* \note \a Flags is provided for convinience, the caller will
* set the copy in the window structure.
*/
- tWindow *(*CreateWindow)(int Flags);
+ tWindow *(*CreateWindow)(int Arg);
/**
* \brief Redraw a window on the screen
* \param Data Implementation defined data buffer
* \return Boolean failure (0: Handled, 1: Unhandled)
*/
- int (*HandleMessage)(tWindow *Window, int MessageID, int Length, void *Data);
+ int (*HandleMessage)(tWindow *Window, int MessageID, int Length, const void *Data);
};
extern void WM_RegisterRenderer(tWMRenderer *Renderer);