#include <acess/devices/terminal.h>
// === PROTOTYPES ===
-void Video_Setup();
-void Video_Update();
+void Video_Setup(void);
+void Video_Update(void);
+void Video_FillRect(short X, short Y, short W, short H, uint32_t Color);
// === GLOBALS ===
// === CODE ===
-void Video_Setup()
+void Video_Setup(void)
{
int tmpInt;
Video_Update();
}
-void Video_Update()
+void Video_Update(void)
{
- seek(giTerminalFD, 0, SEEK_SET);
+ //seek(giTerminalFD, 0, SEEK_SET);
+ seek(giTerminalFD, 0, 1);
write(giTerminalFD, giScreenWidth*giScreenHeight*4, gpScreenBuffer);
}
+
+void Video_FillRect(short X, short Y, short W, short H, uint32_t Color)
+{
+ uint32_t *buf = gpScreenBuffer + Y*giScreenWidth + X;
+
+ _SysDebug("Video_FillRect: (X=%i, Y=%i, W=%i, H=%i, Color=%08x)",
+ X, Y, W, H, Color);
+
+ if(W < 0 || X < 0 || X >= giScreenWidth) return ;
+ if(X + W > giScreenWidth) W = giScreenWidth - X;
+
+ if(H < 0 || Y < 0 || Y >= giScreenHeight) return ;
+ if(Y + H > giScreenHeight) H = giScreenHeight - Y;
+
+ while( H -- )
+ {
+ memset32( buf, Color, W );
+ buf += giScreenWidth;
+ }
+}
+
+void Video_DrawRect(short X, short Y, short W, short H, uint32_t Color)
+{
+ Video_FillRect(X, Y, W, 1, Color);
+ Video_FillRect(X, Y+H-1, W, 1, Color);
+ Video_FillRect(X, Y, 1, H, Color);
+ Video_FillRect(X+W-1, Y, 1, H, Color);
+}
+
+void Video_DrawText(short X, short Y, short W, short H, void *Font, int Point, uint32_t Color, char *Text)
+{
+ // TODO!
+}