/*
-* Acess2 Window Manager v3 (axwin3)
-* - By John Hodge (thePowersGang)
-*
-* include/wm_renderer.h
-* - Window renderer API
-*/
+ * Acess2 Window Manager v3 (axwin3)
+ * - By John Hodge (thePowersGang)
+ *
+ * include/wm_renderer.h
+ * - Window renderer API
+ */
#ifndef _WM_RENDERER_H_
#define _WM_RENDERER_H_
#include <wm.h>
+#include <wm_internals.h>
struct sWMRenderer
{
* \param MessageID Implementation defined message ID (usually the command)
* \param Length Length of the buffer \a Data
* \param Data Implementation defined data buffer
+ * \return Boolean failure (0: Handled, 1: Unhandled)
*/
int (*HandleMessage)(tWindow *Window, int MessageID, int Length, void *Data);
};