*/
#include "common.h"
+// === GLOBALS ==
+ int giInterface_Width = 0;
+
// === CODE ===
void Interface_Render(void)
{
+ giInterface_Width = giScreenWidth/16;
+
Video_FillRect(
0, 0,
- giScreenWidth/16, giScreenHeight,
+ giInterface_Width, giScreenHeight,
0xDDDDDD);
Video_Update();