA", "Vesa_Write - Non-LFB Modes not yet supported.");\r
\r
Vesa_int_FillModeList();\r
\r
+ #if BLINKING_CURSOR\r
Time_RemoveTimer(gpVesaCursorTimer);\r
+ #endif\r
\r
Mutex_Acquire( &glVesa_Lock );\r
\r