// === PROTOTYPES ===
void UDP_Initialise();
void UDP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer);
-// --- Listening Server
-tVFS_Node *UDP_Server_Init(tInterface *Interface);
-char *UDP_Server_ReadDir(tVFS_Node *Node, int ID);
-tVFS_Node UDP_Server_FindDir(tVFS_Node *Node, char *Name);
- int UDP_Server_IOCtl(tVFS_Node *Node, int ID, void *Data);
-void UDP_Server_Close(tVFS_Node *Node);
+void UDP_Unreachable(tInterface *Interface, int Code, void *Address, int Length, void *Buffer);
+void UDP_SendPacketTo(tUDPChannel *Channel, int AddrType, void *Address, Uint16 Port, void *Data, size_t Length);
// --- Client Channels
tVFS_Node *UDP_Channel_Init(tInterface *Interface);
Uint64 UDP_Channel_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer);
void UDP_int_FreePort(Uint16 Port);
// === GLOBALS ===
-tSpinlock glUDP_Channels;
+tMutex glUDP_Channels;
tUDPChannel *gpUDP_Channels;
-tSpinlock glUDP_Ports;
+
+tMutex glUDP_Ports;
Uint32 gUDP_Ports[0x10000/32];
-//tSocketFile gUDP_ServerFile = {NULL, "udps", UDP_Server_Init};
-tSocketFile gUDP_ClientFile = {NULL, "udpc", UDP_Channel_Init};
+
+tSocketFile gUDP_SocketFile = {NULL, "udp", UDP_Channel_Init};
// === CODE ===
/**
*/
void UDP_Initialise()
{
- IPStack_AddFile(&gUDP_ClientFile);
+ IPStack_AddFile(&gUDP_SocketFile);
+ //IPv4_RegisterCallback(IP4PROT_UDP, UDP_GetPacket, UDP_Unreachable);
IPv4_RegisterCallback(IP4PROT_UDP, UDP_GetPacket);
}
/**
- * \fn void UDP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
- * \brief Handles a packet from the IP Layer
+ * \brief Scan a list of tUDPChannels and find process the first match
+ * \return 0 if no match was found, -1 on error and 1 if a match was found
*/
-void UDP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
+int UDP_int_ScanList(tUDPChannel *List, tInterface *Interface, void *Address, int Length, void *Buffer)
{
tUDPHeader *hdr = Buffer;
tUDPChannel *chan;
tUDPPacket *pack;
int len;
- Log("[UDP ] hdr->SourcePort = %i", ntohs(hdr->SourcePort));
- Log("[UDP ] hdr->DestPort = %i", ntohs(hdr->DestPort));
- Log("[UDP ] hdr->Length = %i", ntohs(hdr->Length));
- Log("[UDP ] hdr->Checksum = 0x%x", ntohs(hdr->Checksum));
-
- // Check registered connections
- LOCK(&glUDP_Channels);
- for(chan = gpUDP_Channels;
+ for(chan = List;
chan;
chan = chan->Next)
{
- if(chan->Interface != Interface) continue;
+ // Match local endpoint
+ if(chan->Interface && chan->Interface != Interface) continue;
if(chan->LocalPort != ntohs(hdr->DestPort)) continue;
- if(chan->RemotePort != ntohs(hdr->SourcePort)) continue;
- if(Interface->Type == 4) {
- if(IP4_EQU(chan->RemoteAddr.v4, *(tIPv4*)Address)) continue;
- }
- else if(Interface->Type == 6) {
- if(IP6_EQU(chan->RemoteAddr.v6, *(tIPv6*)Address)) continue;
- }
- else {
- Warning("[UDP ] Address type %i unknown", Interface->Type);
- RELEASE(&glUDP_Channels);
- return ;
+ // Check for remote port restriction
+ if(chan->Remote.Port && chan->Remote.Port != ntohs(hdr->SourcePort))
+ continue;
+ // Check for remote address restriction
+ if(chan->RemoteMask)
+ {
+ if(chan->Remote.AddrType != Interface->Type) continue;
+ if(!IPStack_CompareAddress(Interface->Type, Address,
+ &chan->Remote.Addr, chan->RemoteMask)
+ )
+ continue;
}
+ Log_Log("UDP", "Recieved packet for %p", chan);
// Create the cached packet
len = ntohs(hdr->Length);
pack = malloc(sizeof(tUDPPacket) + len);
pack->Next = NULL;
+ memcpy(&pack->Remote.Addr, Address, IPStack_GetAddressSize(Interface->Type));
+ pack->Remote.Port = ntohs(hdr->SourcePort);
pack->Length = len;
memcpy(pack->Data, hdr->Data, len);
// Add the packet to the channel's queue
- LOCK(&chan->lQueue);
+ SHORTLOCK(&chan->lQueue);
if(chan->Queue)
chan->QueueEnd->Next = pack;
else
chan->QueueEnd = chan->Queue = pack;
- RELEASE(&chan->lQueue);
- RELEASE(&glUDP_Channels);
- return ;
+ SHORTREL(&chan->lQueue);
+ Mutex_Release(&glUDP_Channels);
+ return 1;
}
+ return 0;
+}
+
+/**
+ * \fn void UDP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
+ * \brief Handles a packet from the IP Layer
+ */
+void UDP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
+{
+ tUDPHeader *hdr = Buffer;
+
+ Log_Debug("UDP", "hdr->SourcePort = %i", ntohs(hdr->SourcePort));
+ Log_Debug("UDP", "hdr->DestPort = %i", ntohs(hdr->DestPort));
+ Log_Debug("UDP", "hdr->Length = %i", ntohs(hdr->Length));
+ Log_Debug("UDP", "hdr->Checksum = 0x%x", ntohs(hdr->Checksum));
- // TODO: Server/Listener
+ // Check registered connections
+ Mutex_Acquire(&glUDP_Channels);
+ UDP_int_ScanList(gpUDP_Channels, Interface, Address, Length, Buffer);
+ Mutex_Release(&glUDP_Channels);
+}
+
+/**
+ * \brief Handle an ICMP Unrechable Error
+ */
+void UDP_Unreachable(tInterface *Interface, int Code, void *Address, int Length, void *Buffer)
+{
- RELEASE(&glUDP_Channels);
}
/**
* \param Data Packet data
* \param Length Length in bytes of packet data
*/
-void UDP_SendPacket(tUDPChannel *Channel, void *Data, size_t Length)
+void UDP_SendPacketTo(tUDPChannel *Channel, int AddrType, void *Address, Uint16 Port, void *Data, size_t Length)
{
tUDPHeader *hdr;
+
+ if(Channel->Interface && Channel->Interface->Type != AddrType) return ;
- switch(Channel->Interface->Type)
+ switch(AddrType)
{
case 4:
// Create the packet
hdr = malloc(sizeof(tUDPHeader)+Length);
hdr->SourcePort = htons( Channel->LocalPort );
- hdr->DestPort = htons( Channel->RemotePort );
- hdr->Length = htons( Length );
+ hdr->DestPort = htons( Port );
+ hdr->Length = htons( sizeof(tUDPHeader) + Length );
hdr->Checksum = 0; // Checksum can be zero on IPv4
memcpy(hdr->Data, Data, Length);
// Pass on the the IPv4 Layer
- IPv4_SendPacket(Channel->Interface, Channel->RemoteAddr.v4, IP4PROT_UDP, 0, sizeof(tUDPHeader)+Length, hdr);
+ // TODO: What if Channel->Interface is NULL here?
+ IPv4_SendPacket(Channel->Interface, *(tIPv4*)Address, IP4PROT_UDP, 0, sizeof(tUDPHeader)+Length, hdr);
// Free allocated packet
free(hdr);
break;
new->Node.IOCtl = UDP_Channel_IOCtl;
new->Node.Close = UDP_Channel_Close;
- LOCK(&glUDP_Channels);
+ Mutex_Acquire(&glUDP_Channels);
new->Next = gpUDP_Channels;
gpUDP_Channels = new;
- RELEASE(&glUDP_Channels);
+ Mutex_Release(&glUDP_Channels);
return &new->Node;
}
{
tUDPChannel *chan = Node->ImplPtr;
tUDPPacket *pack;
+ tUDPEndpoint *ep;
+ int ofs;
if(chan->LocalPort == 0) return 0;
- if(chan->RemotePort == 0) return 0;
while(chan->Queue == NULL) Threads_Yield();
for(;;)
{
- LOCK(&chan->lQueue);
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "UDP_Channel_Read");
+ SHORTLOCK(&chan->lQueue);
if(chan->Queue == NULL) {
- RELEASE(&chan->lQueue);
+ SHORTREL(&chan->lQueue);
continue;
}
pack = chan->Queue;
chan->Queue = pack->Next;
- if(!chan->Queue) chan->QueueEnd = NULL;
- RELEASE(&chan->lQueue);
+ if(!chan->Queue) {
+ chan->QueueEnd = NULL;
+ VFS_MarkAvaliable(Node, 0); // Nothing left
+ }
+ SHORTREL(&chan->lQueue);
break;
}
+
+ // Check that the header fits
+ ep = Buffer;
+ ofs = 4 + IPStack_GetAddressSize(pack->Remote.AddrType);
+ if(Length < ofs) {
+ free(pack);
+ return 0;
+ }
+
+ // Fill header
+ ep->Port = pack->Remote.Port;
+ ep->AddrType = pack->Remote.AddrType;
+ memcpy(&ep->Addr, &pack->Remote.Addr, IPStack_GetAddressSize(pack->Remote.AddrType));
- // Clip length to packet length
- if(Length > pack->Length) Length = pack->Length;
- // Copy packet data from cache
- memcpy(Buffer, pack->Data, Length);
+ // Copy packet data
+ if(Length > ofs + pack->Length) Length = ofs + pack->Length;
+ memcpy((char*)Buffer + ofs, pack->Data, Length - ofs);
+
// Free cached packet
- free(pack);
+ free(pack);
return Length;
}
Uint64 UDP_Channel_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
tUDPChannel *chan = Node->ImplPtr;
- if(chan->RemotePort == 0) return 0;
+ tUDPEndpoint *ep;
+ void *data;
+ int ofs;
+ if(chan->LocalPort == 0) return 0;
- UDP_SendPacket(chan, Buffer, (size_t)Length);
+ ep = Buffer;
+ ofs = 2 + 2 + IPStack_GetAddressSize( ep->AddrType );
+
+ data = (char*)Buffer + ofs;
+
+ UDP_SendPacketTo(chan, ep->AddrType, &ep->Addr, ep->Port, Buffer, (size_t)Length - ofs);
return 0;
}
DRV_IOCTLNAMES,
"getset_localport",
"getset_remoteport",
+ "getset_remotemask",
"set_remoteaddr",
NULL
};
LEAVE_RET('i', 1);
case 5: // getset_remoteport (returns bool success)
- if(!Data) LEAVE_RET('i', chan->RemotePort);
+ if(!Data) LEAVE_RET('i', chan->Remote.Port);
if(!CheckMem( Data, sizeof(Uint16) ) ) {
LOG("Invalid pointer %p", Data);
LEAVE_RET('i', -1);
}
- chan->RemotePort = *(Uint16*)Data;
+ chan->Remote.Port = *(Uint16*)Data;
return 1;
- case 6: // set_remoteaddr (returns bool success)
- switch(chan->Interface->Type)
- {
- case 4:
- if(!CheckMem(Data, sizeof(tIPv4))) {
- LOG("Invalid pointer %p", Data);
- LEAVE_RET('i', -1);
- }
- chan->RemoteAddr.v4 = *(tIPv4*)Data;
- break;
+ case 6: // getset_remotemask (returns bool success)
+ if(!Data) LEAVE_RET('i', chan->RemoteMask);
+ if(!CheckMem(Data, sizeof(int))) LEAVE_RET('i', -1);
+ if( !chan->Interface ) {
+ LOG("Can't set remote mask on NULL interface");
+ LEAVE_RET('i', -1);
}
- break;
+ if( *(int*)Data > IPStack_GetAddressSize(chan->Interface->Type) )
+ LEAVE_RET('i', -1);
+ chan->RemoteMask = *(int*)Data;
+ return 1;
+
+ case 7: // set_remoteaddr (returns bool success)
+ if( !chan->Interface ) {
+ LOG("Can't set remote address on NULL interface");
+ LEAVE_RET('i', -1);
+ }
+ if(!CheckMem(Data, IPStack_GetAddressSize(chan->Interface->Type))) {
+ LOG("Invalid pointer");
+ LEAVE_RET('i', -1);
+ }
+ memcpy(&chan->Remote.Addr, Data, IPStack_GetAddressSize(chan->Interface->Type));
+ return 0;
}
LEAVE_RET('i', 0);
}
tUDPChannel *prev;
// Remove from the main list first
- LOCK(&glUDP_Channels);
+ Mutex_Acquire(&glUDP_Channels);
if(gpUDP_Channels == chan)
gpUDP_Channels = gpUDP_Channels->Next;
else
prev->Next && prev->Next != chan;
prev = prev->Next);
if(!prev->Next)
- Warning("[UDP ] Bookeeping Fail, channel %p is not in main list", chan);
+ Log_Warning("UDP", "Bookeeping Fail, channel %p is not in main list", chan);
else
prev->Next = prev->Next->Next;
}
- RELEASE(&glUDP_Channels);
+ Mutex_Release(&glUDP_Channels);
// Clear Queue
- LOCK(&chan->lQueue);
+ SHORTLOCK(&chan->lQueue);
while(chan->Queue)
{
tUDPPacket *tmp;
chan->Queue = tmp->Next;
free(tmp);
}
- RELEASE(&chan->lQueue);
+ SHORTREL(&chan->lQueue);
// Free channel structure
free(chan);
Uint16 UDP_int_AllocatePort()
{
int i;
- LOCK(&glUDP_Ports);
+ Mutex_Acquire(&glUDP_Ports);
// Fast Search
for( i = UDP_ALLOC_BASE; i < 0x10000; i += 32 )
if( gUDP_Ports[i/32] != 0xFFFFFFFF )
if( !(gUDP_Ports[i/32] & (1 << (i%32))) )
return i;
}
- RELEASE(&glUDP_Ports);
+ Mutex_Release(&glUDP_Ports);
}
/**
*/
int UDP_int_MarkPortAsUsed(Uint16 Port)
{
- LOCK(&glUDP_Ports);
+ Mutex_Acquire(&glUDP_Ports);
if( gUDP_Ports[Port/32] & (1 << (Port%32)) ) {
return 0;
- RELEASE(&glUDP_Ports);
+ Mutex_Release(&glUDP_Ports);
}
gUDP_Ports[Port/32] |= 1 << (Port%32);
- RELEASE(&glUDP_Ports);
+ Mutex_Release(&glUDP_Ports);
return 1;
}
*/
void UDP_int_FreePort(Uint16 Port)
{
- LOCK(&glUDP_Ports);
+ Mutex_Acquire(&glUDP_Ports);
gUDP_Ports[Port/32] &= ~(1 << (Port%32));
- RELEASE(&glUDP_Ports);
+ Mutex_Release(&glUDP_Ports);
}