Merge branch 'master' of git://git.ucc.asn.au/tpg/acess2
[tpg/acess2.git] / Modules / Display / VESA / main.c
index 02689ea..55083b0 100644 (file)
@@ -29,10 +29,9 @@ Uint64       Vesa_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
  int   Vesa_Int_SetMode(int Mode);\r
  int   Vesa_Int_FindMode(tVideo_IOCtl_Mode *data);\r
  int   Vesa_Int_ModeInfo(tVideo_IOCtl_Mode *data);\r
+void   Vesa_int_HideCursor(void);\r
+void   Vesa_int_ShowCursor(void);\r
 void   Vesa_FlipCursor(void *Arg);\r
-// --- 2D Acceleration Functions --\r
-void   Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour);\r
-void   Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY, Uint16 W, Uint16 H);\r
 \r
 // === GLOBALS ===\r
 MODULE_DEFINE(0, VERSION, Vesa, Vesa_Install, NULL, "PCI", "VM8086", NULL);\r
@@ -52,6 +51,7 @@ tVM8086       *gpVesa_BiosState;
 tVesa_Mode     *gVesa_Modes;\r
 tVesa_Mode     *gpVesaCurMode;\r
  int   giVesaModeCount = 0;\r
+ int   gbVesaModesChecked;\r
 // --- Framebuffer ---\r
 char   *gpVesa_Framebuffer = (void*)VESA_DEFAULT_FRAMEBUFFER;\r
  int   giVesaPageCount = 0;    //!< Framebuffer size in pages\r
@@ -59,12 +59,8 @@ char *gpVesa_Framebuffer = (void*)VESA_DEFAULT_FRAMEBUFFER;
  int   giVesaCursorX = -1;\r
  int   giVesaCursorY = -1;\r
  int   giVesaCursorTimer = -1; // Invalid timer\r
+ int   gbVesa_CursorVisible = 0;\r
 // --- 2D Video Stream Handlers ---\r
-tDrvUtil_Video_2DHandlers      gVesa_2DFunctions = {\r
-       NULL,\r
-       Vesa_2D_Fill,\r
-       Vesa_2D_Blit\r
-};\r
 tDrvUtil_Video_BufInfo gVesa_BufInfo;\r
 \r
 // === CODE ===\r
@@ -72,15 +68,12 @@ int Vesa_Install(char **Arguments)
 {\r
        tVesa_CallInfo  *info;\r
        tFarPtr infoPtr;\r
-       tVesa_CallModeInfo      *modeinfo;\r
-       tFarPtr modeinfoPtr;\r
        Uint16  *modes;\r
        int     i;\r
        \r
        // Allocate Info Block\r
        gpVesa_BiosState = VM8086_Init();\r
        info = VM8086_Allocate(gpVesa_BiosState, 512, &infoPtr.seg, &infoPtr.ofs);\r
-       modeinfo = VM8086_Allocate(gpVesa_BiosState, 512, &modeinfoPtr.seg, &modeinfoPtr.ofs);\r
        // Set Requested Version\r
        memcpy(info->signature, "VBE2", 4);\r
        // Set Registers\r
@@ -114,36 +107,9 @@ int Vesa_Install(char **Arguments)
        for( i = 1; i < giVesaModeCount; i++ )\r
        {\r
                gVesa_Modes[i].code = modes[i];\r
-               // Get Mode info\r
-               gpVesa_BiosState->AX = 0x4F01;\r
-               gpVesa_BiosState->CX = gVesa_Modes[i].code;\r
-               gpVesa_BiosState->ES = modeinfoPtr.seg;\r
-               gpVesa_BiosState->DI = modeinfoPtr.ofs;\r
-               VM8086_Int(gpVesa_BiosState, 0x10);\r
-               \r
-               // Parse Info\r
-               gVesa_Modes[i].flags = 0;\r
-               if ( (modeinfo->attributes & 0x90) == 0x90 )\r
-               {\r
-                       gVesa_Modes[i].flags |= FLAG_LFB;\r
-                       gVesa_Modes[i].framebuffer = modeinfo->physbase;\r
-                       gVesa_Modes[i].fbSize = modeinfo->Yres*modeinfo->pitch;\r
-               } else {\r
-                       gVesa_Modes[i].framebuffer = 0;\r
-                       gVesa_Modes[i].fbSize = 0;\r
-               }\r
-               \r
-               gVesa_Modes[i].pitch = modeinfo->pitch;\r
-               gVesa_Modes[i].width = modeinfo->Xres;\r
-               gVesa_Modes[i].height = modeinfo->Yres;\r
-               gVesa_Modes[i].bpp = modeinfo->bpp;\r
-               \r
-               #if DEBUG\r
-               Log_Log("VESA", "0x%x - %ix%ix%i",\r
-                       gVesa_Modes[i].code, gVesa_Modes[i].width, gVesa_Modes[i].height, gVesa_Modes[i].bpp);\r
-               #endif\r
        }\r
-       \r
+\r
+//     VM8086_Deallocate( info );\r
        \r
        // Install Device\r
        giVesaDriverId = DevFS_AddDevice( &gVesa_DriverStruct );\r
@@ -152,6 +118,53 @@ int Vesa_Install(char **Arguments)
        return MODULE_ERR_OK;\r
 }\r
 \r
+void Vesa_int_FillModeList(void)\r
+{\r
+       if( !gbVesaModesChecked )\r
+       {\r
+                int    i;\r
+               tVesa_CallModeInfo      *modeinfo;\r
+               tFarPtr modeinfoPtr;\r
+               \r
+               modeinfo = VM8086_Allocate(gpVesa_BiosState, 512, &modeinfoPtr.seg, &modeinfoPtr.ofs);\r
+               for( i = 1; i < giVesaModeCount; i ++ )\r
+               {\r
+                       // Get Mode info\r
+                       gpVesa_BiosState->AX = 0x4F01;\r
+                       gpVesa_BiosState->CX = gVesa_Modes[i].code;\r
+                       gpVesa_BiosState->ES = modeinfoPtr.seg;\r
+                       gpVesa_BiosState->DI = modeinfoPtr.ofs;\r
+                       VM8086_Int(gpVesa_BiosState, 0x10);\r
+                       \r
+                       // Parse Info\r
+                       gVesa_Modes[i].flags = 0;\r
+                       if ( (modeinfo->attributes & 0x90) == 0x90 )\r
+                       {\r
+                               gVesa_Modes[i].flags |= FLAG_LFB;\r
+                               gVesa_Modes[i].framebuffer = modeinfo->physbase;\r
+                               gVesa_Modes[i].fbSize = modeinfo->Yres*modeinfo->pitch;\r
+                       } else {\r
+                               gVesa_Modes[i].framebuffer = 0;\r
+                               gVesa_Modes[i].fbSize = 0;\r
+                       }\r
+                       \r
+                       gVesa_Modes[i].pitch = modeinfo->pitch;\r
+                       gVesa_Modes[i].width = modeinfo->Xres;\r
+                       gVesa_Modes[i].height = modeinfo->Yres;\r
+                       gVesa_Modes[i].bpp = modeinfo->bpp;\r
+                       \r
+                       #if DEBUG\r
+                       Log_Log("VESA", "0x%x - %ix%ix%i",\r
+                               gVesa_Modes[i].code, gVesa_Modes[i].width, gVesa_Modes[i].height, gVesa_Modes[i].bpp);\r
+                       #endif\r
+               }\r
+       \r
+//             VM8086_Deallocate( modeinfo );\r
+               \r
+               gbVesaModesChecked = 1;\r
+       }\r
+}\r
+\r
 /* Read from the framebuffer\r
  */\r
 Uint64 Vesa_Read(tVFS_Node *Node, Uint64 off, Uint64 len, void *buffer)\r
@@ -197,42 +210,23 @@ int Vesa_IOCtl(tVFS_Node *Node, int ID, void *Data)
                return Vesa_Int_ModeInfo((tVideo_IOCtl_Mode*)Data);\r
        \r
        case VIDEO_IOCTL_SETBUFFORMAT:\r
+               Vesa_int_HideCursor();\r
                ret = gVesa_BufInfo.BufferFormat;\r
                if(Data)        gVesa_BufInfo.BufferFormat = *(int*)Data;\r
+               if(gVesa_BufInfo.BufferFormat == VIDEO_BUFFMT_TEXT)\r
+                       DrvUtil_Video_SetCursor( &gVesa_BufInfo, &gDrvUtil_TextModeCursor );\r
+               Vesa_int_ShowCursor();\r
                return ret;\r
        \r
        case VIDEO_IOCTL_SETCURSOR:     // Set cursor position\r
-               #if !BLINKING_CURSOR\r
-               if(giVesaCursorX >= 0)\r
-                       Vesa_FlipCursor(Node);\r
-               #endif\r
+               Vesa_int_HideCursor();\r
                giVesaCursorX = ((tVideo_IOCtl_Pos*)Data)->x;\r
                giVesaCursorY = ((tVideo_IOCtl_Pos*)Data)->y;\r
-               //Log_Debug("VESA", "Cursor position (%i,%i)", giVesaCursorX, giVesaCursorY);\r
-               if(\r
-                       giVesaCursorX < 0 || giVesaCursorY < 0\r
-               ||      giVesaCursorX >= gpVesaCurMode->width/giVT_CharWidth\r
-               ||      giVesaCursorY >= gpVesaCurMode->height/giVT_CharHeight)\r
-               {\r
-                       #if BLINKING_CURSOR\r
-                       if(giVesaCursorTimer != -1) {\r
-                               Time_RemoveTimer(giVesaCursorTimer);\r
-                               giVesaCursorTimer = -1;\r
-                       }\r
-                       #endif\r
-                       giVesaCursorX = -1;\r
-                       giVesaCursorY = -1;\r
-               }\r
-               else {\r
-                       #if BLINKING_CURSOR\r
-               //      Log_Debug("VESA", "Updating timer %i?", giVesaCursorTimer);\r
-                       if(giVesaCursorTimer == -1)\r
-                               giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Node);\r
-                       #else\r
-                       Vesa_FlipCursor(Node);\r
-                       #endif\r
-               }\r
-               //Log_Debug("VESA", "Cursor position (%i,%i) Timer %i", giVesaCursorX, giVesaCursorY, giVesaCursorTimer);\r
+               Vesa_int_ShowCursor();\r
+               return 0;\r
+       \r
+       case VIDEO_IOCTL_SETCURSORBITMAP:\r
+               DrvUtil_Video_SetCursor( &gVesa_BufInfo, Data );\r
                return 0;\r
        }\r
        return 0;\r
@@ -246,15 +240,11 @@ int Vesa_Int_SetMode(int mode)
        // Sanity Check values\r
        if(mode < 0 || mode > giVesaModeCount)  return -1;\r
 \r
-       Log_Log("VESA", "Setting mode to %i (%ix%i %ibpp)",\r
-               mode,\r
-               gVesa_Modes[mode].width, gVesa_Modes[mode].height,\r
-               gVesa_Modes[mode].bpp\r
-               );\r
-       \r
        // Check for fast return\r
        if(mode == giVesaCurrentMode)   return 1;\r
        \r
+       Vesa_int_FillModeList();\r
+\r
        Time_RemoveTimer(giVesaCursorTimer);\r
        giVesaCursorTimer = -1;\r
        \r
@@ -263,7 +253,6 @@ int Vesa_Int_SetMode(int mode)
        gpVesa_BiosState->AX = 0x4F02;\r
        gpVesa_BiosState->BX = gVesa_Modes[mode].code;\r
        if(gVesa_Modes[mode].flags & FLAG_LFB) {\r
-               Log_Log("VESA", "Using LFB");\r
                gpVesa_BiosState->BX |= 0x4000; // Bit 14 - Use LFB\r
        }\r
        \r
@@ -276,8 +265,12 @@ int Vesa_Int_SetMode(int mode)
        giVesaPageCount = (gVesa_Modes[mode].fbSize + 0xFFF) >> 12;\r
        gpVesa_Framebuffer = (void*)MM_MapHWPages(gVesa_Modes[mode].framebuffer, giVesaPageCount);\r
        \r
-       Log_Log("VESA", "Framebuffer (Phys) = 0x%x, (Virt) = 0x%x, Size = 0x%x",\r
-               gVesa_Modes[mode].framebuffer, gpVesa_Framebuffer, giVesaPageCount << 12);\r
+       Log_Log("VESA", "Setting mode to %i (%ix%i %ibpp) %p[0x%x] maps %P",\r
+               mode,\r
+               gVesa_Modes[mode].width, gVesa_Modes[mode].height,\r
+               gVesa_Modes[mode].bpp,\r
+               gpVesa_Framebuffer, giVesaPageCount << 12, gVesa_Modes[mode].framebuffer\r
+               );\r
        \r
        // Record Mode Set\r
        giVesaCurrentMode = mode;\r
@@ -301,6 +294,8 @@ int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data)
         int    factor, tmp;\r
        \r
        ENTER("idata->width idata->height idata->bpp", data->width, data->height, data->bpp);\r
+\r
+       Vesa_int_FillModeList();\r
        \r
        for(i=0;i<giVesaModeCount;i++)\r
        {\r
@@ -356,132 +351,67 @@ int Vesa_Int_FindMode(tVideo_IOCtl_Mode *data)
 int Vesa_Int_ModeInfo(tVideo_IOCtl_Mode *data)\r
 {\r
        if(data->id < 0 || data->id > giVesaModeCount)  return -1;\r
+\r
+       Vesa_int_FillModeList();\r
+\r
        data->width = gVesa_Modes[data->id].width;\r
        data->height = gVesa_Modes[data->id].height;\r
        data->bpp = gVesa_Modes[data->id].bpp;\r
        return 1;\r
 }\r
 \r
-/**\r
- * \brief Updates the state of the text cursor\r
- * \note Just does a bitwise not on the cursor region\r
- */\r
-void Vesa_FlipCursor(void *Arg)\r
+void Vesa_int_HideCursor(void)\r
 {\r
-        int    pitch = gpVesaCurMode->pitch;\r
-        int    bytes_per_px = (gpVesaCurMode->bpp + 7) / 8;\r
-        int    x = giVesaCursorX*giVT_CharWidth;\r
-        int    y = giVesaCursorY*giVT_CharHeight;\r
-        int    i;\r
-       Uint8   *fb = (void*)gpVesa_Framebuffer;\r
-       \r
-       //Debug("Cursor flip");\r
-       \r
-       // Sanity check\r
-       if(giVesaCursorX < 0 || giVesaCursorY < 0\r
-       || y*pitch + x + (giVT_CharHeight-1)*pitch > (int)gpVesaCurMode->fbSize) {\r
-               Log_Notice("VESA", "Cursor OOB (%i,%i)", x, y);\r
-               giVesaCursorTimer = -1;\r
-               return;\r
-       }\r
-       \r
-       // Draw cursor\r
-       fb += (y+1)*pitch + x*bytes_per_px;\r
-       \r
-       switch(bytes_per_px)\r
-       {\r
-       case 1:\r
-               for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch )\r
-                       *fb = ~*fb;\r
-               break;\r
-       case 2:\r
-               for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {\r
-                       fb[0] = ~fb[0];\r
-                       fb[1] = ~fb[1];\r
-               }\r
-               break;\r
-       case 3:\r
-               for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {\r
-                       fb[0] = ~fb[0];\r
-                       fb[1] = ~fb[1];\r
-                       fb[2] = ~fb[2];\r
-               }\r
-               break;\r
-       case 4:\r
-               for( i = 1; i < giVT_CharHeight-1; i++, fb += pitch ) {\r
-                       fb[0] = ~fb[0];\r
-                       fb[1] = ~fb[1];\r
-                       fb[2] = ~fb[2];\r
-                       fb[3] = ~fb[3];\r
-               }\r
-               break;\r
-       default:\r
-               Log_Error("VESA", "Vesa_FlipCursor - Bug Report, unknown bytes_per_px (%i)", bytes_per_px);\r
+       DrvUtil_Video_RemoveCursor( &gVesa_BufInfo );\r
+       #if BLINKING_CURSOR\r
+       if(giVesaCursorTimer != -1) {\r
+               Time_RemoveTimer(giVesaCursorTimer);\r
                giVesaCursorTimer = -1;\r
-               return ;\r
        }\r
-       \r
-       #if BLINKING_CURSOR\r
-       giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Arg);\r
        #endif\r
 }\r
 \r
-// ------------------------\r
-// --- 2D Accelleration ---\r
-// ------------------------\r
-void Vesa_2D_Fill(void *Ent, Uint16 X, Uint16 Y, Uint16 W, Uint16 H, Uint32 Colour)\r
+void Vesa_int_ShowCursor(void)\r
 {\r
-       // TODO: Handle non-32bit modes\r
-        int    pitch = gpVesaCurMode->pitch/4;\r
-       Uint32  *buf = (Uint32*)gpVesa_Framebuffer + Y*pitch + X;\r
-       while( H -- ) {\r
-               memsetd(buf, Colour, W);\r
-               buf += pitch;\r
+       gbVesa_CursorVisible = (giVesaCursorX >= 0);\r
+       if(gVesa_BufInfo.BufferFormat == VIDEO_BUFFMT_TEXT)\r
+       {\r
+               DrvUtil_Video_DrawCursor(\r
+                       &gVesa_BufInfo,\r
+                       giVesaCursorX*giVT_CharWidth,\r
+                       giVesaCursorY*giVT_CharHeight\r
+                       );\r
+               #if BLINKING_CURSOR\r
+               giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, NULL);\r
+               #endif\r
        }\r
+       else\r
+               DrvUtil_Video_DrawCursor(\r
+                       &gVesa_BufInfo,\r
+                       giVesaCursorX,\r
+                       giVesaCursorY\r
+                       );\r
 }\r
 \r
-void Vesa_2D_Blit(void *Ent, Uint16 DstX, Uint16 DstY, Uint16 SrcX, Uint16 SrcY, Uint16 W, Uint16 H)\r
+/**\r
+ * \brief Swaps the text cursor on/off\r
+ */\r
+void Vesa_FlipCursor(void *Arg)\r
 {\r
-        int    scrnpitch = gpVesaCurMode->pitch;\r
-        int    bytes_per_px = (gpVesaCurMode->bpp + 7) / 8;\r
-        int    dst = DstY*scrnpitch + DstX;\r
-        int    src = SrcY*scrnpitch + SrcX;\r
-        int    tmp;\r
-       \r
-       //Log("Vesa_2D_Blit: (Ent=%p, DstX=%i, DstY=%i, SrcX=%i, SrcY=%i, W=%i, H=%i)",\r
-       //      Ent, DstX, DstY, SrcX, SrcY, W, H);\r
-       \r
-       if(SrcX + W > gpVesaCurMode->width)\r
-               W = gpVesaCurMode->width - SrcX;\r
-       if(DstX + W > gpVesaCurMode->width)\r
-               W = gpVesaCurMode->width - DstX;\r
-       if(SrcY + H > gpVesaCurMode->height)\r
-               H = gpVesaCurMode->height - SrcY;\r
-       if(DstY + H > gpVesaCurMode->height)\r
-               H = gpVesaCurMode->height - DstY;\r
-       \r
-       //Debug("W = %i, H = %i", W, H);\r
-       \r
-       if( dst > src ) {\r
-               // Reverse copy\r
-               dst += H*scrnpitch;\r
-               src += H*scrnpitch;\r
-               while( H -- ) {\r
-                       dst -= scrnpitch;\r
-                       src -= scrnpitch;\r
-                       tmp = W*bytes_per_px;\r
-                       for( tmp = W; tmp --; ) {\r
-                               *(Uint8*)(gpVesa_Framebuffer + dst + tmp) = *(Uint8*)(gpVesa_Framebuffer + src + tmp);\r
-                       }\r
-               }\r
-       }\r
-       else {\r
-               // Normal copy is OK\r
-               while( H -- ) {\r
-                       memcpy((void*)gpVesa_Framebuffer + dst, (void*)gpVesa_Framebuffer + src, W*bytes_per_px);\r
-                       dst += scrnpitch;\r
-                       src += scrnpitch;\r
-               }\r
-       }\r
-       //Log("Vesa_2D_Blit: RETURN");\r
+       if( gVesa_BufInfo.BufferFormat != VIDEO_BUFFMT_TEXT )\r
+               return ;\r
+\r
+       if( gbVesa_CursorVisible )\r
+               DrvUtil_Video_RemoveCursor(&gVesa_BufInfo);\r
+       else\r
+               DrvUtil_Video_DrawCursor(&gVesa_BufInfo,\r
+                       giVesaCursorX*giVT_CharWidth,\r
+                       giVesaCursorY*giVT_CharHeight\r
+                       );\r
+       gbVesa_CursorVisible = !gbVesa_CursorVisible;\r
+               \r
+       #if BLINKING_CURSOR\r
+       giVesaCursorTimer = Time_CreateTimer(VESA_CURSOR_PERIOD, Vesa_FlipCursor, Arg);\r
+       #endif\r
 }\r
+\r

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