* - ICMP Handling
*/
#include "ipstack.h"
+#include "ipv4.h"
#include "icmp.h"
+// === CONSTANTS ===
+#define PING_SLOTS 64
+
// === PROTOTYPES ===
void ICMP_Initialise();
-void ICMP_GetPacket(tInterface *Interface, int Length, void *Buffer);
+void ICMP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer);
// === GLOBALS ===
+struct {
+ tInterface *Interface;
+ int bArrived;
+} gICMP_PingSlots[PING_SLOTS];
// === CODE ===
/**
*/
void ICMP_Initialise()
{
-
+ IPv4_RegisterCallback(IP4PROT_ICMP, ICMP_GetPacket);
}
/**
{
tICMPHeader *hdr = Buffer;
+ Log("[ICMP ] hdr->Type = %i", hdr->Type);
+ Log("[ICMP ] hdr->Code = %i", hdr->Code);
+ Log("[ICMP ] hdr->Checksum = 0x%x", ntohs(hdr->Checksum));
+ Log("[ICMP ] hdr->ID = 0x%x", ntohs(hdr->ID));
+ Log("[ICMP ] hdr->Sequence = 0x%x", ntohs(hdr->Sequence));
+
+ switch(hdr->Type)
+ {
+ case ICMP_ECHOREPLY:
+ if(hdr->Code != 0) {
+ Warning("[ICMP ] Code == %i for ICMP Echo Reply, should be 0", hdr->Code);
+ return ;
+ }
+ if(hdr->ID != ~hdr->Sequence) {
+ Warning("[ICMP ] ID and Sequence values do not match");
+ return ;
+ }
+ gICMP_PingSlots[hdr->ID].bArrived = 1;
+ break;
+ }
+
+}
+
+/**
+ * \brief Sends ICMP Echo and waits for the reply
+ * \note Times out after \a Interface->TimeoutDelay has elapsed
+ */
+int ICMP_Ping(tInterface *Interface, tIPv4 Addr)
+{
+ //Sint64 ts;
+ char buf[32] = "\x8\0\0\0\0\0\0\0Acess2 I"
+ "P/TCP Stack 1.0\0";
+ tICMPHeader *hdr = (void*)buf;
+ int i;
+
+ for(;;)
+ {
+ for(i=0;i<PING_SLOTS;i++)
+ {
+ if(gICMP_PingSlots[i].Interface == NULL) break;
+ }
+ if(gICMP_PingSlots[i].Interface == NULL) break;
+ Threads_Yield();
+ }
+ gICMP_PingSlots[i].Interface = Interface;
+ gICMP_PingSlots[i].bArrived = 0;
+ hdr->ID = i;
+ hdr->Sequence = ~i;
+ hdr->Checksum = htons( IPv4_Checksum(hdr, sizeof(buf)) );
+ IPv4_SendPacket(Interface, Addr, 1, i, 32, buf);
+
+ return -1;
}