return 0;
}
+#if 0
int VFS_Open(const char *Path, Uint Flags)
{
return -1;
void VFS_Close(int FD)
{
}
+#endif
-tVFS_Handle *VFS_GetHandle(int FD)
+int VFS_AllocHandle(int bIsUser, tVFS_Node *Node, int Mode)
{
- return NULL;
+ const int maxfd = *Threads_GetMaxFD();
+ tVFS_Handle *handles = *Threads_GetHandlesPtr();
+ if( !handles ) {
+ handles = calloc( maxfd, sizeof(tVFS_Handle) );
+ *Threads_GetHandlesPtr() = handles;
+ }
+
+ // TODO: Global handles
+
+ for( int i = 0; i < maxfd; i ++ )
+ {
+ if( handles[i].Node == NULL ) {
+ handles[i].Node = Node;
+ handles[i].Mode = Mode;
+ return i;
+ }
+ }
+ return -1;
}
+tVFS_Handle *VFS_GetHandle(int FD)
+{
+ const int maxfd = *Threads_GetMaxFD();
+ tVFS_Handle *handles = *Threads_GetHandlesPtr();
+ if( !handles )
+ return NULL;
+
+ if( FD < 0 || FD >= maxfd )
+ return NULL;
+
+ return &handles[FD];
+}