tWindow *NextSibling;
tWindow *PrevSibling;
+ // Render tree
tWindow *Parent;
-
tWindow *FirstChild;
tWindow *LastChild;
-
+
+ tIPC_Client *Client;
+ uint32_t ID; //!< Client assigned ID
tWMRenderer *Renderer;
+ char *Title;
+
int Flags;
-
- int X;
- int Y;
- int W;
- int H;
+
+ int BorderL, BorderR;
+ int BorderT, BorderB;
+
+ int RealW, RealH;
+
+ int X, Y;
+ int W, H;
void *RendererInfo;