// -- Attributes maitained by the element code
// Not touched by the user
- short MinWith; //!< Minimum long size
- short MinCross; //!< Minimum cross size
+ short MinW; //!< Minimum long size
+ short MinH; //!< Minimum cross size
void *Data; //!< Per-type data
// -- Render Cache
struct sWidgetWin
{
tElement RootElement;
+
+ tElement *FocusedElement;
int TableSize; //!< Number of entries, anything over will wrap
tElement *ElementTable[]; //!< Hash table essentially
};
-// === FUNCTIONS ===
-extern void Widget_Decorator_RenderWidget(tWindow *Window, tElement *Element);
-
#endif