Usermode/libc - Fix strchr and strrchr behavior
[tpg/acess2.git] / Modules / IPStack / tcp.c
diff --git a/Modules/IPStack/tcp.c b/Modules/IPStack/tcp.c
deleted file mode 100644 (file)
index 9b3f8f4..0000000
+++ /dev/null
@@ -1,503 +0,0 @@
-/*
- * Acess2 IP Stack
- * - TCP Handling
- */
-#include "ipstack.h"
-#include "ipv4.h"
-#include "tcp.h"
-
-#define TCP_MIN_DYNPORT        0x1000
-#define TCP_MAX_HALFOPEN       1024    // Should be enough
-
-// === PROTOTYPES ===
-void   TCP_Initialise();
-void   TCP_StartConnection(tTCPConnection *Conn);
-void   TCP_SendPacket( tTCPConnection *Conn, size_t Length, tTCPHeader *Data );
-void   TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer);
-void   TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header);
-Uint16 TCP_GetUnusedPort();
- int   TCP_AllocatePort(Uint16 Port);
- int   TCP_DeallocatePort(Uint16 Port);
-// --- Server
-tVFS_Node      *TCP_Server_Init(tInterface *Interface);
-char   *TCP_Server_ReadDir(tVFS_Node *Node, int Pos);
-tVFS_Node      *TCP_Server_FindDir(tVFS_Node *Node, char *Name);
- int   TCP_Server_IOCtl(tVFS_Node *Node, int ID, void *Data);
-void   TCP_Server_Close(tVFS_Node *Node);
-// --- Client
-tVFS_Node      *TCP_Client_Init(tInterface *Interface);
-Uint64 TCP_Client_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
-Uint64 TCP_Client_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
- int   TCP_Client_IOCtl(tVFS_Node *Node, int ID, void *Data);
-void   TCP_Client_Close(tVFS_Node *Node);
-
-// === TEMPLATES ===
-tSocketFile    gTCP_ServerFile = {NULL, "tcps", TCP_Server_Init};
-tSocketFile    gTCP_ClientFile = {NULL, "tcpc", TCP_Client_Init};
-
-// === GLOBALS ===
- int   giTCP_NumHalfopen = 0;
-tSpinlock      glTCP_Listeners;
-tTCPListener   *gTCP_Listeners;
-tSpinlock      glTCP_OutbountCons;
-tTCPConnection *gTCP_OutbountCons;
-Uint32 gaTCP_PortBitmap[0x800];
- int   giTCP_NextOutPort = TCP_MIN_DYNPORT;
-
-// === CODE ===
-/**
- * \fn void TCP_Initialise()
- * \brief Initialise the TCP Layer
- */
-void TCP_Initialise()
-{
-       IPStack_AddFile(&gTCP_ServerFile);
-       IPStack_AddFile(&gTCP_ClientFile);
-       IPv4_RegisterCallback(IP4PROT_TCP, TCP_GetPacket);
-}
-
-/**
- * \brief Open a connection to another host using TCP
- */
-void TCP_StartConnection(tTCPConnection *Conn)
-{
-       tTCPHeader      hdr;
-
-       hdr.SourcePort = Conn->LocalPort;
-       hdr.DestPort = Conn->RemotePort;
-       Conn->NextSequenceSend = rand();
-       hdr.SequenceNumber = Conn->NextSequenceSend;
-       hdr.DataOffset = (sizeof(tTCPHeader)+3)/4;
-       hdr.Flags = TCP_FLAG_SYN;
-       hdr.WindowSize = 0;     // TODO
-       hdr.Checksum = 0;       // TODO
-       hdr.UrgentPointer = 0;
-       // SEND PACKET
-       TCP_SendPacket( Conn, sizeof(tTCPHeader), &hdr );
-       return ;
-}
-
-/**
- * \brief Sends a packet from the specified connection, calculating the checksums
- * \param Conn Connection
- * \param Length       Length of data
- * \param Data Packet data
- */
-void TCP_SendPacket( tTCPConnection *Conn, size_t Length, tTCPHeader *Data )
-{
-       size_t  buflen;
-       Uint32  *buf;
-       switch( Conn->Interface->Type )
-       {
-       case 4: // Append IPv4 Pseudo Header
-               buflen = 4 + 4 + 4 + ((Length+1)&1);
-               buf = malloc( buflen );
-               buf[0] = Conn->Interface->IP4.Address.L;
-               buf[1] = Conn->RemoteIP.v4.L;
-               buf[2] = (htons(Length)<<16) | (6<<8) | 0;
-               Data->Checksum = 0;
-               memcpy( &buf[3], Data, Length );
-               Data->Checksum = IPv4_Checksum( buf, buflen );
-               free(buf);
-               IPv4_SendPacket(Conn->Interface, Conn->RemoteIP.v4, IP4PROT_TCP, 0, buflen, buf);
-               break;
-       }
-}
-
-/**
- * \fn void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
- * \brief Handles a packet from the IP Layer
- */
-void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
-{
-       tTCPHeader      *hdr = Buffer;
-       tTCPListener    *srv;
-       tTCPConnection  *conn;
-
-       Log("[TCP  ] sizeof(tTCPHeader) = %i", sizeof(tTCPHeader));
-       Log("[TCP  ] SourcePort = %i", ntohs(hdr->SourcePort));
-       Log("[TCP  ] DestPort = %i", ntohs(hdr->DestPort));
-       Log("[TCP  ] SequenceNumber = 0x%x", ntohl(hdr->SequenceNumber));
-       Log("[TCP  ] AcknowlegementNumber = 0x%x", ntohl(hdr->AcknowlegementNumber));
-       Log("[TCP  ] DataOffset = %i", hdr->DataOffset >> 4);
-       Log("[TCP  ] Flags = {");
-       Log("[TCP  ]   CWR = %B", !!(hdr->Flags & TCP_FLAG_CWR));
-       Log("[TCP  ]   ECE = %B", !!(hdr->Flags & TCP_FLAG_ECE));
-       Log("[TCP  ]   URG = %B", !!(hdr->Flags & TCP_FLAG_URG));
-       Log("[TCP  ]   ACK = %B", !!(hdr->Flags & TCP_FLAG_ACK));
-       Log("[TCP  ]   PSH = %B", !!(hdr->Flags & TCP_FLAG_PSH));
-       Log("[TCP  ]   RST = %B", !!(hdr->Flags & TCP_FLAG_RST));
-       Log("[TCP  ]   SYN = %B", !!(hdr->Flags & TCP_FLAG_SYN));
-       Log("[TCP  ]   FIN = %B", !!(hdr->Flags & TCP_FLAG_FIN));
-       Log("[TCP  ] }");
-       Log("[TCP  ] WindowSize = %i", htons(hdr->WindowSize));
-       Log("[TCP  ] Checksum = 0x%x", htons(hdr->Checksum));
-       Log("[TCP  ] UrgentPointer = 0x%x", htons(hdr->UrgentPointer));
-
-       // Check Servers
-       {
-               for( srv = gTCP_Listeners; srv; srv = srv->Next )
-               {
-                       // Check if the server is active
-                       if(srv->Port == 0)      continue;
-                       // Check the interface
-                       if(srv->Interface && srv->Interface != Interface)       continue;
-                       // Check the destination port
-                       if(srv->Port != hdr->DestPort)  continue;
-
-                       // Is this in an established connection?
-                       for( conn = srv->Connections; conn; conn = conn->Next )
-                       {
-                               // Check that it is coming in on the same interface
-                               if(conn->Interface != Interface)        continue;
-
-                               // Check Source Port
-                               if(conn->RemotePort != hdr->SourcePort) continue;
-
-                               // Check Source IP
-                               if(conn->Interface->Type == 6 && !IP6_EQU(conn->RemoteIP.v6, *(tIPv6*)Address))
-                                       continue;
-                               if(conn->Interface->Type == 4 && !IP4_EQU(conn->RemoteIP.v4, *(tIPv4*)Address))
-                                       continue;
-
-                               // We have a response!
-                               TCP_INT_HandleConnectionPacket(conn, hdr);
-
-                               return;
-                       }
-
-                       // Open a new connection (well, check that it's a SYN)
-                       if(hdr->Flags != TCP_FLAG_SYN) {
-                               Log("[TCP  ] Packet is not a SYN");
-                               continue;
-                       }
-                       
-                       conn = calloc(1, sizeof(tTCPConnection));
-                       conn->State = TCP_ST_HALFOPEN;
-                       conn->LocalPort = srv->Port;
-                       conn->RemotePort = hdr->SourcePort;
-                       conn->Interface = Interface;
-                       
-                       switch(Interface->Type)
-                       {
-                       case 4: conn->RemoteIP.v4 = *(tIPv4*)Address;   break;
-                       case 6: conn->RemoteIP.v6 = *(tIPv6*)Address;   break;
-                       }
-                       
-                       conn->NextSequenceRcv = ntohl( hdr->SequenceNumber );
-                       conn->NextSequenceSend = rand();
-                       
-                       // Create node
-                       conn->Node.NumACLs = 1;
-                       conn->Node.ACLs = &gVFS_ACL_EveryoneRW;
-                       conn->Node.ImplInt = srv->NextID ++;
-                       conn->Node.Read = TCP_Client_Read;
-                       conn->Node.Write = TCP_Client_Write;
-                       //conn->Node.Close = TCP_SrvConn_Close;
-                       
-                       // Hmm... Theoretically, this lock will never have to wait,
-                       // as the interface is locked to the watching thread, and this
-                       // runs in the watching thread. But, it's a good idea to have
-                       // it, just in case
-                       LOCK(&srv->lConnections);
-                       conn->Next = srv->Connections;
-                       srv->Connections = conn;
-                       RELEASE(&srv->lConnections);
-
-                       // Send the SYN ACK
-                       Log("[TCP  ] TODO: Sending SYN ACK");
-                       hdr->Flags |= TCP_FLAG_ACK;
-                       hdr->AcknowlegementNumber = hdr->SequenceNumber;
-                       hdr->SequenceNumber = conn->NextSequenceSend;
-                       hdr->DestPort = hdr->SourcePort;
-                       hdr->SourcePort = srv->Port;
-                       TCP_SendPacket( conn, sizeof(tTCPHeader), hdr );
-
-                       break;
-               }
-       }
-
-
-       // Check Open Connections
-       {
-               for( conn = gTCP_OutbountCons; conn; conn = conn->Next )
-               {
-                       // Check that it is coming in on the same interface
-                       if(conn->Interface != Interface)        continue;
-
-                       // Check Source Port
-                       if(conn->RemotePort != hdr->SourcePort) continue;
-
-                       // Check Source IP
-                       if(conn->Interface->Type == 6 && !IP6_EQU(conn->RemoteIP.v6, *(tIPv6*)Address))
-                               continue;
-                       if(conn->Interface->Type == 4 && !IP4_EQU(conn->RemoteIP.v4, *(tIPv4*)Address))
-                               continue;
-
-                       TCP_INT_HandleConnectionPacket(conn, hdr);
-               }
-       }
-}
-
-/**
- * \brief Handles a packet sent to a specific connection
- */
-void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header)
-{
-
-}
-
-/**
- * \fn Uint16 TCP_GetUnusedPort()
- * \brief Gets an unused port and allocates it
- */
-Uint16 TCP_GetUnusedPort()
-{
-       Uint16  ret;
-
-       // Get Next outbound port
-       ret = giTCP_NextOutPort++;
-       while( gaTCP_PortBitmap[ret/32] & (1 << (ret%32)) )
-       {
-               ret ++;
-               giTCP_NextOutPort++;
-               if(giTCP_NextOutPort == 0x10000) {
-                       ret = giTCP_NextOutPort = TCP_MIN_DYNPORT;
-               }
-       }
-
-       // Mark the new port as used
-       gaTCP_PortBitmap[ret/32] |= 1 << (ret%32);
-
-       return ret;
-}
-
-/**
- * \fn int TCP_AllocatePort(Uint16 Port)
- * \brief Marks a port as used
- */
-int TCP_AllocatePort(Uint16 Port)
-{
-       // Check if the port has already been allocated
-       if( gaTCP_PortBitmap[Port/32] & (1 << (Port%32)) )
-               return 0;
-
-       // Allocate
-       gaTCP_PortBitmap[Port/32] |= 1 << (Port%32);
-
-       return 1;
-}
-
-/**
- * \fn int TCP_DeallocatePort(Uint16 Port)
- * \brief Marks a port as unused
- */
-int TCP_DeallocatePort(Uint16 Port)
-{
-       // Check if the port has already been allocated
-       if( !(gaTCP_PortBitmap[Port/32] & (1 << (Port%32))) )
-               return 0;
-
-       // Allocate
-       gaTCP_PortBitmap[Port/32] &= ~(1 << (Port%32));
-
-       return 1;
-}
-
-// --- Server
-tVFS_Node *TCP_Server_Init(tInterface *Interface)
-{
-       tTCPListener    *srv = malloc( sizeof(tTCPListener) );
-
-       srv->Interface = Interface;
-       srv->Port = 0;
-       srv->NextID = 0;
-       srv->Connections = NULL;
-       srv->Next = NULL;
-       srv->Node.ImplPtr = srv;
-       srv->Node.NumACLs = 1;
-       srv->Node.ACLs = &gVFS_ACL_EveryoneRW;
-       srv->Node.ReadDir = TCP_Server_ReadDir;
-       srv->Node.FindDir = TCP_Server_FindDir;
-       srv->Node.IOCtl = TCP_Server_IOCtl;
-       srv->Node.Close = TCP_Server_Close;
-
-       LOCK(&glTCP_Listeners);
-       srv->Next = gTCP_Listeners;
-       gTCP_Listeners = srv;
-       RELEASE(&glTCP_Listeners);
-
-       return &srv->Node;
-}
-
-/**
- * \brief Wait for a new connection and return the connection ID
- * \note Blocks until a new connection is made
- * \param Node Server node
- * \param Pos  Position (ignored)
- */
-char *TCP_Server_ReadDir(tVFS_Node *Node, int Pos)
-{
-       tTCPListener    *srv = Node->ImplPtr;
-       tTCPConnection  *conn;
-       char    *ret;
-
-       while( srv->NewConnections == NULL )    Threads_Yield();
-
-       conn = srv->NewConnections;
-       srv->NewConnections = conn->Next;
-
-       ret = malloc(9);
-       itoa(ret, Node->ImplInt, 16, '0', 8);
-       return ret;
-}
-
-/**
- * \brief Gets a client connection node
- * \param Node Server node
- * \param Name Hexadecimal ID of the node
- */
-tVFS_Node *TCP_Server_FindDir(tVFS_Node *Node, char *Name)
-{
-       return NULL;
-}
-
-int TCP_Server_IOCtl(tVFS_Node *Node, int ID, void *Data)
-{
-       tTCPListener    *srv = Node->ImplPtr;
-
-       switch(ID)
-       {
-       case 4: // Get/Set Port
-               if(!Data)       // Get Port
-                       return srv->Port;
-
-               if(srv->Port)   // Wait, you can't CHANGE the port
-                       return -1;
-
-               if(!CheckMem(Data, sizeof(Uint16)))     // Sanity check
-                       return -1;
-
-               // Permissions check
-               if(Threads_GetUID() != 0
-               && *(Uint16*)Data != 0
-               && *(Uint16*)Data < 1024)
-                       return -1;
-
-               // TODO: Check if a port is in use
-
-               // Set Port
-               srv->Port = *(Uint16*)Data;
-               if(srv->Port == 0)      // Allocate a random port
-                       srv->Port = TCP_GetUnusedPort();
-               else    // Else, mark this as used
-                       TCP_AllocatePort(srv->Port);
-               return srv->Port;
-       }
-       return 0;
-}
-
-void TCP_Server_Close(tVFS_Node *Node)
-{
-       free(Node->ImplPtr);
-}
-
-// --- Client
-tVFS_Node *TCP_Client_Init(tInterface *Interface)
-{
-       tTCPConnection  *conn = malloc( sizeof(tTCPConnection) );
-
-       conn->State = TCP_ST_CLOSED;
-       conn->Interface = Interface;
-       conn->LocalPort = 0;
-       conn->RemotePort = 0;
-       memset( &conn->RemoteIP, 0, sizeof(conn->RemoteIP) );
-
-       conn->Node.ImplPtr = conn;
-       conn->Node.NumACLs = 1;
-       conn->Node.ACLs = &gVFS_ACL_EveryoneRW;
-       conn->Node.Read = TCP_Client_Read;
-       conn->Node.Write = TCP_Client_Write;
-       conn->Node.IOCtl = TCP_Client_IOCtl;
-       conn->Node.Close = TCP_Client_Close;
-
-       LOCK(&glTCP_OutbountCons);
-       conn->Next = gTCP_OutbountCons;
-       gTCP_OutbountCons = conn;
-       RELEASE(&glTCP_OutbountCons);
-
-       return &conn->Node;
-}
-
-Uint64 TCP_Client_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
-{
-       return 0;
-}
-
-Uint64 TCP_Client_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
-{
-       return 0;
-}
-
-/**
- * \brief Control a client socket
- */
-int TCP_Client_IOCtl(tVFS_Node *Node, int ID, void *Data)
-{
-       tTCPConnection  *conn = Node->ImplPtr;
-
-       switch(ID)
-       {
-       case 4: // Get/Set local port
-               if(!Data)
-                       return conn->LocalPort;
-               if(conn->State != TCP_ST_CLOSED)
-                       return -1;
-               if(!CheckMem(Data, sizeof(Uint16)))
-                       return -1;
-
-               if(Threads_GetUID() != 0 && *(Uint16*)Data < 1024)
-                       return -1;
-
-               conn->LocalPort = *(Uint16*)Data;
-               return 0;
-
-       case 5: // Get/Set remote port
-               if(!Data)       return conn->RemotePort;
-               if(conn->State != TCP_ST_CLOSED)        return -1;
-               if(!CheckMem(Data, sizeof(Uint16)))     return -1;
-               conn->RemotePort = *(Uint16*)Data;
-               return 0;
-
-       case 6: // Set Remote IP
-               if( conn->State != TCP_ST_CLOSED )
-                       return -1;
-               if( conn->Interface->Type == 4 )
-               {
-                       if(!CheckMem(Data, sizeof(tIPv4)))      return -1;
-                       conn->RemoteIP.v4 = *(tIPv4*)Data;
-               }
-               else if( conn->Interface->Type == 6 )
-               {
-                       if(!CheckMem(Data, sizeof(tIPv6)))      return -1;
-                       conn->RemoteIP.v6 = *(tIPv6*)Data;
-               }
-               return 0;
-
-       case 7: // Connect
-               if(conn->LocalPort == -1)
-                       conn->LocalPort = TCP_GetUnusedPort();
-               if(conn->RemotePort == -1)
-                       return 0;
-
-               TCP_StartConnection(conn);
-               return 1;
-       }
-
-       return 0;
-}
-
-void TCP_Client_Close(tVFS_Node *Node)
-{
-       free(Node->ImplPtr);
-}

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